Player Matchup

Ganesha
Ganesha
EpicBaileyking9
Ganesha
Level 68
God Stats
26W - 21L
1,526 SR
Queue Stats
269W - 225L
1,455 Elo+
Party 1
Rama
Rama
LordHarkon19
Rama
Level 51
God Stats
4W - 1L
1,804 SR
Queue Stats
163W - 144L
1,458 Elo+
Party 1
Sol
Sol
WELSHWARDRAGON
Sol
Level 40
God Stats
13W - 6L
1,500 SR
Queue Stats
99W - 102L
1,340 Elo+
Party 3
Artio
Artio
WELSHWARMONKEY
Artio
Level 43
God Stats
6W - 7L
1,369 SR
Queue Stats
99W - 105L
1,333 Elo+
Party 3
Susano
Susano
Wolfy1041
Susano
Level 43
God Stats
4W - 1L
1,844 SR
Queue Stats
104W - 97L
1,473 Elo+
Party 1
Team Averages
Level 49
1,609 SR
1,412 Elo+

VS

Team Averages
Level 63
1,404 SR
1,382 Elo+
Morgan Le Fay
Morgan Le Fay
EternalVoid7390
Morgan Le Fay
Level 6
God Stats
2W - 10L
1,259 SR
Queue Stats
4W - 11L
1,231 Elo+
Party 2
Ares
Ares
REVENANT_010
Ares
Level 65
God Stats
26W - 44L
1,416 SR
Queue Stats
212W - 333L
1,351 Elo+
Party 4
Tyr
Tyr
SlushyGryphon77
Tyr
Level 38
God Stats
24W - 31L
1,698 SR
Queue Stats
163W - 195L
1,462 Elo+
Party 4
Ne Zha
Ne Zha
clo_udz
Ne Zha
Level 136
God Stats
12W - 13L
1,147 SR
Queue Stats
640W - 823L
1,409 Elo+
Party 4
Skadi
Skadi
x2xvTEX
Skadi
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 8
8,469
529
4,733
10,671
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 1 / 0
8,542
534
11,971
8,709
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 2 / 2
9,337
584
11,201
11,818
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
6 / 0 / 5
9,412
588
10,497
12,229
5,517
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Wolfy1041
Susano
15
7 / 3 / 4
8,995
562
7,358
13,541
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EternalVoid7390
Morgan Le Fay
12
0 / 10 / 0
7,210
451
6,653
12,966
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 2
7,449
466
2,775
10,499
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 3 / 3
8,178
511
6,141
16,502
14,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
clo_udz
Ne Zha
15
5 / 2 / 1
9,095
568
9,869
12,031
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
x2xvTEX
Skadi
12
2 / 6 / 1
7,803
488
10,926
11,984
3,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
23
Kills
8
8
Deaths
24
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
L
Morgan Le Fay
EternalVoid7390
Morgan Le Fay
0
10
0
0
W
8
1
0
8
L
1
3
2
0.67
L
0
3
3
0.5
W
2
2
2
1.5
W
6
0
5
8.5
W
Susano
Wolfy1041
Susano
7
3
4
3
L
Ne Zha
clo_udz
Ne Zha
5
2
1
2.75
L
Skadi
x2xvTEX
Skadi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,760
Damage
36,364
56,968
Taken
63,982
26,697
Mitigated
33,217
22,105
Healing
21,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,733
799
0
1,562
10,671
9,692
480
1,631
9,040
27,567
0
L
Morgan Le Fay
EternalVoid7390
Morgan Le Fay
6,653
1,840
0
1,494
12,966
3,490
719
8,032
4,934
35,724
0
W
11,971
9,549
0
3,037
8,709
2,666
1,146
440
8,269
0
50,380
L
2,775
367
522
3,074
10,499
8,120
258
2,833
7,666
15,246
0
L
6,141
1,126
0
7,454
16,502
14,342
478
9,725
6,777
0
43,087
W
11,201
4,127
0
5,080
11,818
4,690
2,560
0
11,336
62,703
6,783
W
10,497
254
511
7,377
12,229
5,517
0
5,552
6,150
56,170
0
W
Susano
Wolfy1041
Susano
7,358
2,461
0
4,538
13,541
4,132
0
1,279
12,021
0
51,137
L
Ne Zha
clo_udz
Ne Zha
9,869
4,314
440
6,531
12,031
3,976
0
3,109
8,922
0
56,071
L
Skadi
x2xvTEX
Skadi
10,926
6,584
266
2,077
11,984
3,289
644
1,850
10,134
0
49,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,755
Gold Earned
39,735
416
Minions Killed
358
0
Camps Cleared
0
1,575,888
Distance Traveled
1,431,792
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,469
529
9
1
0
324,101
4
L
Morgan Le Fay
7,210
451
69
4
0
245,598
0
W
Rama
8,542
534
111
7
0
305,439
3
L
Ares
7,449
466
33
2
0
262,052
2
L
Tyr
8,178
511
84
5
0
305,955
3
W
Sol
9,337
584
130
8
0
285,953
0
W
Artio
9,412
588
79
5
0
335,060
1
W
Susano
8,995
562
87
5
0
325,335
1
L
Ne Zha
9,095
568
88
6
0
329,699
0
L
Skadi
7,803
488
84
5
0
288,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role