Player Matchup

Cu Chulainn
Cu Chulainn
Mayhem68
Cu Chulainn
Level 68
God Stats
7W - 7L
1,551 SR
Queue Stats
131W - 138L
1,500 Elo+
Party 2
Hachiman
Hachiman
SinsiHikaru
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,524 Elo+
Party 2
He Bo
He Bo
Stormraged
He Bo
Level 121
God Stats
1W - 1L
1,603 SR
Queue Stats
195W - 167L
1,511 Elo+
Party 2
Raijin
Raijin
UR-MOTHERx21
Raijin
Level 122
God Stats
1W - 3L
1,330 SR
Queue Stats
354W - 377L
1,450 Elo+
Solo
Bacchus
Bacchus
jimbillybob6
Bacchus
Level 61
God Stats
1W - 3L
1,366 SR
Queue Stats
91W - 88L
1,490 Elo+
Party 2
Team Averages
Level 82
1,470 SR
1,495 Elo+

VS

Team Averages
Level 91
1,544 SR
1,415 Elo+
Ah Puch
Ah Puch
LargeDanglybit
Ah Puch
Level 160
God Stats
7W - 2L
1,618 SR
Queue Stats
340W - 386L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
Mandolorian12345
Hou Yi
Level 40
God Stats
2W - 3L
1,343 SR
Queue Stats
49W - 58L
1,440 Elo+
Party 1
Ymir
Ymir
PAPA TENDER
Ymir
Level 105
God Stats
2W - 0L
1,713 SR
Queue Stats
60W - 73L
1,421 Elo+
Solo
Jing Wei
Jing Wei
Unmade-_-
Jing Wei
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,258 Elo+
Party 3
Sol
Sol
killa-j-frog112
Sol
Level 105
God Stats
1W - 0L
1,549 SR
Queue Stats
53W - 48L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mayhem68
Cu Chulainn
11
0 / 6 / 3
6,296
787
4,697
10,908
7,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
SinsiHikaru
Hachiman
13
0 / 4 / 3
6,453
807
4,083
6,455
2,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
11
1 / 5 / 0
6,102
763
5,887
7,366
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
12
3 / 4 / 1
7,355
919
7,316
5,370
1,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
jimbillybob6
Bacchus
11
0 / 3 / 4
6,506
813
4,722
8,595
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 8
8,734
1,092
8,226
2,645
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 10
8,009
1,001
3,867
5,873
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 0 / 14
7,728
966
2,450
11,350
5,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Unmade-_-
Jing Wei
13
4 / 2 / 11
7,983
998
4,023
6,352
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 1 / 9
9,089
1,136
12,540
8,923
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
4
Kills
22
22
Deaths
4
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
2
1
10
7
L
Cu Chulainn
Mayhem68
Cu Chulainn
0
6
3
0.25
W
1
0
14
8
L
Hachiman
SinsiHikaru
Hachiman
0
4
3
0.38
L
He Bo
1
5
0
0.2
L
Raijin
3
4
1
0.88
W
Jing Wei
Unmade-_-
Jing Wei
4
2
11
4.75
L
Bacchus
jimbillybob6
Bacchus
0
3
4
0.67
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,705
Damage
31,106
38,694
Taken
35,143
23,960
Mitigated
14,316
7,673
Healing
20,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,226
52
1,221
910
2,645
1,015
638
1,650
995
15,842
0
W
3,867
582
737
699
5,873
2,025
715
2,963
2,766
0
11,633
L
Cu Chulainn
Mayhem68
Cu Chulainn
4,697
909
0
511
10,908
7,559
0
6,648
4,042
815
11,911
W
2,450
258
503
5,618
11,350
5,691
354
5,463
5,714
6,348
0
L
Hachiman
SinsiHikaru
Hachiman
4,083
865
1,193
795
6,455
2,441
0
3,815
2,592
0
14,479
L
He Bo
5,887
104
404
1,212
7,366
2,384
0
3,729
3,359
11,627
0
L
Raijin
7,316
555
344
624
5,370
1,920
0
3,319
1,883
12,855
0
W
Jing Wei
Unmade-_-
Jing Wei
4,023
2,814
1,701
2,452
6,352
2,277
1,309
3,371
2,697
0
11,555
L
Bacchus
jimbillybob6
Bacchus
4,722
346
1,368
1,222
8,595
9,656
0
4,802
3,602
6,761
0
W
12,540
4,219
1,107
5,756
8,923
3,308
2,426
4,536
4,234
29,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,712
Gold Earned
41,543
77
Minions Killed
81
0
Camps Cleared
0
710,976
Distance Traveled
815,168
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,734
1,092
15
2
0
184,909
1
W
Hou Yi
8,009
1,001
23
3
0
164,574
0
L
Cu Chulainn
6,296
787
15
2
0
147,725
0
W
Ymir
7,728
966
4
1
0
163,672
1
L
Hachiman
6,453
807
33
4
0
147,387
2
L
He Bo
6,102
763
10
1
0
151,598
0
L
Raijin
7,355
919
12
2
0
91,484
0
W
Jing Wei
7,983
998
10
1
0
165,412
0
L
Bacchus
6,506
813
7
1
0
172,782
0
W
Sol
9,089
1,136
29
4
0
136,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role