Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver V
Masteroffaster
Yemoja
Silver V
Level 87
God Stats
1W - 1L
1,557 SR
Queue Stats
8W - 12L
1,246 MMR
Party 1
Loki
Loki
Silver II
PonyFlesh
Loki
Silver II
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,351 MMR
Solo
Skadi
Skadi
Bronze III
Wedjar
Skadi
Bronze III
Level 105
God Stats
0W - 1L
1,598 SR
Queue Stats
0W - 3L
1,366 MMR
Solo
Hel
Hel
Bronze III
grizeldi
Hel
Bronze III
Level 69
God Stats
0W - 2L
1,557 SR
Queue Stats
3W - 5L
1,449 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,542 SR
1,382 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,586 SR
1,421 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver I
 
Camazotz
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
RoadieOdin
Ymir
Gold V
Level 122
God Stats
10W - 4L
1,922 SR
Queue Stats
321W - 339L
1,346 MMR
Solo
The Morrigan
The Morrigan
Silver I
ZaXxG
The Morrigan
Silver I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,395 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
gogetayt
Sun Wukong
Gold V
Level 105
God Stats
3W - 3L
1,507 SR
Queue Stats
109W - 116L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 3 / 0
6,487
590
7,634
11,110
4,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 2
5,346
486
6,228
11,477
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
10
3 / 4 / 2
6,408
583
4,382
8,185
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Wedjar
Skadi
6
0 / 8 / 2
4,560
415
2,929
7,864
599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 0
5,613
510
3,934
6,055
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaPersephoneArtioUllr

VS

Bans
MulanCliodhnaArachneMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
9 / 2 / 7
7,583
689
15,157
10,512
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
 
Camazotz
12
5 / 0 / 4
7,219
656
4,117
6,639
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 2 / 8
5,753
523
3,942
10,469
6,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
ZaXxG
The Morrigan
11
3 / 1 / 3
6,535
594
5,464
4,136
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
gogetayt
Sun Wukong
12
3 / 0 / 0
6,763
615
6,034
9,147
5,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
23
23
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Medusa
 
Medusa
9
2
7
6.25
W
Camazotz
 
Camazotz
5
0
4
7
L
1
4
2
0.5
L
Loki
3
4
2
1
W
3
2
8
3.5
L
Skadi
Wedjar
Skadi
0
8
2
0.13
W
The Morrigan
ZaXxG
The Morrigan
3
1
3
4.5
W
Sun Wukong
gogetayt
Sun Wukong
3
0
0
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
34,714
44,691
Taken
40,903
14,284
Mitigated
20,086
13,006
Healing
18,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,634
2,094
0
4,480
11,110
4,901
0
0
11,110
0
49,283
W
Medusa
 
Medusa
15,157
7,506
0
4,479
10,512
3,810
1,038
3,031
7,473
0
56,915
W
Camazotz
 
Camazotz
4,117
1,178
0
4,501
6,639
3,041
184
784
5,765
0
44,817
L
6,228
1,064
230
2,422
11,477
5,089
0
3,005
8,430
17,629
0
L
Loki
4,382
1,409
0
2,474
8,185
2,087
0
2,217
5,804
0
30,474
W
3,942
424
611
2,046
10,469
6,715
0
4,294
6,079
13,816
0
L
Skadi
Wedjar
Skadi
2,929
1,358
0
687
7,864
599
0
242
7,622
0
17,406
W
The Morrigan
ZaXxG
The Morrigan
5,464
631
0
1,561
4,136
1,288
100
1,726
2,218
28,092
2,869
W
Sun Wukong
gogetayt
Sun Wukong
6,034
1,351
0
5,059
9,147
5,232
0
0
9,147
38
37,722
L
3,934
239
454
2,259
6,055
1,608
0
2,265
3,654
29,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,414
Gold Earned
33,853
302
Minions Killed
369
0
Camps Cleared
0
1,043,880
Distance Traveled
1,125,381
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,487
590
112
10
0
218,361
4
W
Medusa
7,583
689
85
8
0
207,070
2
W
Camazotz
7,219
656
98
9
0
247,105
4
L
Yemoja
5,346
486
25
2
0
187,683
2
L
Loki
6,408
583
71
6
0
242,365
2
W
Ymir
5,753
523
25
2
0
200,287
2
L
Skadi
4,560
415
31
3
0
181,934
0
W
The Morrigan
6,535
594
62
6
0
241,778
3
W
Sun Wukong
6,763
615
99
9
0
229,141
3
L
Hel
5,613
510
63
6
0
213,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role