Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Dein_Ernst_7
Raijin
Level 91
God Stats
2W - 1L
1,513 SR
Queue Stats
155W - 203L
1,414 Elo+
Party 2
Team Averages
Level 79
1,504 SR
1,471 Elo+

VS

Team Averages
Level 75
1,470 SR
1,361 Elo+
Agni
Agni
Certified D0N
Agni
Level 117
God Stats
12W - 8L
1,579 SR
Queue Stats
222W - 274L
1,412 Elo+
Solo
Chernobog
Chernobog
TriNiTy_GuiLLe
Chernobog
Level 40
God Stats
0W - 2L
1,330 SR
Queue Stats
5W - 12L
1,326 Elo+
Party 1
Xbalanque
Xbalanque
Xx-kako-xX-_-
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 1 / 10
8,113
811
4,488
9,055
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
 
Guan Yu
12
5 / 5 / 6
8,093
809
8,729
10,921
5,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
13
6 / 1 / 5
8,459
846
5,287
7,111
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,104
710
5,936
5,113
1,057
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
TriNiTy_GuiLLe
Chernobog
11
4 / 5 / 3
7,379
738
5,680
9,633
2,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Xx-kako-xX-_-
Xbalanque
10
1 / 6 / 5
6,571
657
5,985
8,575
2,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
7
7
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
10
7
W
Guan Yu
 
Guan Yu
5
5
6
1.6
L
2
2
3
1.75
W
Raijin
6
1
5
8.5
L
Chernobog
TriNiTy_GuiLLe
Chernobog
4
5
3
1.1
L
Xbalanque
Xx-kako-xX-_-
Xbalanque
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,504
Damage
17,601
27,087
Taken
23,321
17,957
Mitigated
5,238
6,855
Healing
3,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,488
1,540
255
1,164
9,055
10,134
510
1,729
7,326
11,434
0
W
Guan Yu
 
Guan Yu
8,729
529
887
2,020
10,921
5,439
570
2,677
8,244
0
21,438
L
5,936
489
0
0
5,113
1,057
0
1,357
3,628
26,405
0
W
Raijin
5,287
239
849
1,680
7,111
2,384
306
1,891
5,220
33,573
0
L
Chernobog
TriNiTy_GuiLLe
Chernobog
5,680
3,274
0
1,730
9,633
2,079
0
4,490
4,941
0
13,848
L
Xbalanque
Xx-kako-xX-_-
Xbalanque
5,985
2,367
86
1,541
8,575
2,102
0
3,810
4,562
0
20,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,665
Gold Earned
21,054
117
Minions Killed
105
8
Camps Cleared
3
572,858
Distance Traveled
500,964
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,113
811
12
1
1
200,802
0
W
Guan Yu
8,093
809
31
3
1
193,055
3
L
Agni
7,104
710
43
4
1
172,158
4
W
Raijin
8,459
846
74
7
6
179,001
2
L
Chernobog
7,379
738
23
2
0
164,260
2
L
Xbalanque
6,571
657
39
4
2
164,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role