Player Matchup

Morgan Le Fay
Morgan Le Fay
AleexDev
Morgan Le Fay
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 18L
1,564 Elo+
Party 2
Athena
Athena
BigBallaDolla69
Athena
Level 59
God Stats
1W - 3L
1,447 SR
Queue Stats
126W - 137L
1,412 Elo+
Party 2
Erlang Shen
Erlang Shen
Spanksly
Erlang Shen
Level 80
God Stats
14W - 4L
1,698 SR
Queue Stats
67W - 55L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
hishfam
Ao Kuang
Level 89
God Stats
5W - 4L
1,375 SR
Queue Stats
167W - 172L
1,437 Elo+
Party 2
Hou Yi
Hou Yi
xPokGaix
Hou Yi
Level 155
God Stats
21W - 21L
1,501 SR
Queue Stats
760W - 748L
1,462 Elo+
Solo
Team Averages
Level 88
1,504 SR
1,474 Elo+

VS

Team Averages
Level 102
1,475 SR
1,473 Elo+
Anubis
Anubis
Alex__EL__Loco
Anubis
Level 67
God Stats
10W - 9L
1,570 SR
Queue Stats
196W - 184L
1,493 Elo+
Solo
Ra
Ra
Dokesa
Ra
Level 104
God Stats
8W - 9L
1,413 SR
Queue Stats
254W - 229L
1,490 Elo+
Party 1
Ravana
Ravana
Juanrodrgss
Ravana
Level 107
God Stats
9W - 10L
1,401 SR
Queue Stats
820W - 839L
1,437 Elo+
Solo
Artemis
Artemis
PuroChiwas
Artemis
Level 143
God Stats
7W - 9L
1,461 SR
Queue Stats
194W - 193L
1,505 Elo+
Party 1
Ares
Ares
XxCobraKillerxXF
Ares
Level 89
God Stats
7W - 10L
1,533 SR
Queue Stats
460W - 459L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AleexDev
Morgan Le Fay
9
3 / 4 / 2
6,310
574
4,270
6,494
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 6
5,969
543
1,706
8,115
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Spanksly
Erlang Shen
11
2 / 2 / 2
7,038
640
5,656
8,111
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
hishfam
Ao Kuang
11
3 / 1 / 2
6,622
602
3,680
6,868
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
xPokGaix
Hou Yi
10
4 / 3 / 2
5,991
545
6,395
6,929
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,966
361
534
1,172
550
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ra
10
8 / 3 / 0
6,649
604
5,329
4,851
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
12
1 / 1 / 4
6,509
592
3,524
6,272
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
PuroChiwas
Artemis
9
1 / 4 / 2
5,127
466
6,437
7,099
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 5
5,146
468
5,413
10,169
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
13
Kills
10
11
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AleexDev
Morgan Le Fay
3
4
2
1
L
0
1
0
0
W
1
1
6
4
L
Ra
8
3
0
2.67
L
Ravana
1
1
4
3
L
Artemis
PuroChiwas
Artemis
1
4
2
0.5
W
Erlang Shen
Spanksly
Erlang Shen
2
2
2
1.5
L
0
4
5
0.63
W
Ao Kuang
hishfam
Ao Kuang
3
1
2
4
W
Hou Yi
xPokGaix
Hou Yi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,707
Damage
21,237
36,517
Taken
29,563
15,141
Mitigated
10,923
13,689
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AleexDev
Morgan Le Fay
4,270
497
0
1,089
6,494
2,037
0
2,631
3,697
24,834
0
L
534
211
0
142
1,172
550
0
0
1,172
4,731
0
W
1,706
562
0
2,385
8,115
4,078
290
2,300
5,727
8,952
0
L
Ra
5,329
621
198
1,045
4,851
1,514
0
2,443
2,180
28,980
0
L
Ravana
3,524
1,175
0
1,936
6,272
2,433
0
1,111
5,154
0
42,147
L
Artemis
PuroChiwas
Artemis
6,437
2,219
0
1,417
7,099
1,949
861
2,535
4,520
0
25,657
W
Erlang Shen
Spanksly
Erlang Shen
5,656
3,855
0
3,116
8,111
4,760
866
2,339
5,680
0
35,050
L
5,413
314
306
3,041
10,169
4,477
24
3,182
6,881
10,723
0
W
Ao Kuang
hishfam
Ao Kuang
3,680
568
0
4,750
6,868
2,232
0
1,567
5,173
34,263
0
W
Hou Yi
xPokGaix
Hou Yi
6,395
3,965
0
2,349
6,929
2,034
1,020
1,965
4,964
0
39,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,930
Gold Earned
27,397
294
Minions Killed
209
0
Camps Cleared
0
1,055,652
Distance Traveled
897,940
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,310
574
57
5
0
209,412
1
L
Anubis
3,966
361
10
1
0
45,292
0
W
Athena
5,969
543
17
2
0
234,094
0
L
Ra
6,649
604
61
6
0
229,525
3
L
Ravana
6,509
592
87
8
0
243,235
3
L
Artemis
5,127
466
44
4
0
170,115
0
W
Erlang Shen
7,038
640
86
8
0
180,490
2
L
Ares
5,146
468
7
1
0
209,773
3
W
Ao Kuang
6,622
602
72
7
0
241,902
1
W
Hou Yi
5,991
545
62
6
0
189,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role