Player Matchup

Horus
Horus
Cloverfield1999
Horus
Level 122
God Stats
12W - 2L
1,770 SR
Queue Stats
329W - 261L
1,552 Elo+
Party 1
Cliodhna
Cliodhna
Mindful_Shadow
Cliodhna
Level 155
God Stats
16W - 14L
1,623 SR
Queue Stats
534W - 408L
1,520 Elo+
Party 1
Discordia
Discordia
Vetyvver
Discordia
Level 126
God Stats
61W - 69L
1,465 SR
Queue Stats
364W - 406L
1,451 Elo+
Solo
Team Averages
Level 134
1,619 SR
1,508 Elo+

VS

Team Averages
Level 63
1,508 SR
1,475 Elo+
Agni
Agni
AK-777-xyz
Agni
Level 134
God Stats
0W - 2L
1,525 SR
Queue Stats
139W - 150L
1,478 Elo+
Solo
Geb
Geb
Godzilakillaa
Geb
Level 47
God Stats
1W - 6L
1,500 SR
Queue Stats
153W - 188L
1,432 Elo+
Party 2
Bastet
Bastet
IMCROSSPLAY
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 14
7,616
762
5,117
8,984
5,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
14
11 / 0 / 7
8,859
886
11,876
7,974
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Vetyvver
Discordia
12
5 / 0 / 12
7,688
769
7,685
3,796
1,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 0
5,840
584
3,717
10,113
2,435
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 1
6,054
605
3,234
11,781
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bastet
10
0 / 4 / 1
5,729
573
7,784
7,546
2,263
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
19
Kills
1
1
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
3
1
14
10
L
0
5
1
0.1
L
Bastet
0
4
1
0.13
W
Cliodhna
11
0
7
14.5
W
Discordia
Vetyvver
Discordia
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,678
Damage
14,735
20,754
Taken
29,440
9,775
Mitigated
11,681
9,702
Healing
3,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,717
82
0
375
10,113
2,435
0
3,153
6,960
12,483
0
W
5,117
2,615
3,402
3,262
8,984
5,804
37
2,811
6,173
0
10,649
L
3,234
364
230
1,723
11,781
6,983
0
2,545
9,236
12,239
0
L
Bastet
7,784
1,583
0
730
7,546
2,263
0
2,322
5,224
0
18,631
W
Cliodhna
11,876
1,187
0
2,524
7,974
2,811
0
2,815
5,159
0
37,847
W
Discordia
Vetyvver
Discordia
7,685
348
126
388
3,796
1,160
88
1,572
2,224
26,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,163
Gold Earned
17,623
138
Minions Killed
73
8
Camps Cleared
2
643,828
Distance Traveled
541,909
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,840
584
20
2
0
163,515
0
W
Horus
7,616
762
24
2
0
212,238
3
L
Geb
6,054
605
21
2
0
190,937
0
L
Bastet
5,729
573
32
3
2
187,457
3
W
Cliodhna
8,859
886
64
6
8
223,616
2
W
Discordia
7,688
769
50
5
0
207,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role