Player Matchup

He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Elephantman321
Achilles
Level 67
God Stats
12W - 17L
1,541 SR
Queue Stats
134W - 190L
1,432 Elo+
Party 3
Cliodhna
Cliodhna
MayorMuffins
Cliodhna
Level 45
God Stats
4W - 5L
1,541 SR
Queue Stats
138W - 181L
1,399 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Rickybobby3088
Ah Muzen Cab
Level 16
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 3L
1,489 Elo+
Party 2
Jormungandr
Jormungandr
TOXICxSHARK
Jormungandr
Level 62
God Stats
29W - 25L
1,635 SR
Queue Stats
179W - 183L
1,577 Elo+
Party 2
Team Averages
Level 69
1,591 SR
1,479 Elo+

VS

Team Averages
Level 85
1,493 SR
1,337 Elo+
Cerberus
Cerberus
Boseaphus
Cerberus
Level 15
God Stats
2W - 3L
1,327 SR
Queue Stats
3W - 3L
1,386 Elo+
Party 1
Sol
Sol
ReflectOG
Sol
Level 127
God Stats
2W - 0L
1,494 SR
Queue Stats
3W - 6L
1,308 Elo+
Party 1
Hun Batz
Hun Batz
Skadude
Hun Batz
Level 81
God Stats
2W - 0L
1,687 SR
Queue Stats
3W - 3L
1,386 Elo+
Party 1
Chronos
Chronos
TGerard
Chronos
Level 56
God Stats
35W - 40L
1,409 SR
Queue Stats
163W - 185L
1,373 Elo+
Solo
Rama
Rama
TheCorgs
Rama
Level 146
God Stats
2W - 0L
1,548 SR
Queue Stats
5W - 17L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
3 / 4 / 2
10,013
527
9,219
10,274
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
14
1 / 6 / 2
8,858
466
7,951
19,114
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cliodhna
MayorMuffins
Cliodhna
15
3 / 3 / 4
9,563
503
11,341
14,637
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Rickybobby3088
Ah Muzen Cab
11
0 / 4 / 3
7,648
403
5,958
10,626
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
TOXICxSHARK
Jormungandr
14
4 / 5 / 3
8,826
465
11,438
17,505
14,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boseaphus
Cerberus
14
1 / 2 / 11
9,548
503
7,771
13,029
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 1 / 1
11,541
607
12,233
15,152
8,191
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Skadude
Hun Batz
19
9 / 2 / 4
11,710
616
13,110
15,555
6,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
TGerard
Chronos
15
2 / 5 / 3
9,683
510
6,547
14,659
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
16
5 / 1 / 3
10,200
537
11,924
10,338
3,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
11
Kills
22
22
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
4
2
1
W
Cerberus
Boseaphus
Cerberus
1
2
11
3.25
L
Achilles
1
6
2
0.33
L
Cliodhna
MayorMuffins
Cliodhna
3
3
4
1.67
W
5
1
1
5.5
L
Ah Muzen Cab
Rickybobby3088
Ah Muzen Cab
0
4
3
0.38
W
Hun Batz
Skadude
Hun Batz
9
2
4
5.5
W
Chronos
TGerard
Chronos
2
5
3
0.7
L
Jormungandr
TOXICxSHARK
Jormungandr
4
5
3
1.1
W
Rama
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,907
Damage
51,585
72,156
Taken
68,733
38,717
Mitigated
32,375
14,763
Healing
23,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,219
520
0
2,130
10,274
3,352
1,720
3,043
7,231
76,726
0
W
Cerberus
Boseaphus
Cerberus
7,771
703
106
3,457
13,029
8,780
903
4,213
8,002
23,195
0
L
Achilles
7,951
1,000
0
4,013
19,114
10,780
552
9,541
9,573
0
50,615
L
Cliodhna
MayorMuffins
Cliodhna
11,341
1,021
0
4,398
14,637
5,870
144
5,122
9,515
0
61,072
W
12,233
3,909
51
8,533
15,152
8,191
6,598
2,226
12,053
79,699
0
L
Ah Muzen Cab
Rickybobby3088
Ah Muzen Cab
5,958
2,062
0
1,674
10,626
4,272
0
2,339
8,287
0
39,041
W
Hun Batz
Skadude
Hun Batz
13,110
3,910
0
3,143
15,555
6,642
487
2,656
12,432
0
82,226
W
Chronos
TGerard
Chronos
6,547
1,748
0
2,909
14,659
5,154
834
6,769
7,425
54,927
0
L
Jormungandr
TOXICxSHARK
Jormungandr
11,438
3,493
0
2,548
17,505
14,443
576
6,506
10,999
36,576
0
W
Rama
11,924
6,829
0
5,301
10,338
3,608
2,663
3,715
6,158
0
73,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,908
Gold Earned
52,682
471
Minions Killed
567
0
Camps Cleared
0
1,802,952
Distance Traveled
1,826,384
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,013
527
135
7
0
351,263
3
W
Cerberus
9,548
503
45
2
0
370,985
0
L
Achilles
8,858
466
97
5
0
376,442
2
L
Cliodhna
9,563
503
103
5
0
435,634
5
W
Sol
11,541
607
161
8
0
358,325
1
L
Ah Muzen Cab
7,648
403
83
4
0
315,237
1
W
Hun Batz
11,710
616
141
7
0
409,893
4
W
Chronos
9,683
510
95
5
0
348,367
3
L
Jormungandr
8,826
465
53
3
0
324,376
3
W
Rama
10,200
537
125
7
0
338,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role