Player Matchup

Thanatos
Thanatos
ColdPaparoni26
Thanatos
Level 84
God Stats
16W - 21L
1,387 SR
Queue Stats
185W - 166L
1,451 Elo+
Solo
Kukulkan
Kukulkan
DDIEGOPROO
Kukulkan
Level 87
God Stats
2W - 1L
1,685 SR
Queue Stats
33W - 30L
1,445 Elo+
Solo
Medusa
Medusa
Ramiro Paredes
Medusa
Level 107
God Stats
165W - 221L
1,463 SR
Queue Stats
494W - 625L
1,333 Elo+
Solo
Mulan
Mulan
YRLorenzzo
Mulan
Level 103
God Stats
4W - 2L
1,374 SR
Queue Stats
20W - 13L
1,449 Elo+
Solo
Ares
Ares
dopaminefarmer
Ares
Level 89
God Stats
1W - 1L
1,322 SR
Queue Stats
321W - 365L
1,361 Elo+
Solo
Team Averages
Level 94
1,446 SR
1,408 Elo+

VS

Team Averages
Level 71
1,382 SR
1,347 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DEUS MARCELO
Osiris
Level 54
God Stats
6W - 7L
1,359 SR
Queue Stats
89W - 96L
1,312 Elo+
Solo
Ymir
Ymir
DisposingSiren9
Ymir
Level 29
God Stats
5W - 14L
1,222 SR
Queue Stats
80W - 147L
1,216 Elo+
Party 1
Cupid
Cupid
HarrisonQ1225
Cupid
Level 42
God Stats
15W - 25L
1,346 SR
Queue Stats
113W - 163L
1,285 Elo+
Party 1
Chaac
Chaac
Oreo71999
Chaac
Level 123
God Stats
67W - 68L
1,485 SR
Queue Stats
210W - 317L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 1 / 0
5,535
554
1,528
5,043
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
DDIEGOPROO
Kukulkan
11
1 / 0 / 0
6,166
617
2,464
2,154
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
5 / 0 / 2
6,442
644
6,410
5,711
1,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
11
5 / 1 / 0
6,800
680
6,374
7,328
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 1 / 3
5,753
575
3,064
7,457
4,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 1 / 0
5,586
559
1,790
5,124
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
8
1 / 1 / 1
4,962
496
1,877
4,292
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
1 / 2 / 0
4,640
464
3,291
5,648
1,526
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 5 / 1
4,560
456
4,011
6,326
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Oreo71999
Chaac
9
0 / 4 / 1
5,086
509
3,331
9,711
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
13
Kills
3
3
Deaths
13
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
0
1
W
Thanatos
0
1
0
0
W
Kukulkan
DDIEGOPROO
Kukulkan
1
0
0
1
L
Osiris
1
1
1
1.5
L
1
2
0
0.5
L
0
5
1
0.1
L
Chaac
Oreo71999
Chaac
0
4
1
0.13
W
5
0
2
6
W
Mulan
5
1
0
5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,840
Damage
14,300
27,693
Taken
31,101
14,303
Mitigated
11,068
13,374
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,790
49
0
1,660
5,124
1,506
0
2,374
2,498
28,216
0
W
Thanatos
1,528
155
0
4,793
5,043
1,863
0
733
4,310
0
30,046
W
Kukulkan
DDIEGOPROO
Kukulkan
2,464
198
0
500
2,154
660
0
824
1,330
32,300
0
L
Osiris
1,877
378
394
1,916
4,292
2,382
0
294
3,899
0
18,316
L
3,291
313
0
722
5,648
1,526
0
1,273
4,375
15,789
0
L
4,011
2,269
0
893
6,326
1,029
126
1,335
4,991
0
18,764
L
Chaac
Oreo71999
Chaac
3,331
786
0
3,702
9,711
4,625
0
0
9,148
0
22,767
W
6,410
2,719
0
1,618
5,711
1,938
1,000
1,559
4,152
0
41,594
W
Mulan
6,374
1,031
0
3,521
7,328
5,468
576
0
7,328
0
35,889
W
3,064
195
1,173
1,769
7,457
4,374
72
1,965
5,492
10,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,696
Gold Earned
24,834
325
Minions Killed
213
0
Camps Cleared
0
982,312
Distance Traveled
1,010,637
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,586
559
60
6
0
203,861
0
W
Thanatos
5,535
554
65
7
0
232,665
3
W
Kukulkan
6,166
617
81
8
0
189,150
1
L
Osiris
4,962
496
51
5
0
225,843
0
L
Ymir
4,640
464
29
3
0
205,042
2
L
Cupid
4,560
456
31
3
0
180,476
1
L
Chaac
5,086
509
42
4
0
195,415
6
W
Medusa
6,442
644
81
8
0
171,567
2
W
Mulan
6,800
680
86
9
0
198,804
3
W
Ares
5,753
575
12
1
0
190,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role