Player Matchup

Chaac
Chaac
 
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HerdOfBabyDucks
Morgan Le Fay
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,353 Elo+
Solo
Da Ji
Da Ji
Lordtouch me931
Da Ji
Level 68
God Stats
7W - 6L
1,506 SR
Queue Stats
233W - 295L
1,337 Elo+
Solo
Skadi
Skadi
Victorquechuchas
Skadi
Level 84
God Stats
2W - 1L
1,516 SR
Queue Stats
95W - 101L
1,379 Elo+
Solo
Thor
Thor
svart-titan
Thor
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 146L
1,320 Elo+
Solo
Team Averages
Level 77
1,504 SR
1,378 Elo+

VS

Team Averages
Level 79
1,442 SR
1,366 Elo+
Vulcan
Vulcan
GLADIAT0RXTREME
Vulcan
Level 82
God Stats
0W - 2L
1,233 SR
Queue Stats
16W - 21L
1,308 Elo+
Solo
Artio
Artio
Mindii
Artio
Level 116
God Stats
5W - 5L
1,513 SR
Queue Stats
40W - 43L
1,320 Elo+
Solo
Anubis
Anubis
MorkeNotaLok
Anubis
Level 69
God Stats
46W - 56L
1,443 SR
Queue Stats
160W - 180L
1,342 Elo+
Solo
Danzaburou
Danzaburou
RGT_772
Danzaburou
Level 65
God Stats
8W - 4L
1,530 SR
Queue Stats
9W - 5L
1,511 Elo+
Solo
Chernobog
Chernobog
oakesjoakes1997
Chernobog
Level 61
God Stats
118W - 149L
1,493 SR
Queue Stats
236W - 304L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 2 / 2
11,182
532
5,054
15,584
14,063
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
HerdOfBabyDucks
Morgan Le Fay
17
2 / 2 / 5
10,585
504
9,004
10,652
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 6 / 6
11,127
530
8,506
15,003
7,431
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 3 / 9
11,462
546
18,419
14,985
5,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 2 / 12
11,367
541
11,179
16,776
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
10,764
513
11,834
6,868
3,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Mindii
Artio
13
0 / 6 / 5
8,667
413
5,269
24,954
25,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
18
4 / 3 / 1
11,124
530
6,225
8,826
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
RGT_772
Danzaburou
16
6 / 5 / 1
10,776
513
9,436
13,787
5,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
oakesjoakes1997
Chernobog
13
3 / 9 / 2
8,978
428
7,977
13,960
3,535
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
26
Kills
14
15
Deaths
26
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
2
2.5
L
1
3
4
1
W
Morgan Le Fay
HerdOfBabyDucks
Morgan Le Fay
2
2
5
2.25
W
6
6
6
1.5
L
Artio
Mindii
Artio
0
6
5
0.42
L
Anubis
4
3
1
1.5
L
Danzaburou
RGT_772
Danzaburou
6
5
1
1.3
W
8
3
9
4.17
L
Chernobog
oakesjoakes1997
Chernobog
3
9
2
0.44
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,162
Damage
40,741
73,000
Taken
68,395
37,522
Mitigated
40,536
20,701
Healing
12,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,054
1,656
0
3,771
15,584
14,063
247
6,179
9,385
0
66,633
L
11,834
3,313
55
913
6,868
3,172
315
1,835
4,968
69,907
0
W
Morgan Le Fay
HerdOfBabyDucks
Morgan Le Fay
9,004
1,584
0
3,420
10,652
3,990
744
5,199
5,025
61,753
0
W
8,506
2,117
0
3,399
15,003
7,431
600
2,427
12,546
0
63,910
L
Artio
Mindii
Artio
5,269
910
895
4,770
24,954
25,262
248
2,917
21,893
20,549
0
L
Anubis
6,225
62
0
850
8,826
3,350
498
1,720
6,875
68,892
0
L
Danzaburou
RGT_772
Danzaburou
9,436
5,438
55
3,336
13,787
5,217
2,444
1,016
12,717
0
64,211
W
18,419
9,418
216
5,615
14,985
5,147
0
4,491
10,406
0
83,444
L
Chernobog
oakesjoakes1997
Chernobog
7,977
4,880
642
968
13,960
3,535
540
1,425
12,411
0
44,592
W
11,179
3,492
0
4,280
16,776
6,891
0
4,418
12,310
0
68,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,723
Gold Earned
50,309
575
Minions Killed
480
0
Camps Cleared
0
2,018,559
Distance Traveled
1,817,504
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,182
532
151
7
0
396,218
0
L
Vulcan
10,764
513
123
6
0
390,696
0
W
Morgan Le Fay
10,585
504
112
5
0
382,203
0
W
Da Ji
11,127
530
88
4
0
440,745
0
L
Artio
8,667
413
13
1
0
394,442
0
L
Anubis
11,124
530
133
6
0
375,708
0
L
Danzaburou
10,776
513
118
6
0
345,929
0
W
Skadi
11,462
546
120
6
0
383,822
4
L
Chernobog
8,978
428
93
4
0
310,729
2
W
Thor
11,367
541
104
5
0
415,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role