Player Matchup

Olorun
Olorun
BuddhaTrek
Olorun
Level 99
God Stats
50W - 56L
1,448 SR
Queue Stats
322W - 352L
1,358 Elo+
Solo
Achilles
Achilles
H_hellsing
Achilles
Level 88
God Stats
19W - 32L
1,425 SR
Queue Stats
604W - 682L
1,363 Elo+
Solo
Hun Batz
Hun Batz
Tingel S117
Hun Batz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,267 Elo+
Solo
Geb
Geb
West Virginian9
Geb
Level 65
God Stats
19W - 11L
1,705 SR
Queue Stats
85W - 96L
1,429 Elo+
Solo
Nu Wa
Nu Wa
xDaddysChase
Nu Wa
Level 55
God Stats
20W - 16L
1,490 SR
Queue Stats
44W - 38L
1,385 Elo+
Solo
Team Averages
Level 74
1,514 SR
1,360 Elo+

VS

Team Averages
Level 68
1,500 SR
1,420 Elo+
Terra
Terra
BOB SQUADRON 01
Terra
Level 77
God Stats
0W - 1L
1,760 SR
Queue Stats
52W - 54L
1,411 Elo+
Solo
Guan Yu
Guan Yu
Gaidoru
Guan Yu
Level 47
God Stats
0W - 2L
1,218 SR
Queue Stats
113W - 128L
1,315 Elo+
Party 1
Chaac
Chaac
GuccieG3453
Chaac
Level 126
God Stats
44W - 47L
1,423 SR
Queue Stats
370W - 389L
1,341 Elo+
Solo
Chronos
Chronos
ThePotatoGodTM
Chronos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
gallonegro429
Xbalanque
Level 85
God Stats
12W - 6L
1,599 SR
Queue Stats
22W - 20L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BuddhaTrek
Olorun
16
4 / 0 / 1
10,111
562
7,059
8,175
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
H_hellsing
Achilles
16
3 / 1 / 5
10,665
593
10,751
11,618
13,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Tingel S117
Hun Batz
16
9 / 1 / 3
10,832
602
7,763
10,495
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 11
10,249
569
7,738
15,234
17,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 6
9,358
520
6,527
5,625
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,791
433
1,585
12,442
9,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Guan Yu
Gaidoru
Guan Yu
16
3 / 5 / 0
9,521
529
8,987
15,903
8,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 2 / 0
7,672
426
7,130
11,383
5,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 8 / 0
6,680
371
2,630
9,017
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
gallonegro429
Xbalanque
11
0 / 7 / 2
7,012
390
6,334
12,115
3,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
22
Kills
4
4
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Olorun
BuddhaTrek
Olorun
4
0
1
4.5
L
Guan Yu
Gaidoru
Guan Yu
3
5
0
0.6
L
0
2
0
0
W
Achilles
H_hellsing
Achilles
3
1
5
5.5
L
1
8
0
0.13
W
Hun Batz
Tingel S117
Hun Batz
9
1
3
10.5
W
3
1
11
8.5
L
Xbalanque
gallonegro429
Xbalanque
0
7
2
0.14
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,838
Damage
26,666
51,147
Taken
60,860
39,641
Mitigated
29,904
17,984
Healing
16,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,585
358
1,896
3,538
12,442
9,347
310
5,194
7,180
30,976
0
W
Olorun
BuddhaTrek
Olorun
7,059
2,079
835
6,202
8,175
3,339
6,771
347
7,828
79,397
0
L
Guan Yu
Gaidoru
Guan Yu
8,987
1,259
154
4,757
15,903
8,244
0
6,281
9,404
0
67,102
L
7,130
1,737
0
4,588
11,383
5,080
1,916
2,597
8,718
0
38,585
W
Achilles
H_hellsing
Achilles
10,751
3,206
194
3,195
11,618
13,399
2,591
550
11,068
13,742
48,656
L
2,630
1,339
0
645
9,017
3,811
37
3,917
4,874
18,511
0
W
Hun Batz
Tingel S117
Hun Batz
7,763
1,045
0
3,920
10,495
4,159
0
175
10,320
0
64,282
W
7,738
1,136
0
3,288
15,234
17,638
1,022
2,544
12,480
26,808
0
L
Xbalanque
gallonegro429
Xbalanque
6,334
3,847
217
660
12,115
3,422
1,032
5,705
6,164
0
37,643
W
6,527
1,657
0
350
5,625
1,106
3,083
361
5,236
42,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,215
Gold Earned
38,676
483
Minions Killed
352
0
Camps Cleared
0
1,763,786
Distance Traveled
1,423,607
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,791
433
39
2
0
326,777
6
W
Olorun
10,111
562
138
8
0
322,233
0
L
Guan Yu
9,521
529
130
7
0
341,497
0
L
Chaac
7,672
426
76
4
0
256,446
0
W
Achilles
10,665
593
134
7
0
329,656
1
L
Chronos
6,680
371
28
2
0
193,751
2
W
Hun Batz
10,832
602
101
6
0
402,830
3
W
Geb
10,249
569
40
2
0
375,316
5
L
Xbalanque
7,012
390
79
4
0
305,136
1
W
Nu Wa
9,358
520
70
4
0
333,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role