Player Matchup

Zeus
Zeus
MustGuard
Zeus
Level 49
God Stats
29W - 18L
1,540 SR
Queue Stats
55W - 53L
1,449 Elo+
Party 1
Scylla
Scylla
PFNJungle
Scylla
Level 89
God Stats
12W - 14L
1,463 SR
Queue Stats
232W - 238L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
xX-ExPerT_LiFe
Gilgamesh
Level 68
God Stats
1W - 3L
1,395 SR
Queue Stats
140W - 123L
1,477 Elo+
Party 1
Team Averages
Level 69
1,466 SR
1,469 Elo+

VS

Team Averages
Level 130
1,522 SR
1,412 Elo+
Baron Samedi
Baron Samedi
Sirdance
Baron Samedi
Level 114
God Stats
17W - 12L
1,572 SR
Queue Stats
568W - 787L
1,349 Elo+
Solo
Apollo
Apollo
Tuckarooo
Apollo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 310L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
broknhrtreunion
Sun Wukong
Level 158
God Stats
3W - 2L
1,493 SR
Queue Stats
216W - 203L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
9 / 4 / 14
14,653
733
22,858
16,462
6,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
PFNJungle
Scylla
18
11 / 7 / 10
14,829
741
23,977
17,191
6,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
xX-ExPerT_LiFe
Gilgamesh
18
7 / 2 / 15
14,529
726
18,664
21,981
14,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sirdance
Baron Samedi
16
3 / 10 / 6
13,518
676
10,872
23,074
14,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Tuckarooo
Apollo
16
6 / 12 / 5
13,274
664
15,772
20,221
8,489
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
broknhrtreunion
Sun Wukong
17
3 / 5 / 7
13,240
662
14,592
30,547
28,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
27
Kills
12
13
Deaths
27
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
4
14
4
W
Scylla
PFNJungle
Scylla
11
7
10
2.29
L
Baron Samedi
Sirdance
Baron Samedi
3
10
6
0.6
L
Apollo
Tuckarooo
Apollo
6
12
5
0.71
L
Sun Wukong
broknhrtreunion
Sun Wukong
3
5
7
1.3
W
Gilgamesh
xX-ExPerT_LiFe
Gilgamesh
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,499
Damage
41,236
55,634
Taken
73,842
27,906
Mitigated
51,495
14,567
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
22,858
2,101
343
4,697
16,462
6,651
1,206
2,787
13,376
55,909
0
W
Scylla
PFNJungle
Scylla
23,977
1,661
0
3,496
17,191
6,316
330
3,302
13,245
66,002
0
L
Baron Samedi
Sirdance
Baron Samedi
10,872
480
990
4,052
23,074
14,471
0
14,978
7,180
31,191
0
L
Apollo
Tuckarooo
Apollo
15,772
9,077
0
1,804
20,221
8,489
0
13,201
6,375
0
35,434
L
Sun Wukong
broknhrtreunion
Sun Wukong
14,592
2,166
0
11,679
30,547
28,535
0
17,731
11,823
0
63,478
W
Gilgamesh
xX-ExPerT_LiFe
Gilgamesh
18,664
5,258
108
5,923
21,981
14,939
1,730
5,323
16,060
0
66,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
40,032
237
Minions Killed
200
11
Camps Cleared
7
1,053,027
Distance Traveled
1,003,572
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,653
733
73
4
1
320,659
1
W
Scylla
14,829
741
81
4
3
351,107
1
L
Baron Samedi
13,518
676
50
3
0
285,431
5
L
Apollo
13,274
664
46
2
5
317,154
0
L
Sun Wukong
13,240
662
104
5
2
400,987
5
W
Gilgamesh
14,529
726
83
4
7
381,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role