Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ILGDI Sea
Scylla
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,424 Elo+
Party 1
Medusa
Medusa
ILGDI Winning
Medusa
Level 119
God Stats
0W - 3L
1,496 SR
Queue Stats
15W - 17L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
StR0lex92
Guan Yu
Level 142
God Stats
3W - 2L
1,509 SR
Queue Stats
105W - 91L
1,511 Elo+
Party 2
Fenrir
Fenrir
maximo92170
Fenrir
Level 29
God Stats
59W - 45L
1,618 SR
Queue Stats
128W - 102L
1,538 Elo+
Party 2
Team Averages
Level 90
1,524 SR
1,486 Elo+

VS

Team Averages
Level 79
1,537 SR
1,498 Elo+
Yemoja
Yemoja
HansiRK14
Yemoja
Level 64
God Stats
14W - 8L
1,637 SR
Queue Stats
199W - 207L
1,493 Elo+
Party 3
Guan Yu
Guan Yu
HolyCommand
Guan Yu
Level 104
God Stats
13W - 11L
1,538 SR
Queue Stats
568W - 562L
1,535 Elo+
Party 3
Nemesis
Nemesis
HolyPalarca
Nemesis
Level 72
God Stats
4W - 1L
1,654 SR
Queue Stats
266W - 248L
1,526 Elo+
Party 3
Ra
Ra
HolyShack
Ra
Level 48
God Stats
5W - 6L
1,424 SR
Queue Stats
141W - 125L
1,496 Elo+
Party 3
Izanami
Izanami
Jakeybbe123
Izanami
Level 106
God Stats
15W - 19L
1,433 SR
Queue Stats
500W - 530L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 3 / 0
6,570
548
7,206
7,050
3,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
ILGDI Sea
Scylla
7
0 / 10 / 2
4,961
413
1,277
6,638
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 6 / 2
7,233
603
9,218
8,930
2,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
StR0lex92
Guan Yu
10
2 / 5 / 2
6,466
539
4,333
10,106
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
10
1 / 5 / 1
5,789
482
2,594
9,067
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HansiRK14
Yemoja
9
1 / 3 / 10
6,344
529
4,649
8,471
6,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
HolyCommand
Guan Yu
13
3 / 2 / 0
7,311
609
5,447
10,205
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
HolyPalarca
Nemesis
12
16 / 2 / 4
8,278
690
9,908
7,086
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
7 / 0 / 10
8,112
676
6,510
5,848
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Jakeybbe123
Izanami
10
2 / 3 / 9
6,337
528
4,035
8,042
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
10
Kills
29
29
Deaths
10
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
3
0
0.67
W
Yemoja
HansiRK14
Yemoja
1
3
10
2
W
Guan Yu
HolyCommand
Guan Yu
3
2
0
1.5
W
Nemesis
HolyPalarca
Nemesis
16
2
4
9
W
7
0
10
12
L
Scylla
ILGDI Sea
Scylla
0
10
2
0.1
L
5
6
2
1
W
Izanami
Jakeybbe123
Izanami
2
3
9
2.17
L
Guan Yu
StR0lex92
Guan Yu
2
5
2
0.6
L
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,628
Damage
30,549
41,791
Taken
39,652
15,954
Mitigated
21,218
8,338
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,206
3,470
0
1,923
7,050
3,278
265
0
6,440
37,065
1,891
W
Yemoja
HansiRK14
Yemoja
4,649
1,005
1,104
1,236
8,471
6,976
0
812
7,603
23,019
0
W
Guan Yu
HolyCommand
Guan Yu
5,447
577
0
3,601
10,205
7,274
316
5,767
4,418
0
42,118
W
Nemesis
HolyPalarca
Nemesis
9,908
5,248
0
1,936
7,086
3,061
0
483
6,603
0
36,334
W
6,510
1,693
563
3,425
5,848
1,944
274
500
5,308
46,607
0
L
Scylla
ILGDI Sea
Scylla
1,277
174
0
108
6,638
1,240
0
2,240
4,226
9,920
0
L
9,218
4,290
0
1,671
8,930
2,129
190
3,209
5,615
0
38,001
W
Izanami
Jakeybbe123
Izanami
4,035
2,868
0
3,102
8,042
1,963
917
515
7,511
0
34,385
L
Guan Yu
StR0lex92
Guan Yu
4,333
558
85
1,597
10,106
6,652
0
2,473
7,521
4,980
18,169
L
Fenrir
2,594
677
0
2,954
9,067
2,655
0
2,739
6,220
0
26,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
36,382
260
Minions Killed
355
0
Camps Cleared
0
1,083,319
Distance Traveled
1,169,307
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,570
548
79
7
0
207,639
2
W
Yemoja
6,344
529
28
2
0
203,022
1
W
Guan Yu
7,311
609
101
8
0
256,776
2
W
Nemesis
8,278
690
57
5
0
263,234
0
W
Ra
8,112
676
99
8
0
257,185
2
L
Scylla
4,961
413
16
1
0
191,620
0
L
Medusa
7,233
603
53
4
0
215,195
2
W
Izanami
6,337
528
70
6
0
189,090
0
L
Guan Yu
6,466
539
55
5
0
228,791
0
L
Fenrir
5,789
482
57
5
0
240,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role