Player Matchup

Atlas
Atlas
Albireo94
Atlas
Level 118
God Stats
5W - 3L
1,743 SR
Queue Stats
409W - 386L
1,654 Elo+
Solo
Freya
Freya
BarrelxRider
Freya
Level 104
God Stats
2W - 0L
1,580 SR
Queue Stats
328W - 204L
1,740 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Derawn
Ah Muzen Cab
Level 149
God Stats
1W - 1L
1,344 SR
Queue Stats
57W - 45L
1,701 Elo+
Party 1
Sun Wukong
Sun Wukong
JasonJewrulo
Sun Wukong
Level 160
God Stats
1W - 0L
1,841 SR
Queue Stats
122W - 90L
1,682 Elo+
Party 1
Chang'e
Chang'e
zirby
Chang'e
Level 159
God Stats
8W - 4L
1,803 SR
Queue Stats
335W - 222L
1,656 Elo+
Party 1
Team Averages
Level 138
1,662 SR
1,687 Elo+

VS

Team Averages
Level 122
1,553 SR
1,570 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
S3npaiKUSH
Atlas
Level 146
God Stats
0W - 2L
1,828 SR
Queue Stats
73W - 57L
1,686 Elo+
Solo
Hou Yi
Hou Yi
okRicky
Hou Yi
Level 64
God Stats
1W - 5L
1,439 SR
Queue Stats
268W - 172L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Albireo94
Atlas
12
4 / 3 / 4
7,687
549
4,486
13,253
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 4
8,652
618
6,803
10,645
3,369
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Derawn
Ah Muzen Cab
14
3 / 2 / 3
8,440
603
9,635
9,201
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
JasonJewrulo
Sun Wukong
14
1 / 3 / 7
8,679
620
11,087
13,448
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
zirby
Chang'e
17
5 / 1 / 5
9,583
685
6,379
7,943
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 3 / 2
7,755
554
6,219
8,933
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
 
Sobek
13
3 / 3 / 0
7,557
540
8,244
16,827
17,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
 
Fenrir
11
5 / 3 / 4
7,370
526
6,286
8,427
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
10
2 / 5 / 4
6,400
457
5,930
13,757
9,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
okRicky
Hou Yi
13
2 / 0 / 3
7,350
525
9,767
8,831
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
14
Kills
12
12
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
2
0.33
L
Sobek
 
Sobek
3
3
0
1
L
Fenrir
 
Fenrir
5
3
4
2.33
W
Atlas
Albireo94
Atlas
4
3
4
2
W
1
3
4
1
W
Ah Muzen Cab
Derawn
Ah Muzen Cab
3
2
3
2.25
W
Sun Wukong
JasonJewrulo
Sun Wukong
1
3
7
1.5
L
Atlas
2
5
4
0.8
L
Hou Yi
okRicky
Hou Yi
2
0
3
3.5
W
Chang'e
zirby
Chang'e
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,390
Damage
36,446
54,490
Taken
56,775
25,030
Mitigated
36,732
29,412
Healing
22,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,219
2,167
0
4,103
8,933
3,396
0
2,010
6,923
59,461
7,003
L
Sobek
 
Sobek
8,244
1,034
24
8,185
16,827
17,544
0
1,563
14,273
47,481
0
L
Fenrir
 
Fenrir
6,286
2,070
0
2,950
8,427
2,982
0
1,735
6,587
0
31,667
W
Atlas
Albireo94
Atlas
4,486
2,122
993
4,297
13,253
8,376
34
5,714
7,539
12,587
0
W
6,803
2,701
0
5,873
10,645
3,369
470
894
9,751
56,123
0
W
Ah Muzen Cab
Derawn
Ah Muzen Cab
9,635
4,236
0
4,415
9,201
3,049
609
3,161
5,995
0
74,043
W
Sun Wukong
JasonJewrulo
Sun Wukong
11,087
3,469
0
5,842
13,448
7,470
0
7,788
4,633
0
51,780
L
Atlas
5,930
2,497
558
2,737
13,757
9,979
0
6,321
7,349
19,710
0
L
Hou Yi
okRicky
Hou Yi
9,767
4,166
0
3,916
8,831
2,831
0
6,039
2,792
0
55,590
W
Chang'e
zirby
Chang'e
6,379
415
1,769
6,223
7,943
2,766
228
1,139
6,761
76,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,041
Gold Earned
36,432
512
Minions Killed
445
0
Camps Cleared
0
1,496,327
Distance Traveled
1,328,067
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,755
554
154
11
0
265,654
1
L
Sobek
7,557
540
92
7
0
267,815
4
L
Fenrir
7,370
526
63
5
0
242,188
2
W
Atlas
7,687
549
9
1
0
294,413
3
W
Freya
8,652
618
112
8
0
245,887
7
W
Ah Muzen Cab
8,440
603
135
10
0
323,483
5
W
Sun Wukong
8,679
620
105
8
0
291,817
8
L
Atlas
6,400
457
26
2
0
284,591
9
L
Hou Yi
7,350
525
110
8
0
267,819
5
W
Chang'e
9,583
685
151
11
0
340,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role