Player Matchup

Ah Puch
Ah Puch
JosASpank
Ah Puch
Level 45
God Stats
7W - 0L
1,807 SR
Queue Stats
47W - 14L
1,778 Elo+
Party 1
Cernunnos
Cernunnos
Monstewn
Cernunnos
Level 124
God Stats
4W - 0L
1,805 SR
Queue Stats
256W - 137L
1,783 Elo+
Party 1
Chaac
Chaac
Nokia Wolson
Chaac
Level 31
God Stats
3W - 1L
1,517 SR
Queue Stats
82W - 23L
1,767 Elo+
Party 1
Mercury
Mercury
ThaThroatGoat
Mercury
Level 86
God Stats
8W - 2L
1,759 SR
Queue Stats
197W - 110L
1,750 Elo+
Party 1
Sobek
Sobek
Zimbabwe
Sobek
Level 96
God Stats
6W - 2L
1,879 SR
Queue Stats
98W - 49L
1,685 Elo+
Party 1
Team Averages
Level 76
1,754 SR
1,752 Elo+

VS

Team Averages
Level 47
1,678 SR
1,596 Elo+
Baron Samedi
Baron Samedi
Borghinie
Baron Samedi
Level 48
God Stats
2W - 2L
1,914 SR
Queue Stats
117W - 123L
1,475 Elo+
Party 3
Izanami
Izanami
LordYava_Lux
Izanami
Level 15
God Stats
1W - 5L
1,524 SR
Queue Stats
1W - 6L
1,697 Elo+
Party 3
Vulcan
Vulcan
PoppinBholes
Vulcan
Level 29
God Stats
5W - 5L
1,773 SR
Queue Stats
61W - 40L
1,660 Elo+
Party 2
Cthulhu
Cthulhu
Scoobymason
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 40L
1,677 Elo+
Party 2
Odin
Odin
Th3 Grindfather
Odin
Level 117
God Stats
11W - 6L
1,677 SR
Queue Stats
32W - 30L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JosASpank
Ah Puch
15
5 / 1 / 5
8,895
890
10,696
4,249
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Monstewn
Cernunnos
15
5 / 2 / 11
9,078
908
11,547
9,237
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 12
7,115
712
4,004
7,027
5,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
15
5 / 0 / 8
8,996
900
6,899
8,489
3,354
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Zimbabwe
Sobek
14
6 / 2 / 13
9,807
981
8,587
14,569
18,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Borghinie
Baron Samedi
13
2 / 6 / 2
7,607
761
4,216
8,234
3,499
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LordYava_Lux
Izanami
11
0 / 4 / 2
5,932
593
1,103
6,476
2,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
13
2 / 3 / 2
7,123
712
11,246
6,306
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Scoobymason
Cthulhu
14
2 / 3 / 4
8,132
813
6,784
11,947
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 2
7,229
723
7,070
15,423
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
21
Kills
7
7
Deaths
21
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Borghinie
Baron Samedi
2
6
2
0.5
W
Ah Puch
JosASpank
Ah Puch
5
1
5
7.5
L
Izanami
LordYava_Lux
Izanami
0
4
2
0.25
W
Cernunnos
Monstewn
Cernunnos
5
2
11
5.25
W
0
2
12
3
L
Vulcan
2
3
2
1
L
Cthulhu
Scoobymason
Cthulhu
2
3
4
1.33
L
1
5
2
0.4
W
Mercury
5
0
8
9
W
Sobek
Zimbabwe
Sobek
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,733
Damage
30,419
43,571
Taken
48,386
31,992
Mitigated
28,949
16,648
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Borghinie
Baron Samedi
4,216
179
582
1,267
8,234
3,499
0
2,151
6,083
20,045
0
W
Ah Puch
JosASpank
Ah Puch
10,696
744
0
2,424
4,249
1,544
498
2,848
1,331
40,789
0
L
Izanami
LordYava_Lux
Izanami
1,103
1,096
0
0
6,476
2,034
0
2,463
4,013
0
7,299
W
Cernunnos
Monstewn
Cernunnos
11,547
6,353
0
3,565
9,237
3,751
2,250
5,171
3,935
0
38,530
W
4,004
406
585
1,403
7,027
5,068
516
4,881
2,117
0
10,799
L
Vulcan
11,246
4,045
0
420
6,306
2,744
0
3,309
2,997
33,525
0
L
Cthulhu
Scoobymason
Cthulhu
6,784
547
0
1,175
11,947
11,284
0
5,166
6,781
18,552
0
L
7,070
1,391
0
2,466
15,423
9,388
1
6,401
9,022
1,329
17,361
W
Mercury
6,899
3,345
0
1,971
8,489
3,354
0
3,465
4,797
0
22,157
W
Sobek
Zimbabwe
Sobek
8,587
1,083
723
5,977
14,569
18,275
28
6,823
7,506
17,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,891
Gold Earned
36,023
232
Minions Killed
211
7
Camps Cleared
5
1,056,799
Distance Traveled
913,283
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,607
761
47
5
2
171,324
1
W
Ah Puch
8,895
890
86
9
1
192,933
2
L
Izanami
5,932
593
18
2
1
148,116
0
W
Cernunnos
9,078
908
82
8
2
186,862
1
W
Chaac
7,115
712
5
1
0
211,128
0
L
Vulcan
7,123
712
68
7
2
185,046
1
L
Cthulhu
8,132
813
37
4
0
207,416
1
L
Odin
7,229
723
41
4
0
201,381
3
W
Mercury
8,996
900
42
4
4
248,820
1
W
Sobek
9,807
981
17
2
0
217,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role