Player Matchup

Thanatos
Thanatos
PrinceHermaeus
Thanatos
Level 106
God Stats
0W - 1L
1,127 SR
Queue Stats
10W - 13L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iProof
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
peanutt15
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 56
1,376 SR
1,480 Elo+

VS

Team Averages
Level 104
1,511 SR
1,528 Elo+
Charybdis
Charybdis
DaintyKitten950
Charybdis
Level 103
God Stats
1W - 1L
1,403 SR
Queue Stats
236W - 215L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
Doressu
Nu Wa
Level 109
God Stats
3W - 0L
1,632 SR
Queue Stats
32W - 25L
1,559 Elo+
Party 1
Chaac
Chaac
ooAhsta
Chaac
Level 100
God Stats
2W - 2L
1,497 SR
Queue Stats
29W - 26L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
8 / 5 / 3
12,024
707
11,783
18,338
6,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
iProof
Morgan Le Fay
14
0 / 8 / 6
9,727
572
7,918
14,132
4,955
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
peanutt15
Nemesis
15
3 / 4 / 7
11,066
651
6,987
21,485
10,379
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaintyKitten950
Charybdis
15
6 / 5 / 10
12,387
729
15,594
12,510
4,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
Doressu
Nu Wa
16
5 / 3 / 10
11,808
695
18,041
8,559
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ooAhsta
Chaac
15
5 / 3 / 10
11,550
679
9,805
16,817
17,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
11
Kills
16
17
Deaths
11
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DaintyKitten950
Charybdis
6
5
10
2.2
W
Nu Wa
Doressu
Nu Wa
5
3
10
3.33
L
Thanatos
8
5
3
1.9
L
Morgan Le Fay
iProof
Morgan Le Fay
0
8
6
0.38
W
Chaac
ooAhsta
Chaac
5
3
10
3.33
L
Nemesis
peanutt15
Nemesis
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,688
Damage
43,440
53,955
Taken
37,886
22,069
Mitigated
24,059
14,704
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DaintyKitten950
Charybdis
15,594
10,164
0
450
12,510
4,196
1,153
3,256
9,254
0
48,800
W
Nu Wa
Doressu
Nu Wa
18,041
5,853
75
835
8,559
2,250
1,720
1,629
6,930
42,642
0
L
Thanatos
11,783
2,080
0
11,000
18,338
6,735
0
7,222
10,606
0
54,764
L
Morgan Le Fay
iProof
Morgan Le Fay
7,918
790
361
1,898
14,132
4,955
124
5,027
8,739
32,447
0
W
Chaac
ooAhsta
Chaac
9,805
1,153
0
4,373
16,817
17,613
936
3,561
13,256
0
31,551
L
Nemesis
peanutt15
Nemesis
6,987
1,842
0
1,445
21,485
10,379
53
5,291
15,870
0
27,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,817
Gold Earned
35,745
171
Minions Killed
191
9
Camps Cleared
5
852,930
Distance Traveled
826,329
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,387
729
86
5
3
274,792
4
W
Nu Wa
11,808
695
68
4
2
253,330
3
L
Thanatos
12,024
707
77
5
5
319,047
1
L
Morgan Le Fay
9,727
572
50
3
3
235,972
1
W
Chaac
11,550
679
37
2
0
298,207
4
L
Nemesis
11,066
651
44
3
1
297,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role