Player Matchup

Hachiman
Hachiman
Creed122002
Hachiman
Level 105
God Stats
9W - 5L
1,538 SR
Queue Stats
101W - 96L
1,464 Elo+
Party 1
Discordia
Discordia
Dwam
Discordia
Level 17
God Stats
5W - 1L
1,432 SR
Queue Stats
52W - 45L
1,460 Elo+
Party 1
Susano
Susano
Mr_Chocopack
Susano
Level 18
God Stats
1W - 0L
1,572 SR
Queue Stats
9W - 7L
1,306 Elo+
Party 4
Geb
Geb
Reisu-096
Geb
Level 129
God Stats
2W - 0L
1,433 SR
Queue Stats
33W - 20L
1,480 Elo+
Party 4
Fenrir
Fenrir
ravocraft
Fenrir
Level 135
God Stats
17W - 10L
1,513 SR
Queue Stats
186W - 167L
1,524 Elo+
Party 1
Team Averages
Level 81
1,498 SR
1,447 Elo+

VS

Team Averages
Level 56
1,488 SR
1,407 Elo+
Bacchus
Bacchus
A PANPAN A8380
Bacchus
Level 90
God Stats
1W - 1L
1,461 SR
Queue Stats
68W - 65L
1,437 Elo+
Party 2
Charybdis
Charybdis
BambQue
Charybdis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 13L
1,408 Elo+
Party 2
Hercules
Hercules
HoriBle_gEnji_69
Hercules
Level 49
God Stats
8W - 9L
1,521 SR
Queue Stats
234W - 255L
1,418 Elo+
Solo
Sol
Sol
Sin1ster-Power
Sol
Level 99
God Stats
4W - 11L
1,365 SR
Queue Stats
319W - 394L
1,390 Elo+
Party 3
Bastet
Bastet
temp-960517
Bastet
Level 18
God Stats
3W - 2L
1,594 SR
Queue Stats
17W - 23L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Creed122002
Hachiman
12
6 / 1 / 6
7,533
628
9,556
6,847
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Dwam
Discordia
12
7 / 2 / 1
7,083
590
4,840
5,035
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
11
5 / 1 / 1
6,837
570
3,495
6,034
1,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 2
6,179
515
5,989
8,690
4,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
ravocraft
Fenrir
11
3 / 2 / 12
7,543
629
6,014
11,016
6,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
5,723
477
6,248
10,332
8,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
BambQue
Charybdis
10
1 / 5 / 2
6,547
546
3,021
8,336
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
6,115
510
5,720
8,664
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 1
5,653
471
3,784
9,804
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
11
4 / 5 / 0
6,876
573
5,875
9,114
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
22
Kills
7
7
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Charybdis
BambQue
Charybdis
1
5
2
0.4
W
Hachiman
Creed122002
Hachiman
6
1
6
9
W
Discordia
Dwam
Discordia
7
2
1
3.75
L
0
1
1
0.5
W
Susano
5
1
1
5.5
W
1
1
2
2
L
0
5
1
0.1
W
Fenrir
ravocraft
Fenrir
3
2
12
4.5
L
Bastet
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
24,648
37,622
Taken
46,250
16,372
Mitigated
21,143
12,251
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,248
1,152
250
936
10,332
8,452
0
1,269
9,063
20,659
0
L
Charybdis
BambQue
Charybdis
3,021
1,404
132
1,445
8,336
2,710
1,064
2,267
6,069
0
27,217
W
Hachiman
Creed122002
Hachiman
9,556
4,582
351
2,606
6,847
2,171
666
3,678
2,983
0
41,436
W
Discordia
Dwam
Discordia
4,840
582
0
960
5,035
1,346
441
1,133
3,848
33,350
0
L
5,720
1,951
0
2,928
8,664
4,079
391
4,084
3,915
0
25,587
W
Susano
3,495
377
0
1,205
6,034
1,768
0
82
5,915
0
32,178
W
5,989
1,004
0
2,464
8,690
4,484
0
0
8,146
27,874
0
L
3,784
958
0
3,917
9,804
2,213
0
650
9,154
34,312
0
W
Fenrir
ravocraft
Fenrir
6,014
1,800
1,481
3,184
11,016
6,603
385
4,675
6,117
0
19,320
L
Bastet
5,875
1,738
0
2,625
9,114
3,689
0
1,753
7,220
0
37,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,175
Gold Earned
30,914
281
Minions Killed
281
0
Camps Cleared
0
1,245,235
Distance Traveled
1,157,516
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,723
477
28
2
0
218,581
0
L
Charybdis
6,547
546
61
5
0
235,090
2
W
Hachiman
7,533
628
75
6
0
217,563
1
W
Discordia
7,083
590
74
6
0
238,281
4
L
Hercules
6,115
510
56
5
0
247,105
0
W
Susano
6,837
570
58
5
0
277,197
3
W
Geb
6,179
515
45
4
0
273,166
2
L
Sol
5,653
471
65
5
0
211,541
1
W
Fenrir
7,543
629
29
2
0
239,028
1
L
Bastet
6,876
573
71
6
0
245,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role