Player Matchup

Ares
Ares
BretimusVIII
Ares
Level 122
God Stats
3W - 2L
1,533 SR
Queue Stats
99W - 123L
1,361 Elo+
Party 2
Neith
Neith
Maize l3lue
Neith
Level 122
God Stats
4W - 4L
1,396 SR
Queue Stats
18W - 17L
1,440 Elo+
Party 2
Hercules
Hercules
Nick2007todd_dew
Hercules
Level 81
God Stats
10W - 4L
1,491 SR
Queue Stats
290W - 329L
1,361 Elo+
Solo
Fenrir
Fenrir
Pyro2288
Fenrir
Level 59
God Stats
6W - 5L
1,487 SR
Queue Stats
37W - 43L
1,411 Elo+
Solo
Olorun
Olorun
RecklessxJuanTTV
Olorun
Level 67
God Stats
24W - 17L
1,477 SR
Queue Stats
57W - 51L
1,413 Elo+
Solo
Team Averages
Level 90
1,477 SR
1,397 Elo+

VS

Team Averages
Level 75
1,461 SR
1,361 Elo+
Zhong Kui
Zhong Kui
Darkness_xBlaser
Zhong Kui
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 141L
1,405 Elo+
Party 1
Artio
Artio
Doppledeaner
Artio
Level 126
God Stats
9W - 6L
1,572 SR
Queue Stats
341W - 355L
1,325 Elo+
Solo
Heimdallr
Heimdallr
INVICTUSGAMER115
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,374 Elo+
Solo
Nemesis
Nemesis
dopaminefarmer
Nemesis
Level 89
God Stats
6W - 7L
1,473 SR
Queue Stats
321W - 365L
1,371 Elo+
Solo
Thanatos
Thanatos
gabinete-teorico
Thanatos
Level 29
God Stats
3W - 8L
1,261 SR
Queue Stats
72W - 88L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
6,220
444
4,785
7,834
6,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 5
6,590
471
7,449
7,020
2,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
5 / 2 / 1
8,247
589
6,603
10,322
7,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Pyro2288
Fenrir
11
2 / 0 / 6
6,806
486
3,851
7,024
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 0 / 1
7,636
545
4,117
5,671
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
12
2 / 5 / 0
7,030
502
6,542
10,858
5,906
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 0
5,997
428
3,461
11,615
6,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
10
0 / 3 / 1
6,015
430
7,066
7,457
1,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 2
6,510
465
2,453
5,943
1,886
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 3 / 2
5,936
424
2,089
8,916
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
2
2
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Zhong Kui
2
5
0
0.4
L
0
3
0
0
L
Heimdallr
0
3
1
0.17
W
3
0
5
5.5
W
5
2
1
2.75
W
Fenrir
Pyro2288
Fenrir
2
0
6
5
W
3
0
1
3.5
L
0
2
2
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,805
Damage
21,611
37,871
Taken
44,789
21,210
Mitigated
18,807
12,330
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,785
618
0
420
7,834
6,495
0
1,848
5,986
18,254
0
L
Zhong Kui
6,542
927
0
2,602
10,858
5,906
780
1,958
8,502
38,195
0
L
3,461
538
830
3,305
11,615
6,317
100
2,879
8,736
19,658
0
L
Heimdallr
7,066
2,889
0
2,248
7,457
1,980
326
979
6,478
0
40,460
W
7,449
2,639
329
2,050
7,020
2,529
0
1,222
5,798
0
37,096
W
6,603
1,728
0
3,458
10,322
7,736
201
5,121
5,201
0
49,574
W
Fenrir
Pyro2288
Fenrir
3,851
351
0
3,138
7,024
2,547
0
533
6,491
0
35,446
W
4,117
2,267
76
2,859
5,671
1,903
2,314
1,279
4,392
39,505
0
L
2,453
956
0
1,331
5,943
1,886
0
872
5,071
0
38,778
L
2,089
155
0
6,355
8,916
2,718
0
2,214
6,610
0
20,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
31,488
357
Minions Killed
306
0
Camps Cleared
0
1,420,404
Distance Traveled
1,288,724
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,220
444
20
1
0
316,431
0
L
Zhong Kui
7,030
502
76
5
0
230,580
5
L
Artio
5,997
428
40
3
0
245,490
3
L
Heimdallr
6,015
430
74
5
0
236,638
6
W
Neith
6,590
471
71
5
0
227,843
3
W
Hercules
8,247
589
109
8
0
284,512
4
W
Fenrir
6,806
486
74
5
0
314,803
0
W
Olorun
7,636
545
83
6
0
276,815
2
L
Nemesis
6,510
465
70
5
0
286,019
4
L
Thanatos
5,936
424
46
3
0
289,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role