Player Matchup

Tiamat
Tiamat
Angel0fWr4th
Tiamat
Level 35
God Stats
4W - 8L
1,311 SR
Queue Stats
178W - 211L
1,420 Elo+
Solo
Mulan
Mulan
Billy3pc69
Mulan
Level 76
God Stats
23W - 16L
1,541 SR
Queue Stats
188W - 186L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
JDavidG 343
Jing Wei
Level 29
God Stats
15W - 24L
1,557 SR
Queue Stats
132W - 151L
1,482 Elo+
Party 1
Khepri
Khepri
Juanrodrgss
Khepri
Level 107
God Stats
1W - 5L
1,283 SR
Queue Stats
820W - 839L
1,427 Elo+
Solo
Ravana
Ravana
berny200020
Ravana
Level 121
God Stats
10W - 10L
1,492 SR
Queue Stats
364W - 356L
1,456 Elo+
Party 1
Team Averages
Level 74
1,437 SR
1,456 Elo+

VS

Team Averages
Level 70
1,460 SR
1,502 Elo+
Kuzenbo
Kuzenbo
Death3047
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 83L
1,468 Elo+
Party 2
Rama
Rama
DЯ3ДD
Rama
Level 56
God Stats
2W - 2L
1,340 SR
Queue Stats
164W - 141L
1,551 Elo+
Party 2
Ne Zha
Ne Zha
Melting_Seal_
Ne Zha
Level 108
God Stats
7W - 8L
1,481 SR
Queue Stats
437W - 430L
1,490 Elo+
Solo
Sol
Sol
NeoVongola-27
Sol
Level 63
God Stats
19W - 22L
1,470 SR
Queue Stats
255W - 242L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xSilverrrZ
Ah Muzen Cab
Level 95
God Stats
4W - 3L
1,510 SR
Queue Stats
515W - 459L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 6 / 0
8,096
386
8,113
13,405
5,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
17
2 / 6 / 1
10,915
520
12,472
25,444
19,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
JDavidG 343
Jing Wei
15
1 / 7 / 0
9,412
448
6,817
15,805
5,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
14
0 / 3 / 4
8,824
420
5,001
18,084
22,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
16
3 / 6 / 3
9,954
474
13,803
15,482
7,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Death3047
Kuzenbo
15
1 / 0 / 14
10,327
492
4,580
11,430
11,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
DЯ3ДD
Rama
17
6 / 1 / 9
11,429
544
15,526
8,262
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 4 / 10
11,189
533
9,992
20,568
8,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 0 / 4
12,289
585
17,014
11,269
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
xSilverrrZ
Ah Muzen Cab
20
9 / 2 / 3
12,863
613
22,896
22,090
11,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
7
Kills
28
28
Deaths
7
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
6
0
0.17
L
Mulan
2
6
1
0.42
W
Kuzenbo
Death3047
Kuzenbo
1
0
14
8
W
Rama
DЯ3ДD
Rama
6
1
9
10.5
L
Jing Wei
JDavidG 343
Jing Wei
1
7
0
0.14
L
Khepri
0
3
4
0.67
W
1
4
10
1.5
W
11
0
4
13
L
Ravana
3
6
3
0.75
W
Ah Muzen Cab
xSilverrrZ
Ah Muzen Cab
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,206
Damage
70,008
88,220
Taken
73,619
60,237
Mitigated
37,677
20,007
Healing
41,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,113
365
0
1,915
13,405
5,930
1,040
5,638
7,767
32,703
0
L
Mulan
12,472
1,060
129
7,667
25,444
19,018
566
907
24,537
0
70,658
W
Kuzenbo
Death3047
Kuzenbo
4,580
2,110
671
3,298
11,430
11,678
91
2,542
8,738
19,563
0
W
Rama
DЯ3ДD
Rama
15,526
11,125
856
3,721
8,262
2,512
1,484
1,512
6,716
0
81,557
L
Jing Wei
JDavidG 343
Jing Wei
6,817
5,936
0
2,160
15,805
5,878
180
3,092
12,713
0
67,651
L
Khepri
5,001
200
0
3,728
18,084
22,112
0
8,339
9,745
36,727
0
W
9,992
4,664
0
11,968
20,568
8,106
0
2,167
18,136
0
101,364
W
17,014
6,069
0
9,320
11,269
3,423
1,498
5,170
5,547
82,980
0
L
Ravana
13,803
2,181
0
4,408
15,482
7,299
0
3,618
11,864
0
70,610
W
Ah Muzen Cab
xSilverrrZ
Ah Muzen Cab
22,896
12,115
0
11,929
22,090
11,958
3,478
717
20,645
0
109,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,201
Gold Earned
58,097
529
Minions Killed
662
0
Camps Cleared
0
1,967,586
Distance Traveled
2,149,850
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,096
386
75
4
0
352,235
0
L
Mulan
10,915
520
153
7
0
370,133
1
W
Kuzenbo
10,327
492
28
1
0
440,937
3
W
Rama
11,429
544
150
7
0
423,331
1
L
Jing Wei
9,412
448
132
6
0
402,840
0
L
Khepri
8,824
420
44
2
0
421,396
6
W
Ne Zha
11,189
533
147
7
0
433,149
5
W
Sol
12,289
585
147
7
0
417,661
3
L
Ravana
9,954
474
125
6
0
420,982
2
W
Ah Muzen Cab
12,863
613
190
9
0
434,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role