Player Matchup

Amaterasu
Amaterasu
Harry-987
Amaterasu
Level 30
God Stats
1W - 2L
1,653 SR
Queue Stats
122W - 136L
1,399 Elo+
Party 4
Atlas
Atlas
Josley_Wiggins
Atlas
Level 34
God Stats
6W - 6L
1,336 SR
Queue Stats
127W - 147L
1,392 Elo+
Party 4
Fenrir
Fenrir
jazzig_Tonware
Fenrir
Level 6
God Stats
1W - 2L
1,700 SR
Queue Stats
12W - 15L
1,653 Elo+
Party 2
Hades
Hades
majdalsharara
Hades
Level 106
God Stats
167W - 111L
1,606 SR
Queue Stats
275W - 282L
1,458 Elo+
Party 2
Hou Yi
Hou Yi
taleb_kh_99
Hou Yi
Level 110
God Stats
14W - 17L
1,476 SR
Queue Stats
625W - 621L
1,491 Elo+
Party 2
Team Averages
Level 57
1,554 SR
1,478 Elo+

VS

Team Averages
Level 60
1,563 SR
1,519 Elo+
Achilles
Achilles
GetThornsorDie
Achilles
Level 25
God Stats
3W - 4L
1,557 SR
Queue Stats
69W - 40L
1,591 Elo+
Party 1
Mercury
Mercury
Lord-Kiwi_
Mercury
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 321L
1,473 Elo+
Party 3
Athena
Athena
Pablo_le_Vrai_
Athena
Level 83
God Stats
4W - 3L
1,616 SR
Queue Stats
217W - 220L
1,483 Elo+
Party 3
Artemis
Artemis
YeahMimo
Artemis
Level 4
God Stats
2W - 3L
1,543 SR
Queue Stats
7W - 15L
1,586 Elo+
Party 3
Tiamat
Tiamat
lJJohnl
Tiamat
Level 67
God Stats
13W - 6L
1,597 SR
Queue Stats
110W - 100L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Harry-987
Amaterasu
14
1 / 8 / 1
8,780
399
9,142
22,942
19,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 11 / 10
9,559
435
8,742
26,682
21,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 8 / 9
11,864
539
15,516
25,690
16,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 7 / 6
10,648
484
19,779
22,118
12,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
16
3 / 10 / 7
10,149
461
10,761
19,821
6,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
7 / 2 / 12
12,397
564
27,740
26,462
31,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
Lord-Kiwi_
Mercury
19
10 / 6 / 7
12,293
559
12,278
20,782
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 6 / 20
12,085
549
14,091
30,958
31,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
YeahMimo
Artemis
19
15 / 2 / 14
13,528
615
24,640
15,195
5,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
lJJohnl
Tiamat
18
6 / 3 / 9
12,124
551
14,278
11,577
6,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
105
19
Kills
43
44
Deaths
19
33
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
2
12
6.5
L
Amaterasu
Harry-987
Amaterasu
1
8
1
0.19
L
2
11
10
0.64
W
Mercury
Lord-Kiwi_
Mercury
10
6
7
2.25
W
5
6
20
2.5
W
Artemis
YeahMimo
Artemis
15
2
14
11
L
7
8
9
1.44
W
Tiamat
lJJohnl
Tiamat
6
3
9
3.5
L
6
7
6
1.29
L
Hou Yi
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,940
Damage
93,027
117,253
Taken
104,974
76,915
Mitigated
80,853
27,281
Healing
47,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
27,740
8,326
0
14,050
26,462
31,279
1,141
7,330
18,050
493
84,364
L
Amaterasu
Harry-987
Amaterasu
9,142
2,488
0
8,258
22,942
19,634
0
4,621
17,125
10,899
27,317
L
8,742
3,369
1,902
2,165
26,682
21,077
0
7,907
18,249
22,741
0
W
Mercury
Lord-Kiwi_
Mercury
12,278
5,457
0
7,610
20,782
6,973
113
7,100
13,682
0
81,657
W
14,091
3,406
3,554
9,485
30,958
31,050
719
14,071
16,621
37,822
0
W
Artemis
YeahMimo
Artemis
24,640
13,149
0
7,499
15,195
5,549
925
5,739
9,456
0
101,033
L
15,516
4,299
0
3,711
25,690
16,912
0
5,374
19,929
4,080
53,894
W
Tiamat
lJJohnl
Tiamat
14,278
580
189
4,867
11,577
6,002
472
3,657
7,920
80,855
0
L
19,779
1,225
2,088
6,952
22,118
12,516
762
6,561
15,142
66,646
0
L
Hou Yi
10,761
4,509
0
2,205
19,821
6,776
690
3,689
15,965
0
66,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,000
Gold Earned
62,427
368
Minions Killed
549
0
Camps Cleared
0
1,862,099
Distance Traveled
2,203,945
2
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,397
564
129
6
0
433,241
1
L
Amaterasu
8,780
399
60
3
0
346,349
0
L
Atlas
9,559
435
18
1
0
381,795
1
W
Mercury
12,293
559
118
5
0
471,982
4
W
Athena
12,085
549
39
2
0
473,794
6
W
Artemis
13,528
615
109
5
0
418,852
0
L
Fenrir
11,864
539
84
4
0
427,954
0
W
Tiamat
12,124
551
154
7
0
406,076
12
L
Hades
10,648
484
109
5
0
355,513
0
L
Hou Yi
10,149
461
97
4
0
350,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role