Player Matchup

Heimdallr
Heimdallr
Masters
Deśt
Heimdallr
Masters
Level 106
God Stats
2W - 2L
1,792 SR
Queue Stats
224W - 212L
2,763 MMR
Party 1
Mercury
Mercury
Masters
EscapedApe
Mercury
Masters
Level 60
God Stats
4W - 1L
1,961 SR
Queue Stats
38W - 5L
3,091 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Lotharion
Ah Muzen Cab
Diamond III
Level 105
God Stats
26W - 7L
1,955 SR
Queue Stats
32W - 14L
2,546 MMR
Party 1
Ares
Ares
Masters
MomSexer12
Ares
Masters
Level 154
God Stats
4W - 4L
1,687 SR
Queue Stats
498W - 446L
3,087 MMR
Solo
Hel
Hel
Masters
agedgar
Hel
Masters
Level 126
God Stats
2W - 1L
1,600 SR
Queue Stats
516W - 478L
3,100 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 110
1,799 SR
2,917 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,721 SR
2,697 MMR
Susano
Susano
Masters
 
Susano
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
MrTimebomb
Hachiman
Masters
Level 104
God Stats
20W - 12L
1,695 SR
Queue Stats
635W - 618L
2,554 MMR
Solo
Janus
Janus
Masters
OldtimerDan
Janus
Masters
Level 126
God Stats
4W - 2L
1,977 SR
Queue Stats
134W - 88L
3,382 MMR
Solo
Ymir
Ymir
Diamond I
PeeMan5000
Ymir
Diamond I
Level 155
God Stats
4W - 4L
1,616 SR
Queue Stats
105W - 86L
2,597 MMR
Solo
Set
Set
Masters
Usxrper
Set
Masters
Level 147
God Stats
45W - 29L
1,815 SR
Queue Stats
607W - 509L
3,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deśt
Heimdallr
20
2 / 3 / 8
13,035
652
13,117
17,483
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
EscapedApe
Mercury
20
5 / 3 / 7
12,967
648
18,436
17,941
10,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Lotharion
Ah Muzen Cab
19
6 / 3 / 6
13,185
659
21,388
16,768
15,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
3 / 3 / 10
11,914
596
10,741
22,003
31,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
19
4 / 2 / 9
12,703
635
7,621
10,103
8,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetCliodhna

VS

Bans
GebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
2 / 8 / 4
10,215
511
13,745
24,095
14,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
MrTimebomb
Hachiman
17
2 / 3 / 7
10,591
530
16,686
19,174
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 3
10,797
540
11,626
12,351
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 2 / 8
8,893
445
4,656
16,957
17,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Set
18
7 / 4 / 4
11,381
569
12,114
16,506
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
20
Kills
14
14
Deaths
20
40
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
8
4
0.5
W
Heimdallr
Deśt
Heimdallr
2
3
8
2
W
Mercury
EscapedApe
Mercury
5
3
7
2.83
W
Ah Muzen Cab
Lotharion
Ah Muzen Cab
6
3
6
3
W
3
3
10
2.67
L
Hachiman
MrTimebomb
Hachiman
2
3
7
1.83
L
3
3
3
1.5
L
0
2
8
2
L
Set
7
4
4
2.25
W
Hel
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,303
Damage
58,827
84,298
Taken
89,083
74,034
Mitigated
49,482
39,928
Healing
23,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
13,745
2,917
0
4,686
24,095
14,531
0
4,598
19,451
0
58,523
W
Heimdallr
Deśt
Heimdallr
13,117
7,977
0
6,664
17,483
8,423
5,300
4,055
13,323
0
106,359
W
Mercury
EscapedApe
Mercury
18,436
11,588
0
4,310
17,941
10,126
2,634
1,850
15,910
0
126,203
W
Ah Muzen Cab
Lotharion
Ah Muzen Cab
21,388
9,605
0
7,833
16,768
15,576
8,473
3,850
12,347
0
107,921
W
10,741
1,100
3,153
6,081
22,003
31,629
718
5,734
15,686
22,113
0
L
Hachiman
MrTimebomb
Hachiman
16,686
10,016
0
5,587
19,174
6,086
992
1,974
17,108
0
84,286
L
11,626
526
72
2,012
12,351
4,490
0
3,111
9,136
100,052
0
L
4,656
1,190
2,702
2,556
16,957
17,259
0
4,480
12,381
16,955
0
L
Set
12,114
3,435
0
5,510
16,506
7,116
0
4,257
12,163
0
79,687
W
Hel
7,621
394
7,301
4,586
10,103
8,280
1,064
2,695
7,278
79,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,804
Gold Earned
51,877
682
Minions Killed
629
0
Camps Cleared
0
2,115,093
Distance Traveled
2,095,576
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,215
511
125
6
0
411,033
6
W
Heimdallr
13,035
652
172
9
0
367,375
4
W
Mercury
12,967
648
162
8
0
498,672
5
W
Ah Muzen Cab
13,185
659
165
8
0
391,412
0
W
Ares
11,914
596
16
1
0
416,227
4
L
Hachiman
10,591
530
142
7
0
358,732
3
L
Janus
10,797
540
202
10
0
468,689
6
L
Ymir
8,893
445
26
1
0
407,425
5
L
Set
11,381
569
134
7
0
449,697
6
W
Hel
12,703
635
167
8
0
441,407
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role