Player Matchup

Baron Samedi
Baron Samedi
FabujbaraF
Baron Samedi
Level 122
God Stats
3W - 6L
1,409 SR
Queue Stats
819W - 915L
1,529 Elo+
Party 2
The Morrigan
The Morrigan
Golden98BOY
The Morrigan
Level 100
God Stats
2W - 2L
1,786 SR
Queue Stats
398W - 483L
1,493 Elo+
Party 2
Thor
Thor
JudgementBringer
Thor
Level 117
God Stats
43W - 36L
1,577 SR
Queue Stats
911W - 960L
1,601 Elo+
Party 2
Hou Yi
Hou Yi
MaggotkillerMLG
Hou Yi
Level 69
God Stats
4W - 3L
1,698 SR
Queue Stats
16W - 12L
1,588 Elo+
Party 2
Geb
Geb
XTheDeathstrokeX
Geb
Level 121
God Stats
8W - 7L
1,625 SR
Queue Stats
798W - 872L
1,553 Elo+
Party 2
Team Averages
Level 106
1,619 SR
1,553 Elo+

VS

Team Averages
Level 112
1,543 SR
1,546 Elo+
Thoth
Thoth
 
Thoth
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ImmortalGenius
Bastet
Level 160
God Stats
20W - 16L
1,679 SR
Queue Stats
383W - 347L
1,553 Elo+
Party 1
Ganesha
Ganesha
Tadesky
Ganesha
Level 55
God Stats
15W - 7L
1,702 SR
Queue Stats
148W - 154L
1,545 Elo+
Party 3
Mercury
Mercury
ZIKNS
Mercury
Level 108
God Stats
21W - 41L
1,333 SR
Queue Stats
156W - 154L
1,597 Elo+
Party 3
Skadi
Skadi
denia1998
Skadi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 254L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FabujbaraF
Baron Samedi
11
0 / 5 / 1
6,318
451
4,727
12,243
11,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Golden98BOY
The Morrigan
11
2 / 9 / 2
6,610
472
4,216
9,154
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 6 / 2
7,266
519
8,263
13,450
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 4 / 0
6,247
446
4,680
9,395
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 3
5,813
415
4,549
14,737
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
9 / 3 / 9
8,758
626
12,204
7,416
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 0 / 0
9,131
652
10,770
9,212
3,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Tadesky
Ganesha
12
0 / 0 / 15
7,933
567
6,194
8,585
8,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
ZIKNS
Mercury
13
8 / 3 / 9
8,834
631
9,336
10,498
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
denia1998
Skadi
14
6 / 3 / 4
8,353
597
9,636
9,640
3,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
9
Kills
30
30
Deaths
9
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
3
9
4.5
L
Baron Samedi
FabujbaraF
Baron Samedi
0
5
1
0.1
L
The Morrigan
Golden98BOY
The Morrigan
2
9
2
0.33
W
7
0
0
7
L
5
6
2
1
L
2
4
0
0.5
W
Ganesha
Tadesky
Ganesha
0
0
15
7.5
L
0
6
3
0.25
W
Mercury
ZIKNS
Mercury
8
3
9
4.17
W
Skadi
denia1998
Skadi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,435
Damage
48,140
58,979
Taken
45,351
29,019
Mitigated
20,351
12,372
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,204
857
189
1,751
7,416
2,128
763
2,514
4,736
36,746
0
L
Baron Samedi
FabujbaraF
Baron Samedi
4,727
337
272
4,037
12,243
11,296
0
2,292
9,887
32,109
0
L
The Morrigan
Golden98BOY
The Morrigan
4,216
1,379
0
714
9,154
2,773
0
4,116
4,807
28,859
1,868
W
10,770
2,069
0
3,682
9,212
3,474
2,286
3,523
5,104
0
56,860
L
8,263
2,248
0
3,046
13,450
4,372
0
3,444
9,648
0
31,274
L
4,680
1,943
0
1,909
9,395
2,608
0
2,651
6,675
0
28,843
W
Ganesha
Tadesky
Ganesha
6,194
833
0
1,866
8,585
8,206
171
1,567
6,972
23,428
0
L
4,549
530
0
2,394
14,737
7,970
0
4,998
9,544
12,745
0
W
Mercury
ZIKNS
Mercury
9,336
6,230
0
3,283
10,498
3,242
0
1,995
8,381
0
43,208
W
Skadi
denia1998
Skadi
9,636
4,001
0
638
9,640
3,301
1,075
1,882
7,679
0
64,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
43,009
252
Minions Killed
386
0
Camps Cleared
0
1,229,950
Distance Traveled
1,425,515
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,758
626
66
5
0
285,098
4
L
Baron Samedi
6,318
451
80
6
0
219,427
1
L
The Morrigan
6,610
472
52
4
0
252,909
0
W
Bastet
9,131
652
104
7
0
301,865
3
L
Thor
7,266
519
53
4
0
242,373
2
L
Hou Yi
6,247
446
49
4
0
245,021
2
W
Ganesha
7,933
567
14
1
0
288,746
5
L
Geb
5,813
415
18
1
0
270,220
3
W
Mercury
8,834
631
73
5
0
311,636
0
W
Skadi
8,353
597
129
9
0
238,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role