Player Matchup

Anubis
Anubis
Cizhy
Anubis
Level 42
God Stats
6W - 4L
1,566 SR
Queue Stats
81W - 97L
1,340 Elo+
Party 1
Arachne
Arachne
CuzzoOG
Arachne
Level 88
God Stats
3W - 1L
1,675 SR
Queue Stats
75W - 103L
1,312 Elo+
Party 1
Medusa
Medusa
JJHUNT XD
Medusa
Level 42
God Stats
4W - 2L
1,718 SR
Queue Stats
22W - 22L
1,419 Elo+
Party 1
Team Averages
Level 57
1,653 SR
1,357 Elo+

VS

Team Averages
Level 78
1,536 SR
1,229 Elo+
Pele
Pele
SparkleBunny1998
Pele
Level 129
God Stats
3W - 3L
1,445 SR
Queue Stats
76W - 111L
1,441 Elo+
Party 2
Atlas
Atlas
TidalCrush
Atlas
Level 41
God Stats
1W - 1L
1,731 SR
Queue Stats
3W - 8L
1,033 Elo+
Party 2
Artemis
Artemis
xXDieDuranDieXx
Artemis
Level 64
God Stats
3W - 5L
1,432 SR
Queue Stats
33W - 43L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cizhy
Anubis
15
8 / 2 / 10
10,440
803
11,288
9,419
3,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
CuzzoOG
Arachne
14
8 / 2 / 8
10,030
772
11,544
9,291
2,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
JJHUNT XD
Medusa
15
5 / 2 / 11
10,018
771
7,246
7,492
2,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 1
9,384
722
11,415
11,563
2,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
10
1 / 6 / 3
8,060
620
3,535
11,243
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 4
7,613
586
5,401
10,130
1,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
21
Kills
6
6
Deaths
21
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cizhy
Anubis
8
2
10
6.5
W
Arachne
CuzzoOG
Arachne
8
2
8
6
W
Medusa
JJHUNT XD
Medusa
5
2
11
5.25
L
5
7
1
0.79
L
Atlas
1
6
3
0.42
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,078
Damage
20,351
26,202
Taken
32,936
8,933
Mitigated
8,702
8,385
Healing
1,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cizhy
Anubis
11,288
0
0
2,768
9,419
3,810
216
1,805
7,614
38,643
0
W
Arachne
CuzzoOG
Arachne
11,544
7,602
0
3,989
9,291
2,832
969
1,266
8,025
0
35,503
W
Medusa
JJHUNT XD
Medusa
7,246
2,017
400
1,228
7,492
2,291
1,056
1,094
6,398
0
37,906
L
11,415
2,296
0
343
11,563
2,969
0
2,666
8,897
0
27,981
L
Atlas
3,535
749
0
451
11,243
3,787
0
3,403
7,840
17,719
26
L
5,401
2,349
183
158
10,130
1,946
0
5,300
4,830
0
16,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,488
Gold Earned
25,057
180
Minions Killed
104
11
Camps Cleared
1
726,056
Distance Traveled
532,737
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,440
803
67
5
3
218,801
3
W
Arachne
10,030
772
43
3
8
261,880
2
W
Medusa
10,018
771
70
5
0
245,375
1
L
Pele
9,384
722
49
4
1
220,327
4
L
Atlas
8,060
620
27
2
0
150,965
0
L
Artemis
7,613
586
28
2
0
161,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role