Player Matchup

Hercules
Hercules
KeyLoOr
Hercules
Level 105
God Stats
2W - 8L
1,043 SR
Queue Stats
30W - 58L
1,364 Elo+
Solo
Sol
Sol
Slammy_Sloster
Sol
Level 69
God Stats
2W - 0L
1,765 SR
Queue Stats
66W - 59L
1,419 Elo+
Party 2
Rama
Rama
kenaynay
Rama
Level 28
God Stats
15W - 7L
1,653 SR
Queue Stats
144W - 81L
1,592 Elo+
Party 2
Team Averages
Level 67
1,487 SR
1,458 Elo+

VS

Team Averages
Level 57
1,411 SR
1,305 Elo+
Yemoja
Yemoja
andorinha1967
Yemoja
Level 49
God Stats
2W - 8L
1,315 SR
Queue Stats
51W - 131L
1,267 Elo+
Solo
Charybdis
Charybdis
hotbar664
Charybdis
Level 18
God Stats
3W - 8L
1,417 SR
Queue Stats
18W - 44L
1,264 Elo+
Party 1
Zeus
Zeus
lammier
Zeus
Level 104
God Stats
16W - 16L
1,502 SR
Queue Stats
66W - 90L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KeyLoOr
Hercules
10
1 / 0 / 4
6,429
643
1,439
3,158
1,027
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 6
6,541
654
2,429
4,808
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
12
7 / 0 / 1
7,823
782
7,653
5,893
1,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,248
625
2,319
3,839
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
hotbar664
Charybdis
9
1 / 5 / 0
6,022
602
3,255
7,335
2,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
lammier
Zeus
11
1 / 1 / 1
6,247
625
5,081
2,899
956
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
2
2
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
KeyLoOr
Hercules
1
0
4
3
W
0
2
6
1.5
L
0
2
1
0.25
L
Charybdis
hotbar664
Charybdis
1
5
0
0.2
W
Rama
7
0
1
7.5
L
Zeus
lammier
Zeus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,521
Damage
10,655
13,859
Taken
14,073
4,516
Mitigated
5,741
4,188
Healing
1,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
KeyLoOr
Hercules
1,439
119
0
890
3,158
1,027
0
1,623
1,535
0
9,094
W
2,429
329
0
2,080
4,808
1,620
201
3,305
1,503
19,173
3,027
L
2,319
160
302
391
3,839
2,438
0
599
3,240
11,263
0
L
Charybdis
hotbar664
Charybdis
3,255
2,267
0
510
7,335
2,347
0
1,390
5,945
0
10,663
W
Rama
7,653
6,250
0
1,218
5,893
1,869
66
2,605
3,288
0
28,786
L
Zeus
lammier
Zeus
5,081
219
0
250
2,899
956
0
648
2,251
24,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,793
Gold Earned
18,517
111
Minions Killed
87
5
Camps Cleared
4
545,968
Distance Traveled
461,386
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,429
643
26
3
1
169,735
1
W
Sol
6,541
654
44
4
3
188,520
3
L
Yemoja
6,248
625
12
1
0
147,393
0
L
Charybdis
6,022
602
21
2
0
142,104
0
W
Rama
7,823
782
41
4
1
187,713
4
L
Zeus
6,247
625
54
5
4
171,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role