Player Matchup

Apollo
Apollo
IKillManyThings
Apollo
Level 105
God Stats
10W - 4L
1,510 SR
Queue Stats
248W - 193L
1,688 Elo+
Party 1
Yemoja
Yemoja
Totesemu
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,587 Elo+
Party 1
Ymir
Ymir
iBonedUrSis
Ymir
Level 120
God Stats
4W - 1L
1,767 SR
Queue Stats
180W - 151L
1,640 Elo+
Party 1
Team Averages
Level 77
1,592 SR
1,638 Elo+

VS

Team Averages
Level 53
1,462 SR
1,456 Elo+
Agni
Agni
Ledytron
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 70L
1,345 Elo+
Party 2
Medusa
Medusa
Pikarobotics
Medusa
Level 8
God Stats
3W - 6L
1,410 SR
Queue Stats
4W - 11L
1,420 Elo+
Party 2
Hercules
Hercules
edwintron
Hercules
Level 122
God Stats
0W - 2L
1,476 SR
Queue Stats
55W - 51L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 3
8,761
876
12,537
6,841
2,807
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Totesemu
Yemoja
11
1 / 1 / 13
7,783
778
2,600
5,846
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 12
8,084
808
5,496
9,966
11,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
0 / 7 / 1
5,771
577
5,891
6,337
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
9
1 / 3 / 0
6,059
606
3,081
5,482
1,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
edwintron
Hercules
9
0 / 4 / 1
5,876
588
4,300
11,961
6,417
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
14
Kills
1
1
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
L
Agni
0
7
1
0.07
L
Medusa
1
3
0
0.33
W
Yemoja
Totesemu
Yemoja
1
1
13
7.5
L
Hercules
edwintron
Hercules
0
4
1
0.13
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,633
Damage
13,272
22,653
Taken
23,780
18,455
Mitigated
9,849
8,824
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,537
8,430
0
3,734
6,841
2,807
1,327
1,556
4,944
0
45,662
L
Agni
5,891
600
0
0
6,337
1,690
0
1,987
4,350
13,420
0
L
Medusa
3,081
908
0
150
5,482
1,742
0
1,565
3,917
0
14,906
W
Yemoja
Totesemu
Yemoja
2,600
707
1,276
1,128
5,846
4,456
250
1,514
4,048
7,388
0
L
Hercules
edwintron
Hercules
4,300
641
0
2,247
11,961
6,417
0
4,686
7,275
0
14,443
W
5,496
1,133
0
2,686
9,966
11,192
236
2,402
7,064
14,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
17,706
115
Minions Killed
86
7
Camps Cleared
1
529,354
Distance Traveled
514,139
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,761
876
86
9
7
190,617
0
L
Agni
5,771
577
33
3
1
149,809
0
L
Medusa
6,059
606
24
2
0
172,801
0
W
Yemoja
7,783
778
9
1
0
162,775
0
L
Hercules
5,876
588
29
3
0
191,529
1
W
Ymir
8,084
808
20
2
0
175,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role