Player Matchup

Sun Wukong
Sun Wukong
ANTISAUL
Sun Wukong
Level 146
God Stats
8W - 5L
1,675 SR
Queue Stats
109W - 96L
1,597 Elo+
Solo
Aphrodite
Aphrodite
DelicateTooth87
Aphrodite
Level 49
God Stats
1W - 0L
1,820 SR
Queue Stats
42W - 21L
1,640 Elo+
Party 2
Anhur
Anhur
Magicwordd
Anhur
Level 129
God Stats
5W - 5L
1,583 SR
Queue Stats
394W - 370L
1,633 Elo+
Party 2
Bellona
Bellona
The B1G Salami
Bellona
Level 156
God Stats
5W - 3L
1,566 SR
Queue Stats
356W - 346L
1,522 Elo+
Party 2
Da Ji
Da Ji
snekwashere
Da Ji
Level 100
God Stats
3W - 4L
1,384 SR
Queue Stats
90W - 86L
1,552 Elo+
Party 2
Team Averages
Level 116
1,606 SR
1,589 Elo+

VS

Team Averages
Level 106
1,519 SR
1,587 Elo+
Ravana
Ravana
DarlJr
Ravana
Level 134
God Stats
10W - 13L
1,499 SR
Queue Stats
561W - 520L
1,584 Elo+
Party 1
Atlas
Atlas
GOOD Sergi
Atlas
Level 124
God Stats
10W - 14L
1,670 SR
Queue Stats
61W - 60L
1,577 Elo+
Solo
Achilles
Achilles
IssaAlien
Achilles
Level 121
God Stats
10W - 10L
1,252 SR
Queue Stats
615W - 555L
1,566 Elo+
Party 1
Heimdallr
Heimdallr
NotJyuhnn
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 35L
1,648 Elo+
Party 3
Freya
Freya
Pxnarin
Freya
Level 126
God Stats
1W - 1L
1,677 SR
Queue Stats
567W - 495L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANTISAUL
Sun Wukong
13
3 / 2 / 1
7,875
606
9,271
13,673
9,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
DelicateTooth87
Aphrodite
11
0 / 1 / 9
6,500
500
2,807
6,041
2,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
14
7 / 0 / 5
8,524
656
8,304
6,762
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 4
8,207
631
8,312
11,516
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 5 / 7
7,143
549
7,251
9,475
3,051
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DarlJr
Ravana
12
3 / 4 / 1
6,852
527
3,950
8,305
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
9
2 / 4 / 1
6,231
479
3,952
9,968
3,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
IssaAlien
Achilles
11
2 / 2 / 1
6,692
515
8,495
11,056
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
NotJyuhnn
Heimdallr
11
0 / 4 / 1
6,413
493
5,443
7,855
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
Pxnarin
Freya
11
1 / 7 / 3
6,566
505
5,419
11,511
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
21
Kills
8
8
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ANTISAUL
Sun Wukong
3
2
1
1.75
L
Ravana
DarlJr
Ravana
3
4
1
0.88
W
Aphrodite
DelicateTooth87
Aphrodite
0
1
9
4.5
L
Atlas
2
4
1
0.63
L
Achilles
IssaAlien
Achilles
2
2
1
1.25
W
Anhur
7
0
5
9.5
L
Heimdallr
NotJyuhnn
Heimdallr
0
4
1
0.13
L
Freya
Pxnarin
Freya
1
7
3
0.36
W
7
0
4
9
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,945
Damage
27,259
47,467
Taken
48,695
23,740
Mitigated
16,830
24,994
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ANTISAUL
Sun Wukong
9,271
1,313
0
8,086
13,673
9,416
0
421
12,231
3,648
41,810
L
Ravana
DarlJr
Ravana
3,950
677
0
969
8,305
2,213
0
149
8,039
0
46,530
W
Aphrodite
DelicateTooth87
Aphrodite
2,807
204
4,512
4,034
6,041
2,640
0
1,540
4,501
22,825
0
L
Atlas
3,952
2,326
1,146
1,305
9,968
3,133
0
1,326
8,642
14,507
0
L
Achilles
IssaAlien
Achilles
8,495
2,212
0
4,280
11,056
6,865
0
853
9,196
0
33,042
W
Anhur
8,304
4,335
0
2,031
6,762
2,768
0
1,432
5,330
0
57,094
L
Heimdallr
NotJyuhnn
Heimdallr
5,443
3,749
0
1,894
7,855
1,360
0
940
6,915
0
41,697
L
Freya
Pxnarin
Freya
5,419
2,073
0
3,216
11,511
3,259
0
392
11,119
28,785
4,810
W
8,312
3,339
0
5,592
11,516
5,865
0
1,753
9,763
0
54,198
W
7,251
1,607
0
739
9,475
3,051
0
3,361
6,114
0
26,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,249
Gold Earned
32,754
371
Minions Killed
320
0
Camps Cleared
0
1,392,449
Distance Traveled
1,295,151
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,875
606
89
7
0
267,060
2
L
Ravana
6,852
527
86
7
0
279,883
4
W
Aphrodite
6,500
500
34
3
0
258,536
4
L
Atlas
6,231
479
18
1
0
272,531
3
L
Achilles
6,692
515
67
5
0
260,682
4
W
Anhur
8,524
656
99
8
0
290,235
2
L
Heimdallr
6,413
493
80
6
0
241,791
2
L
Freya
6,566
505
69
5
0
240,264
3
W
Bellona
8,207
631
105
8
0
310,307
4
W
Da Ji
7,143
549
44
3
0
266,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role