Player Matchup

Bakasura
Bakasura
Ashftw
Bakasura
Level 42
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Sol
Sol
ChoCoSs
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 1
Nike
Nike
MaHaSyaH
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,500 Elo+
Party 1
Cupid
Cupid
Phynaelz
Cupid
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1
Anhur
Anhur
zidrix
Anhur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 46L
1,500 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,500 Elo+

VS

Team Averages
Level 82
1,556 SR
1,547 Elo+
Loki
Loki
Marvophine
Loki
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 58L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
PaaSquall
Baron Samedi
Level 157
God Stats
8W - 4L
1,639 SR
Queue Stats
65W - 51L
1,577 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SlugLife
Ah Muzen Cab
Level 102
God Stats
16W - 6L
1,641 SR
Queue Stats
90W - 70L
1,558 Elo+
Party 2
Ravana
Ravana
skorks
Ravana
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 45L
1,593 Elo+
Party 2
Khepri
Khepri
strumbalumb
Khepri
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 89L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ashftw
Bakasura
17
6 / 6 / 3
10,911
474
10,875
18,440
9,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
15
2 / 8 / 6
9,856
429
16,648
18,457
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nike
14
2 / 7 / 4
9,705
422
4,837
17,108
19,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Phynaelz
Cupid
12
0 / 9 / 9
7,778
338
7,494
13,114
3,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
zidrix
Anhur
14
2 / 7 / 8
9,085
395
9,694
18,877
5,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 13
12,722
553
8,010
12,445
5,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
PaaSquall
Baron Samedi
18
7 / 1 / 18
12,424
540
19,176
13,109
7,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SlugLife
Ah Muzen Cab
20
11 / 4 / 15
14,484
630
22,743
17,807
7,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
skorks
Ravana
18
11 / 4 / 18
13,086
569
15,343
19,196
18,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
15
1 / 2 / 21
11,245
489
4,184
20,126
22,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
122
12
Kills
37
37
Deaths
12
30
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Ashftw
Bakasura
6
6
3
1.25
L
Sol
2
8
6
0.63
L
Nike
2
7
4
0.57
W
7
1
13
13.5
W
Baron Samedi
PaaSquall
Baron Samedi
7
1
18
16
L
Cupid
Phynaelz
Cupid
0
9
9
0.5
W
Ah Muzen Cab
SlugLife
Ah Muzen Cab
11
4
15
4.63
W
Ravana
skorks
Ravana
11
4
18
5
W
Khepri
1
2
21
5.75
L
Anhur
zidrix
Anhur
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,548
Damage
69,456
85,996
Taken
82,683
43,605
Mitigated
61,333
16,712
Healing
31,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Ashftw
Bakasura
10,875
7,081
0
4,648
18,440
9,053
0
4,445
13,611
0
65,167
L
Sol
16,648
4,557
0
3,615
18,457
5,341
0
6,963
10,872
61,637
0
L
Nike
4,837
308
1,094
1,583
17,108
19,983
0
4,434
11,991
182
34,513
W
8,010
1,562
0
3,559
12,445
5,185
1,344
1,533
10,912
0
90,360
W
Baron Samedi
PaaSquall
Baron Samedi
19,176
598
5,710
5,214
13,109
7,976
2,402
1,959
11,150
86,116
0
L
Cupid
Phynaelz
Cupid
7,494
4,006
1,051
1,569
13,114
3,904
0
4,218
8,693
0
24,390
W
Ah Muzen Cab
SlugLife
Ah Muzen Cab
22,743
5,690
0
7,864
17,807
7,307
6,398
3,582
13,823
0
142,736
W
Ravana
skorks
Ravana
15,343
1,649
0
4,834
19,196
18,280
792
4,698
14,038
18,791
57,170
W
Khepri
4,184
417
0
4,384
20,126
22,585
820
5,301
14,296
17,045
0
L
Anhur
zidrix
Anhur
9,694
4,960
621
2,531
18,877
5,324
0
6,426
11,975
0
43,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,335
Gold Earned
63,961
465
Minions Killed
594
0
Camps Cleared
0
2,076,120
Distance Traveled
2,312,687
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,911
474
135
6
0
466,492
1
L
Sol
9,856
429
122
5
0
389,708
2
L
Nike
9,705
422
68
3
0
387,561
0
W
Loki
12,722
553
151
7
0
534,129
1
W
Baron Samedi
12,424
540
116
5
0
431,118
4
L
Cupid
7,778
338
50
2
0
409,139
2
W
Ah Muzen Cab
14,484
630
194
8
0
427,462
6
W
Ravana
13,086
569
107
5
0
464,674
1
W
Khepri
11,245
489
26
1
0
455,304
10
L
Anhur
9,085
395
90
4
0
423,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role