Player Matchup

Tiamat
Tiamat
Darth Zilla3679
Tiamat
Level 42
God Stats
3W - 2L
1,498 SR
Queue Stats
20W - 17L
1,518 Elo+
Solo
Loki
Loki
FamilialVenus91
Loki
Level 48
God Stats
0W - 1L
1,391 SR
Queue Stats
31W - 35L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pengu3390
Morgan Le Fay
Level 27
God Stats
2W - 5L
1,331 SR
Queue Stats
8W - 9L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
UNKOWNBACON360
Sylvanus
Level 46
God Stats
0W - 2L
1,263 SR
Queue Stats
4W - 7L
1,363 Elo+
Party 1
Bellona
Bellona
fidjimen
Bellona
Level 35
God Stats
1W - 3L
1,233 SR
Queue Stats
106W - 131L
1,353 Elo+
Solo
Team Averages
Level 40
1,343 SR
1,420 Elo+

VS

Team Averages
Level 58
1,608 SR
1,532 Elo+
Hou Yi
Hou Yi
CLFD-Obsolete
Hou Yi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,432 Elo+
Solo
Bastet
Bastet
DatBoiQuay_
Bastet
Level 42
God Stats
7W - 3L
1,532 SR
Queue Stats
108W - 150L
1,406 Elo+
Solo
Ymir
Ymir
big_phil_617
Ymir
Level 8
God Stats
6W - 5L
1,613 SR
Queue Stats
6W - 6L
1,541 Elo+
Party 2
Cerberus
Cerberus
jluc617_
Cerberus
Level 61
God Stats
3W - 2L
1,792 SR
Queue Stats
4W - 3L
1,786 Elo+
Party 2
Sol
Sol
klaf1993
Sol
Level 129
God Stats
6W - 5L
1,604 SR
Queue Stats
147W - 134L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 0
7,590
399
6,590
14,107
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 9 / 0
8,451
445
7,179
14,809
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Pengu3390
Morgan Le Fay
12
1 / 4 / 1
7,174
378
7,966
8,035
3,007
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
12
0 / 1 / 1
7,041
371
4,339
7,294
4,930
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
fidjimen
Bellona
13
0 / 7 / 1
8,163
430
8,759
14,963
13,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
8,003
421
3,811
10,289
3,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
18
16 / 0 / 12
11,728
617
17,755
18,289
9,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 3
8,300
437
873
10,253
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
jluc617_
Cerberus
14
2 / 1 / 11
9,014
474
4,363
9,673
7,368
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
15 / 1 / 9
11,747
618
16,828
13,529
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
72
3
Kills
33
33
Deaths
5
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
0
12
0
0
W
Bastet
16
0
12
22
L
2
9
0
0.22
L
Morgan Le Fay
Pengu3390
Morgan Le Fay
1
4
1
0.38
L
Sylvanus
0
1
1
0.5
W
0
0
3
1.5
L
Bellona
fidjimen
Bellona
0
7
1
0.07
W
Cerberus
jluc617_
Cerberus
2
1
11
7.5
W
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,833
Damage
43,630
59,208
Taken
62,033
29,977
Mitigated
32,574
10,118
Healing
26,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,811
2,263
0
1,749
10,289
3,318
927
3,422
6,824
0
43,013
L
6,590
388
0
960
14,107
5,279
845
6,931
7,176
35,085
0
W
Bastet
17,755
9,656
186
11,176
18,289
9,513
1,105
5,373
12,476
0
70,167
L
7,179
1,853
0
3,058
14,809
3,111
0
2,106
12,703
0
49,677
L
Morgan Le Fay
Pengu3390
Morgan Le Fay
7,966
1,763
0
1,014
8,035
3,007
345
3,199
4,836
40,868
0
L
Sylvanus
4,339
1,306
866
2,016
7,294
4,930
195
2,059
5,235
22,855
0
W
873
230
0
992
10,253
6,779
0
4,848
5,405
22,145
0
L
Bellona
fidjimen
Bellona
8,759
949
0
2,204
14,963
13,650
130
6,846
8,117
9,245
42,088
W
Cerberus
jluc617_
Cerberus
4,363
162
0
2,338
9,673
7,368
217
1,096
8,098
32,164
0
W
16,828
8,502
0
10,341
13,529
5,596
4,521
5,384
7,817
78,661
10,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
48,792
365
Minions Killed
441
0
Camps Cleared
0
1,497,014
Distance Traveled
1,817,246
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,003
421
81
4
0
336,112
7
L
Tiamat
7,590
399
74
4
0
309,884
1
W
Bastet
11,728
617
99
5
0
420,739
0
L
Loki
8,451
445
89
5
0
340,430
0
L
Morgan Le Fay
7,174
378
62
3
0
292,936
7
L
Sylvanus
7,041
371
50
3
0
233,323
0
W
Ymir
8,300
437
41
2
0
347,264
0
L
Bellona
8,163
430
90
5
0
320,441
3
W
Cerberus
9,014
474
82
4
0
357,481
3
W
Sol
11,747
618
138
7
0
355,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role