Player Matchup

Odin
Odin
 
Odin
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Dhiogo_S
Hera
Level 47
God Stats
21W - 20L
1,483 SR
Queue Stats
125W - 157L
1,364 Elo+
Party 2
Neith
Neith
ZzzMrDarksideZzz
Neith
Level 57
God Stats
10W - 9L
1,558 SR
Queue Stats
159W - 227L
1,429 Elo+
Party 2
Bastet
Bastet
lucasoliveiraaBR
Bastet
Level 29
God Stats
15W - 23L
1,352 SR
Queue Stats
76W - 129L
1,242 Elo+
Party 2
Thor
Thor
vitao0410
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,425 Elo+
Party 2
Team Averages
Level 40
1,479 SR
1,392 Elo+

VS

Team Averages
Level 87
1,491 SR
1,426 Elo+
Achilles
Achilles
 
Achilles
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Edielnãoéeu
Medusa
Level 50
God Stats
22W - 22L
1,508 SR
Queue Stats
98W - 124L
1,392 Elo+
Solo
King Arthur
King Arthur
Gundaco
King Arthur
Level 93
God Stats
9W - 6L
1,707 SR
Queue Stats
347W - 400L
1,451 Elo+
Solo
Athena
Athena
Mr-PaNtuFla_
Athena
Level 82
God Stats
33W - 44L
1,380 SR
Queue Stats
270W - 379L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
wuakilex
Kukulkan
Level 100
God Stats
4W - 4L
1,358 SR
Queue Stats
280W - 275L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
3 / 5 / 2
6,563
386
4,343
13,148
10,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
12
1 / 9 / 2
8,045
473
5,683
9,054
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 4
7,605
447
10,657
12,986
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 1
8,008
471
7,189
12,122
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
12
1 / 5 / 0
7,349
432
3,437
10,417
3,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
13 / 1 / 7
10,152
597
11,571
11,035
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 6
8,150
479
8,992
14,063
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Gundaco
King Arthur
16
4 / 1 / 4
9,313
548
8,817
9,714
10,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
12
4 / 2 / 11
8,675
510
4,793
13,366
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
wuakilex
Kukulkan
15
7 / 2 / 9
9,565
563
10,850
6,894
2,571
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
7
Kills
31
31
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
5
2
0.8
W
Achilles
 
Achilles
13
1
7
16.5
L
Hera
1
9
2
0.22
W
3
1
6
6
W
King Arthur
Gundaco
King Arthur
4
1
4
6
W
Athena
4
2
11
4.75
L
0
6
4
0.33
L
2
6
1
0.42
L
Thor
1
5
0
0.2
W
Kukulkan
wuakilex
Kukulkan
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,309
Damage
45,023
57,727
Taken
55,072
24,900
Mitigated
31,670
8,335
Healing
17,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,343
1,471
0
208
13,148
10,724
0
4,361
8,648
0
11,302
W
Achilles
 
Achilles
11,571
3,708
0
3,262
11,035
6,505
492
2,663
8,372
0
58,637
L
Hera
5,683
1,511
0
250
9,054
2,688
204
3,913
5,141
41,277
0
W
8,992
4,250
0
6,173
14,063
3,229
448
447
13,616
0
53,767
W
King Arthur
Gundaco
King Arthur
8,817
1,449
0
3,745
9,714
10,527
180
104
9,610
0
56,076
W
Athena
4,793
759
0
3,309
13,366
8,838
215
1,086
12,280
23,262
0
L
10,657
4,284
0
2,970
12,986
4,295
0
4,097
8,847
0
51,239
L
7,189
2,136
396
3,466
12,122
3,768
68
2,850
9,109
0
42,215
L
Thor
3,437
1,324
0
1,045
10,417
3,425
70
422
9,400
0
34,032
W
Kukulkan
wuakilex
Kukulkan
10,850
940
0
753
6,894
2,571
246
1,543
5,351
69,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,570
Gold Earned
45,855
312
Minions Killed
441
0
Camps Cleared
0
1,604,228
Distance Traveled
1,710,263
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,563
386
10
1
0
343,142
0
W
Achilles
10,152
597
89
5
0
393,046
3
L
Hera
8,045
473
73
4
0
315,309
1
W
Medusa
8,150
479
84
5
0
314,404
3
W
King Arthur
9,313
548
100
6
0
311,069
3
W
Athena
8,675
510
50
3
0
353,024
5
L
Neith
7,605
447
87
5
0
291,879
0
L
Bastet
8,008
471
73
4
0
357,463
1
L
Thor
7,349
432
69
4
0
296,435
1
W
Kukulkan
9,565
563
118
7
0
338,720
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role