Player Matchup

Khepri
Khepri
BoutToSticky
Khepri
Level 129
God Stats
1W - 1L
1,579 SR
Queue Stats
37W - 47L
1,526 Elo+
Party 2
Horus
Horus
Misterkow1996
Horus
Level 108
God Stats
2W - 1L
1,861 SR
Queue Stats
39W - 43L
1,538 Elo+
Party 2
Ah Puch
Ah Puch
Ouiner69
Ah Puch
Level 119
God Stats
1W - 2L
1,509 SR
Queue Stats
48W - 54L
1,535 Elo+
Party 2
Neith
Neith
ToukaLightning
Neith
Level 146
God Stats
6W - 4L
1,594 SR
Queue Stats
609W - 620L
1,481 Elo+
Solo
Bastet
Bastet
iProcul
Bastet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,581 Elo+
Party 2
Team Averages
Level 117
1,609 SR
1,532 Elo+

VS

Team Averages
Level 105
1,591 SR
1,559 Elo+
Kukulkan
Kukulkan
Kinglief360
Kukulkan
Level 117
God Stats
3W - 1L
1,504 SR
Queue Stats
315W - 221L
1,537 Elo+
Party 3
Zhong Kui
Zhong Kui
Kperun210
Zhong Kui
Level 46
God Stats
6W - 2L
1,701 SR
Queue Stats
297W - 182L
1,605 Elo+
Party 3
Izanami
Izanami
LordRumpenstein
Izanami
Level 87
God Stats
2W - 0L
1,711 SR
Queue Stats
255W - 179L
1,577 Elo+
Party 3
Terra
Terra
LoungSonBac
Terra
Level 156
God Stats
3W - 2L
1,476 SR
Queue Stats
210W - 198L
1,541 Elo+
Party 1
Ares
Ares
YackoBros
Ares
Level 120
God Stats
4W - 3L
1,563 SR
Queue Stats
188W - 166L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 4 / 3
7,168
717
6,193
13,572
14,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 0
7,638
764
4,973
11,856
12,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Ouiner69
Ah Puch
14
0 / 4 / 2
7,635
764
15,471
7,390
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 1
7,876
788
11,990
9,930
5,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
iProcul
Bastet
10
0 / 6 / 2
6,192
619
7,606
7,313
3,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kinglief360
Kukulkan
15
5 / 1 / 9
8,645
865
8,429
4,712
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Kperun210
Zhong Kui
14
2 / 0 / 14
8,079
808
6,401
8,204
11,411
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 11
9,317
932
19,869
14,732
8,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 1 / 14
8,748
875
6,211
16,434
18,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ares
15
1 / 1 / 17
8,850
885
6,038
12,727
15,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
83
4
Kills
18
18
Deaths
4
8
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
3
0.38
W
Kukulkan
Kinglief360
Kukulkan
5
1
9
9.5
W
Zhong Kui
Kperun210
Zhong Kui
2
0
14
9
W
6
1
11
11.5
W
4
1
14
11
L
2
2
0
1
L
Ah Puch
Ouiner69
Ah Puch
0
4
2
0.25
L
2
2
1
1.25
W
Ares
1
1
17
9.5
L
Bastet
iProcul
Bastet
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,233
Damage
46,948
50,061
Taken
56,809
38,738
Mitigated
56,825
18,519
Healing
28,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,193
133
1,591
3,398
13,572
14,728
0
7,583
5,989
11,522
0
W
Kukulkan
Kinglief360
Kukulkan
8,429
332
569
215
4,712
2,043
939
2,583
2,129
24,587
0
W
Zhong Kui
Kperun210
Zhong Kui
6,401
936
175
753
8,204
11,411
797
3,698
4,506
13,077
0
W
19,869
11,163
1,585
2,958
14,732
8,846
2,343
5,853
8,879
0
42,865
W
6,211
960
12,473
7,015
16,434
18,685
434
5,759
10,675
9,389
0
L
4,973
1,846
3,369
4,368
11,856
12,740
0
5,963
5,893
0
7,795
L
Ah Puch
Ouiner69
Ah Puch
15,471
240
319
483
7,390
3,182
0
3,860
3,530
33,454
0
L
11,990
3,739
116
3,404
9,930
5,025
0
5,677
4,253
0
29,590
W
Ares
6,038
161
1,201
1,391
12,727
15,840
85
3,771
8,956
6,973
0
L
Bastet
iProcul
Bastet
7,606
1,186
1,014
457
7,313
3,063
0
3,996
3,317
0
9,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,509
Gold Earned
43,639
99
Minions Killed
148
0
Camps Cleared
0
924,037
Distance Traveled
970,350
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,168
717
4
0
0
187,139
0
W
Kukulkan
8,645
865
49
5
0
193,818
1
W
Zhong Kui
8,079
808
10
1
0
190,487
0
W
Izanami
9,317
932
76
8
0
182,432
0
W
Terra
8,748
875
9
1
0
195,520
0
L
Horus
7,638
764
3
0
0
200,343
0
L
Ah Puch
7,635
764
54
5
0
144,329
0
L
Neith
7,876
788
34
3
0
183,281
0
W
Ares
8,850
885
4
0
0
208,093
1
L
Bastet
6,192
619
4
0
0
208,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role