Player Matchup

Achilles
Achilles
Diamond V
Hanula
Achilles
Diamond V
Level 160
God Stats
1W - 0L
1,353 SR
Queue Stats
27W - 3L
2,314 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond V
Nimbus300
Baron Samedi
Diamond V
Level 160
God Stats
6W - 0L
1,862 SR
Queue Stats
27W - 3L
2,314 MMR
Party 1
Chiron
Chiron
Platinum III
Unlovable
Chiron
Platinum III
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 4L
2,143 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,572 SR
2,257 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 62
1,460 SR
1,945 MMR
Raijin
Raijin
Platinum II
 
Raijin
Platinum II
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Diamond V
TioPatinhaS2
Hachiman
Diamond V
Level 45
God Stats
5W - 7L
1,535 SR
Queue Stats
66W - 47L
2,119 MMR
Party 2
Odin
Odin
Platinum I
kenixe
Odin
Platinum I
Level 96
God Stats
1W - 2L
1,347 SR
Queue Stats
23W - 15L
2,215 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hanula
Achilles
17
6 / 4 / 7
13,126
691
16,504
23,162
35,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Nimbus300
Baron Samedi
17
2 / 5 / 13
12,411
653
15,225
15,726
12,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Unlovable
Chiron
18
9 / 7 / 6
14,209
748
19,331
16,269
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThothGebAresAgniFenrir

VS

Bans
SolMorgan Le FayAnhurHelHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
7 / 6 / 8
12,953
682
17,807
19,345
10,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
TioPatinhaS2
Hachiman
14
2 / 6 / 6
11,415
601
15,443
15,759
5,599
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
kenixe
Odin
17
7 / 6 / 8
13,186
694
13,325
25,965
29,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
17
Kills
16
16
Deaths
18
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
7
6
8
1.83
W
Achilles
Hanula
Achilles
6
4
7
2.38
W
Baron Samedi
Nimbus300
Baron Samedi
2
5
13
1.7
L
Hachiman
TioPatinhaS2
Hachiman
2
6
6
0.83
W
Chiron
Unlovable
Chiron
9
7
6
1.71
L
Odin
kenixe
Odin
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,060
Damage
46,575
55,157
Taken
61,069
56,218
Mitigated
44,956
20,661
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
17,807
1,751
64
6,023
19,345
10,003
418
4,078
14,586
48,303
0
W
Achilles
Hanula
Achilles
16,504
4,130
549
8,438
23,162
35,362
199
8,281
14,148
0
40,846
W
Baron Samedi
Nimbus300
Baron Samedi
15,225
892
1,100
5,049
15,726
12,862
530
5,770
9,569
52,103
0
L
Hachiman
TioPatinhaS2
Hachiman
15,443
8,571
0
2,480
15,759
5,599
946
2,801
12,601
0
53,908
W
Chiron
Unlovable
Chiron
19,331
7,700
915
4,610
16,269
7,994
2,423
4,778
11,056
0
79,175
L
Odin
kenixe
Odin
13,325
2,420
491
3,594
25,965
29,354
149
8,694
16,679
920
28,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,746
Gold Earned
37,554
246
Minions Killed
191
11
Camps Cleared
5
1,048,332
Distance Traveled
960,024
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,953
682
70
4
1
295,450
3
W
Achilles
13,126
691
33
2
2
389,360
4
W
Baron Samedi
12,411
653
82
4
4
345,569
4
L
Hachiman
11,415
601
97
5
3
314,912
0
W
Chiron
14,209
748
131
7
5
313,403
4
L
Odin
13,186
694
24
1
1
349,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role