Player Matchup

Cernunnos
Cernunnos
Ilodikal
Cernunnos
Level 38
God Stats
35W - 20L
1,609 SR
Queue Stats
111W - 132L
1,282 Elo+
Party 1
Sun Wukong
Sun Wukong
Xx_PdA_xX
Sun Wukong
Level 44
God Stats
13W - 4L
1,688 SR
Queue Stats
51W - 80L
1,302 Elo+
Party 3
Ymir
Ymir
Zimabluue
Ymir
Level 37
God Stats
3W - 1L
1,294 SR
Queue Stats
120W - 148L
1,300 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sirdiablo864
Morgan Le Fay
Level 89
God Stats
1W - 1L
1,297 SR
Queue Stats
17W - 21L
1,478 Elo+
Party 3
Fenrir
Fenrir
solgtn
Fenrir
Level 43
God Stats
3W - 6L
1,361 SR
Queue Stats
148W - 163L
1,325 Elo+
Party 1
Team Averages
Level 50
1,450 SR
1,337 Elo+

VS

Team Averages
Level 32
1,393 SR
1,322 Elo+
Ne Zha
Ne Zha
AKA_PERSEUS
Ne Zha
Level 28
God Stats
0W - 1L
1,276 SR
Queue Stats
8W - 9L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
BD-Swifty
Nu Wa
Level 39
God Stats
6W - 6L
1,442 SR
Queue Stats
150W - 166L
1,357 Elo+
Solo
Zeus
Zeus
chicha39
Zeus
Level 47
God Stats
0W - 1L
1,372 SR
Queue Stats
16W - 15L
1,263 Elo+
Party 2
Gilgamesh
Gilgamesh
nei_darkxx
Gilgamesh
Level 29
God Stats
0W - 1L
1,423 SR
Queue Stats
17W - 19L
1,360 Elo+
Party 2
Loki
Loki
yulen2000
Loki
Level 15
God Stats
1W - 4L
1,453 SR
Queue Stats
12W - 17L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ilodikal
Cernunnos
20
12 / 2 / 5
16,426
587
15,161
23,110
8,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Xx_PdA_xX
Sun Wukong
20
5 / 1 / 5
15,398
550
14,810
24,477
24,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
19
2 / 5 / 19
14,655
523
7,662
36,624
42,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
sirdiablo864
Morgan Le Fay
20
9 / 2 / 4
16,272
581
18,790
18,060
6,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
solgtn
Fenrir
20
6 / 5 / 6
15,681
560
12,356
28,271
12,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
4 / 7 / 1
11,821
422
12,186
24,021
7,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
BD-Swifty
Nu Wa
19
2 / 10 / 5
11,840
423
11,690
18,038
4,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
20
4 / 5 / 2
13,617
486
25,958
18,119
5,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
nei_darkxx
Gilgamesh
20
3 / 4 / 3
13,155
470
14,097
20,312
18,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
17
2 / 8 / 1
11,324
404
7,649
13,919
3,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
34
Kills
15
15
Deaths
34
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
7
1
0.64
L
Nu Wa
BD-Swifty
Nu Wa
2
10
5
0.45
W
Cernunnos
Ilodikal
Cernunnos
12
2
5
7.25
W
Sun Wukong
Xx_PdA_xX
Sun Wukong
5
1
5
7.5
W
Ymir
2
5
19
2.3
L
Zeus
4
5
2
1
L
Gilgamesh
nei_darkxx
Gilgamesh
3
4
3
1.13
W
Morgan Le Fay
sirdiablo864
Morgan Le Fay
9
2
4
5.5
W
Fenrir
solgtn
Fenrir
6
5
6
1.8
L
Loki
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,779
Damage
71,580
130,542
Taken
94,409
94,405
Mitigated
40,464
51,078
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
12,186
4,303
0
7,131
24,021
7,923
694
6,686
17,133
0
75,280
L
Nu Wa
BD-Swifty
Nu Wa
11,690
4,110
102
3,973
18,038
4,694
756
4,547
13,307
75,444
0
W
Cernunnos
Ilodikal
Cernunnos
15,161
7,348
0
12,171
23,110
8,160
8,330
7,947
15,020
0
154,479
W
Sun Wukong
Xx_PdA_xX
Sun Wukong
14,810
2,568
0
7,425
24,477
24,245
1,610
7,881
16,448
0
83,542
W
Ymir
7,662
1,755
1,060
11,767
36,624
42,939
906
11,861
24,512
39,408
0
L
Zeus
25,958
2,855
168
1,827
18,119
5,962
896
8,556
9,151
104,163
0
L
Gilgamesh
nei_darkxx
Gilgamesh
14,097
3,460
242
1,811
20,312
18,575
185
3,819
16,381
0
69,285
W
Morgan Le Fay
sirdiablo864
Morgan Le Fay
18,790
1,769
369
6,116
18,060
6,810
2,610
7,771
9,865
122,746
0
W
Fenrir
solgtn
Fenrir
12,356
782
0
12,170
28,271
12,251
144
6,027
22,082
0
137,805
L
Loki
7,649
514
0
9
13,919
3,310
547
1,892
11,985
0
61,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,432
Gold Earned
61,757
709
Minions Killed
634
0
Camps Cleared
0
2,641,342
Distance Traveled
2,516,322
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,821
422
123
4
0
513,393
2
L
Nu Wa
11,840
423
101
4
0
442,894
1
W
Cernunnos
16,426
587
172
6
0
517,947
4
W
Sun Wukong
15,398
550
142
5
0
546,584
1
W
Ymir
14,655
523
52
2
0
479,352
0
L
Zeus
13,617
486
185
7
0
466,435
2
L
Gilgamesh
13,155
470
119
4
0
579,585
2
W
Morgan Le Fay
16,272
581
192
7
0
515,631
5
W
Fenrir
15,681
560
151
5
0
581,828
3
L
Loki
11,324
404
106
4
0
514,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role