Player Matchup

Cupid
Cupid
I-Tatty-I
Cupid
Level 16
God Stats
8W - 9L
1,454 SR
Queue Stats
36W - 44L
1,310 Elo+
Party 1
Chang'e
Chang'e
JB_snake36
Chang'e
Level 38
God Stats
1W - 6L
1,332 SR
Queue Stats
177W - 195L
1,424 Elo+
Party 1
Bakasura
Bakasura
Krux_clapzz
Bakasura
Level 18
God Stats
4W - 9L
1,279 SR
Queue Stats
62W - 77L
1,453 Elo+
Party 1
Ymir
Ymir
Sooperprambo2006
Ymir
Level 16
God Stats
10W - 13L
1,417 SR
Queue Stats
52W - 61L
1,422 Elo+
Party 1
Chaac
Chaac
lI_Jazz_lI
Chaac
Level 23
God Stats
19W - 16L
1,586 SR
Queue Stats
65W - 76L
1,430 Elo+
Party 1
Team Averages
Level 22
1,413 SR
1,408 Elo+

VS

Team Averages
Level 83
1,605 SR
1,456 Elo+
Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Abyssal Ranger
Ne Zha
Level 96
God Stats
1W - 1L
1,719 SR
Queue Stats
323W - 317L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
Fireturtle05
Nu Wa
Level 103
God Stats
5W - 4L
1,583 SR
Queue Stats
326W - 305L
1,470 Elo+
Party 2
Odin
Odin
RotaryPanda5988
Odin
Level 46
God Stats
5W - 6L
1,488 SR
Queue Stats
114W - 119L
1,418 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sneakymcguu
Kumbhakarna
Level 63
God Stats
4W - 6L
1,737 SR
Queue Stats
174W - 179L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
I-Tatty-I
Cupid
10
2 / 4 / 0
6,525
384
5,494
10,522
1,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
JB_snake36
Chang'e
12
1 / 6 / 2
7,325
431
4,955
15,254
6,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
Krux_clapzz
Bakasura
11
2 / 8 / 0
7,332
431
3,389
13,257
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 2
7,120
419
4,245
16,635
11,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
11
0 / 5 / 0
6,851
403
5,250
16,170
10,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 2 / 10
9,555
562
16,604
8,842
3,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 1 / 6
10,260
604
9,729
11,270
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
6 / 0 / 7
9,972
587
10,029
5,114
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 0 / 5
10,410
612
10,520
10,424
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Sneakymcguu
Kumbhakarna
13
2 / 2 / 8
8,394
494
6,075
12,018
9,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
5
Kills
27
27
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
10
5
W
10
1
6
13
W
6
0
7
9.5
L
Cupid
I-Tatty-I
Cupid
2
4
0
0.5
L
Chang'e
JB_snake36
Chang'e
1
6
2
0.33
L
Bakasura
Krux_clapzz
Bakasura
2
8
0
0.25
W
4
0
5
6.5
W
Kumbhakarna
Sneakymcguu
Kumbhakarna
2
2
8
3
L
0
4
2
0.25
L
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,333
Damage
52,957
71,838
Taken
47,668
34,779
Mitigated
26,719
18,269
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,604
9,155
0
3,791
8,842
3,359
2,555
2,612
6,174
0
56,675
W
9,729
2,716
0
4,057
11,270
4,145
1,346
1,336
9,678
0
76,612
W
10,029
2,730
0
1,608
5,114
1,774
1,595
1,197
3,743
51,762
0
L
Cupid
I-Tatty-I
Cupid
5,494
1,999
0
1,090
10,522
1,693
0
2,156
8,213
0
25,389
L
Chang'e
JB_snake36
Chang'e
4,955
605
542
5,822
15,254
6,074
0
5,183
9,395
37,425
0
L
Bakasura
Krux_clapzz
Bakasura
3,389
2,267
0
2,765
13,257
5,190
0
1,857
11,089
0
25,652
W
10,520
1,929
0
2,555
10,424
7,665
2,069
1,318
8,440
10,367
44,672
W
Kumbhakarna
Sneakymcguu
Kumbhakarna
6,075
271
259
1,823
12,018
9,776
76
2,265
9,385
26,989
0
L
4,245
262
0
2,823
16,635
11,024
0
5,092
10,632
25,026
0
L
Chaac
5,250
442
0
5,227
16,170
10,798
0
1,964
13,187
0
36,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,153
Gold Earned
48,591
276
Minions Killed
468
0
Camps Cleared
0
1,499,381
Distance Traveled
1,592,463
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,555
562
92
5
0
263,163
0
W
Ne Zha
10,260
604
104
6
0
358,974
4
W
Nu Wa
9,972
587
106
6
0
335,418
1
L
Cupid
6,525
384
54
3
0
297,818
0
L
Chang'e
7,325
431
59
3
0
275,770
3
L
Bakasura
7,332
431
59
3
0
337,583
1
W
Odin
10,410
612
125
7
0
327,049
0
W
Kumbhakarna
8,394
494
41
2
0
307,859
1
L
Ymir
7,120
419
38
2
0
286,165
4
L
Chaac
6,851
403
66
4
0
302,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role