Player Matchup

King Arthur
King Arthur
Jarari
King Arthur
Level 148
God Stats
2W - 2L
1,250 SR
Queue Stats
258W - 226L
1,561 Elo+
Party 1
Mercury
Mercury
Paternus
Mercury
Level 26
God Stats
3W - 4L
1,406 SR
Queue Stats
37W - 27L
1,553 Elo+
Party 1
Eset
Eset
RomainMJ
Eset
Level 33
God Stats
5W - 5L
1,492 SR
Queue Stats
122W - 156L
1,402 Elo+
Solo
Hachiman
Hachiman
TheSyky
Hachiman
Level 49
God Stats
4W - 1L
1,642 SR
Queue Stats
86W - 58L
1,555 Elo+
Party 1
Baba Yaga
Baba Yaga
Toleeq
Baba Yaga
Level 109
God Stats
3W - 0L
1,750 SR
Queue Stats
145W - 131L
1,556 Elo+
Party 1
Team Averages
Level 73
1,508 SR
1,525 Elo+

VS

Team Averages
Level 46
1,455 SR
1,392 Elo+
Kali
Kali
DalinarKholin32
Kali
Level 38
God Stats
35W - 33L
1,544 SR
Queue Stats
137W - 160L
1,432 Elo+
Party 2
Sol
Sol
Kozooooooo
Sol
Level 59
God Stats
21W - 27L
1,426 SR
Queue Stats
214W - 273L
1,417 Elo+
Party 2
Vamana
Vamana
Lockiavelli
Vamana
Level 62
God Stats
52W - 49L
1,493 SR
Queue Stats
260W - 320L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
MsaterWujuu
Danzaburou
Level 26
God Stats
0W - 2L
1,233 SR
Queue Stats
79W - 107L
1,355 Elo+
Party 3
Sylvanus
Sylvanus
i Ballstic 101
Sylvanus
Level 46
God Stats
20W - 14L
1,581 SR
Queue Stats
180W - 219L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jarari
King Arthur
12
5 / 1 / 3
6,924
577
8,266
9,520
5,403
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Paternus
Mercury
12
4 / 1 / 4
6,790
566
3,301
7,793
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
10
2 / 0 / 11
6,543
545
4,520
4,473
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
TheSyky
Hachiman
10
5 / 2 / 10
6,350
529
11,800
7,377
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Toleeq
Baba Yaga
12
5 / 1 / 5
7,050
588
6,599
5,142
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,718
560
3,861
7,756
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 3 / 0
6,102
509
3,001
7,723
2,503
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
10
0 / 3 / 2
5,898
492
5,482
9,566
6,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
MsaterWujuu
Danzaburou
9
1 / 5 / 1
5,707
476
3,056
8,414
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
8
0 / 6 / 2
5,470
456
2,363
12,489
4,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
21
Kills
5
5
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
King Arthur
Jarari
King Arthur
5
1
3
6.5
L
1
3
0
0.33
L
Vamana
0
3
2
0.33
L
Danzaburou
MsaterWujuu
Danzaburou
1
5
1
0.3
W
Mercury
Paternus
Mercury
4
1
4
6
W
Eset
2
0
11
7.5
W
Hachiman
TheSyky
Hachiman
5
2
10
5
W
Baba Yaga
Toleeq
Baba Yaga
5
1
5
7.5
L
Sylvanus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,486
Damage
17,763
34,305
Taken
45,948
14,708
Mitigated
19,827
13,525
Healing
14,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,861
1,773
0
1,849
7,756
3,892
0
1,303
6,453
0
26,218
W
King Arthur
Jarari
King Arthur
8,266
979
0
3,718
9,520
5,403
259
448
9,072
0
41,584
L
3,001
735
0
2,258
7,723
2,503
1,207
4,373
3,350
31,925
0
L
Vamana
5,482
3,345
0
4,739
9,566
6,975
510
869
8,697
0
31,589
L
Danzaburou
MsaterWujuu
Danzaburou
3,056
1,225
0
2,151
8,414
1,948
962
1,752
6,662
0
23,391
W
Mercury
Paternus
Mercury
3,301
943
0
3,877
7,793
2,788
0
600
7,193
0
33,642
W
Eset
4,520
878
742
1,732
4,473
2,749
355
658
3,815
19,858
0
W
Hachiman
TheSyky
Hachiman
11,800
5,899
0
1,991
7,377
2,144
424
1,513
5,864
0
32,888
W
Baba Yaga
Toleeq
Baba Yaga
6,599
203
0
1,465
5,142
1,624
834
2,145
2,997
38,090
0
L
Sylvanus
2,363
581
954
2,394
12,489
4,509
196
2,822
9,667
15,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
29,895
314
Minions Killed
258
0
Camps Cleared
0
1,140,095
Distance Traveled
1,068,405
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,718
560
54
5
0
250,914
1
W
King Arthur
6,924
577
78
7
0
247,125
2
L
Sol
6,102
509
66
6
0
216,656
3
L
Vamana
5,898
492
69
6
0
219,203
0
L
Danzaburou
5,707
476
39
3
0
181,920
3
W
Mercury
6,790
566
80
7
0
236,153
0
W
Eset
6,543
545
30
3
0
222,131
2
W
Hachiman
6,350
529
57
5
0
202,848
1
W
Baba Yaga
7,050
588
69
6
0
231,838
2
L
Sylvanus
5,470
456
30
3
0
199,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role