Player Matchup

Bacchus
Bacchus
Silver I
BalexMaterson
Bacchus
Silver I
Level 155
God Stats
4W - 6L
1,665 SR
Queue Stats
555W - 631L
1,203 MMR
Solo
Chang'e
Chang'e
Silver I
Im Dat Foo
Chang'e
Silver I
Level 137
God Stats
2W - 6L
1,209 SR
Queue Stats
543W - 535L
1,120 MMR
Party 2
Fenrir
Fenrir
Gold II
IxTBONEZxI
Fenrir
Gold II
Level 154
God Stats
17W - 19L
1,496 SR
Queue Stats
864W - 880L
1,588 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,457 SR
1,304 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,593 SR
1,304 MMR
Eset
Eset
Gold V
BackToNature
Eset
Gold V
Level 108
God Stats
5W - 2L
1,618 SR
Queue Stats
135W - 127L
1,494 MMR
Party 1
Mulan
Mulan
Gold V
BluR Mint
Mulan
Gold V
Level 95
God Stats
8W - 5L
1,694 SR
Queue Stats
82W - 84L
1,270 MMR
Party 1
Bellona
Bellona
Bronze IV
Effort BDP
Bellona
Bronze IV
Level 82
God Stats
0W - 2L
1,468 SR
Queue Stats
0W - 12L
1,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 0 / 13
8,134
813
5,836
9,069
9,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Im Dat Foo
Chang'e
12
4 / 0 / 11
7,715
772
6,312
6,078
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
IxTBONEZxI
Fenrir
12
10 / 0 / 6
8,720
872
7,774
9,270
4,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
CthulhuAchillesAthenaOdinGilgamesh

VS

Bans
BastetMedusaTyrChironScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,852
585
6,002
6,124
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
BluR Mint
Mulan
8
0 / 8 / 0
5,635
564
7,047
12,201
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Effort BDP
Bellona
8
0 / 2 / 0
5,511
551
2,948
5,965
3,334
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Bacchus
2
0
13
8.5
L
Mulan
BluR Mint
Mulan
0
8
0
0
L
Bellona
Effort BDP
Bellona
0
2
0
0
W
Chang'e
Im Dat Foo
Chang'e
4
0
11
9.5
W
Fenrir
IxTBONEZxI
Fenrir
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,922
Damage
15,997
24,417
Taken
24,290
15,346
Mitigated
11,640
13,109
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,002
185
359
594
6,124
2,005
0
3,509
2,495
20,552
0
W
Bacchus
5,836
756
608
2,920
9,069
9,088
562
2,229
6,233
14,133
0
L
Mulan
BluR Mint
Mulan
7,047
991
0
1,736
12,201
6,301
0
6,168
5,783
0
15,800
L
Bellona
Effort BDP
Bellona
2,948
739
0
1,252
5,965
3,334
0
2,863
2,957
0
7,797
W
Chang'e
Im Dat Foo
Chang'e
6,312
957
2,612
4,352
6,078
2,003
902
1,317
4,615
33,207
0
W
Fenrir
IxTBONEZxI
Fenrir
7,774
1,273
0
2,617
9,270
4,255
1,366
2,567
6,321
0
18,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,569
Gold Earned
16,998
98
Minions Killed
70
7
Camps Cleared
2
548,429
Distance Traveled
473,124
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,852
585
45
5
2
153,590
4
W
Bacchus
8,134
813
20
2
1
190,913
3
L
Mulan
5,635
564
21
2
0
163,165
1
L
Bellona
5,511
551
4
0
0
156,369
1
W
Chang'e
7,715
772
59
6
3
170,283
0
W
Fenrir
8,720
872
19
2
3
187,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role