Player Matchup

Loki
Loki
Aliio
Loki
Level 28
God Stats
14W - 5L
1,715 SR
Queue Stats
124W - 99L
1,657 Elo+
Party 1
Neith
Neith
JCharp15
Neith
Level 126
God Stats
18W - 6L
1,776 SR
Queue Stats
83W - 65L
1,641 Elo+
Party 4
Thoth
Thoth
Lücãrio
Thoth
Level 157
God Stats
4W - 1L
1,639 SR
Queue Stats
102W - 87L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
PayneTrayne133
Kuzenbo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 79L
1,567 Elo+
Party 4
Chronos
Chronos
TCharp35
Chronos
Level 120
God Stats
20W - 17L
1,651 SR
Queue Stats
161W - 126L
1,637 Elo+
Party 4
Team Averages
Level 95
1,656 SR
1,627 Elo+

VS

Team Averages
Level 69
1,765 SR
1,623 Elo+
Baron Samedi
Baron Samedi
Deskpuncer
Baron Samedi
Level 39
God Stats
7W - 1L
2,067 SR
Queue Stats
177W - 98L
1,696 Elo+
Party 2
Kukulkan
Kukulkan
EZCLAPINGTON
Kukulkan
Level 25
God Stats
3W - 2L
1,804 SR
Queue Stats
54W - 43L
1,598 Elo+
Party 3
Kali
Kali
Neglected_Boog76
Kali
Level 123
God Stats
6W - 4L
1,693 SR
Queue Stats
310W - 228L
1,656 Elo+
Party 2
Cthulhu
Cthulhu
Parzivalis
Cthulhu
Level 125
God Stats
7W - 5L
1,678 SR
Queue Stats
228W - 187L
1,594 Elo+
Party 3
Heimdallr
Heimdallr
RickTheBarbarian
Heimdallr
Level 34
God Stats
7W - 8L
1,582 SR
Queue Stats
158W - 153L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aliio
Loki
9
3 / 1 / 3
5,100
729
2,782
3,039
702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
JCharp15
Neith
7
2 / 0 / 0
4,407
630
3,645
2,661
546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thoth
Lücãrio
Thoth
8
1 / 0 / 3
4,728
675
3,387
2,891
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 1 / 2
4,537
648
1,507
6,636
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
TCharp35
Chronos
10
4 / 1 / 1
5,707
815
4,678
3,760
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deskpuncer
Baron Samedi
7
0 / 3 / 0
4,036
577
1,407
4,827
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
EZCLAPINGTON
Kukulkan
4
0 / 2 / 2
3,642
520
1,825
4,201
1,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 2 / 1
4,188
598
896
3,473
1,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Parzivalis
Cthulhu
7
0 / 3 / 1
4,222
603
2,569
7,190
3,391
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
8
1 / 1 / 1
4,266
609
4,252
4,748
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
3
3
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
Aliio
Loki
3
1
3
4.5
L
Baron Samedi
Deskpuncer
Baron Samedi
0
3
0
0
L
Kukulkan
EZCLAPINGTON
Kukulkan
0
2
2
0.5
W
Neith
JCharp15
Neith
2
0
0
2
W
Thoth
Lücãrio
Thoth
1
0
3
2.5
L
2
2
1
1.25
L
Cthulhu
Parzivalis
Cthulhu
0
3
1
0.17
W
1
1
2
2
L
Heimdallr
1
1
1
1.5
W
Chronos
TCharp35
Chronos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,999
Damage
10,949
18,987
Taken
24,439
6,854
Mitigated
8,918
7,104
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Aliio
Loki
2,782
768
0
1,470
3,039
702
0
844
2,195
0
19,220
L
Baron Samedi
Deskpuncer
Baron Samedi
1,407
176
0
1,351
4,827
1,699
0
3,045
1,782
19,187
0
L
Kukulkan
EZCLAPINGTON
Kukulkan
1,825
609
253
1,534
4,201
1,312
0
913
3,288
9,436
0
W
Neith
JCharp15
Neith
3,645
1,189
0
913
2,661
546
0
466
2,195
0
21,085
W
Thoth
Lücãrio
Thoth
3,387
178
0
750
2,891
659
0
1,457
1,321
23,344
0
L
896
562
0
850
3,473
1,157
0
787
2,686
0
12,472
L
Cthulhu
Parzivalis
Cthulhu
2,569
412
0
2,322
7,190
3,391
0
3,012
4,178
19,977
0
W
1,507
803
133
2,868
6,636
3,630
0
1,031
5,597
10,421
0
L
Heimdallr
4,252
2,641
0
1,543
4,748
1,359
0
936
3,812
0
22,004
W
Chronos
TCharp35
Chronos
4,678
2,364
0
970
3,760
1,317
658
1,882
1,878
25,622
3,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,479
Gold Earned
20,354
223
Minions Killed
158
0
Camps Cleared
0
725,511
Distance Traveled
632,794
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,100
729
51
7
0
176,042
1
L
Baron Samedi
4,036
577
34
5
0
132,041
1
L
Kukulkan
3,642
520
13
2
0
95,237
1
W
Neith
4,407
630
53
8
0
130,438
1
W
Thoth
4,728
675
51
7
0
158,782
5
L
Kali
4,188
598
31
4
0
118,895
2
L
Cthulhu
4,222
603
39
6
0
148,919
0
W
Kuzenbo
4,537
648
15
2
0
136,691
0
L
Heimdallr
4,266
609
41
6
0
137,702
1
W
Chronos
5,707
815
53
8
0
123,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role