Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Drinkus11
Kukulkan
Level 29
God Stats
16W - 13L
1,666 SR
Queue Stats
63W - 48L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
Phreshmags
Danzaburou
Level 83
God Stats
37W - 30L
1,594 SR
Queue Stats
356W - 365L
1,534 Elo+
Party 2
Team Averages
Level 86
1,587 SR
1,527 Elo+

VS

Team Averages
Level 59
1,557 SR
1,488 Elo+
Ares
Ares
JonahEpps8492
Ares
Level 104
God Stats
1W - 1L
1,670 SR
Queue Stats
18W - 17L
1,517 Elo+
Party 1
Medusa
Medusa
LeviathanLSE
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,346 Elo+
Party 1
Chaac
Chaac
TrolinNolan
Chaac
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 74L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 3 / 7
8,801
733
8,926
14,696
18,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Drinkus11
Kukulkan
12
2 / 3 / 5
7,870
656
7,309
5,425
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Phreshmags
Danzaburou
11
5 / 5 / 5
8,639
720
10,324
9,415
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
9,617
801
10,612
13,152
14,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
10
0 / 9 / 3
7,121
593
2,894
11,178
4,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 0 / 4
9,831
819
13,498
10,762
6,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
11
Kills
11
11
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
3
7
2.5
L
Kukulkan
Drinkus11
Kukulkan
2
3
5
1.5
W
4
2
7
3.75
W
Medusa
0
9
3
0.17
L
Danzaburou
Phreshmags
Danzaburou
5
5
5
1.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
27,004
29,536
Taken
35,092
24,656
Mitigated
25,186
7,000
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,926
911
0
4,899
14,696
18,297
0
5,898
8,290
17,939
0
L
Kukulkan
Drinkus11
Kukulkan
7,309
314
0
250
5,425
2,285
0
1,855
3,283
27,902
0
W
10,612
578
338
1,665
13,152
14,271
369
6,094
7,058
23,559
0
W
Medusa
2,894
1,485
0
0
11,178
4,079
640
6,095
5,083
0
12,301
L
Danzaburou
Phreshmags
Danzaburou
10,324
5,003
0
1,851
9,415
4,074
0
3,089
5,914
0
26,452
W
13,498
1,587
0
6,369
10,762
6,836
570
4,604
6,158
0
40,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
26,569
115
Minions Killed
126
4
Camps Cleared
6
645,285
Distance Traveled
688,650
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,801
733
14
1
1
233,227
1
L
Kukulkan
7,870
656
57
5
2
213,264
0
W
Ares
9,617
801
20
2
2
235,716
0
W
Medusa
7,121
593
30
3
2
198,553
0
L
Danzaburou
8,639
720
44
4
1
198,794
2
W
Chaac
9,831
819
76
6
2
254,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role