Player Matchup

Pele
Pele
Dr_Frowny
Pele
Level 129
God Stats
2W - 2L
1,436 SR
Queue Stats
274W - 270L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
Rads2626
Zhong Kui
Level 119
God Stats
6W - 9L
1,389 SR
Queue Stats
645W - 631L
1,469 Elo+
Solo
Jormungandr
Jormungandr
RegiusD
Jormungandr
Level 146
God Stats
3W - 5L
1,520 SR
Queue Stats
98W - 83L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
SergioGLAO
Ao Kuang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
529W - 503L
1,434 Elo+
Solo
Cernunnos
Cernunnos
nwieds23
Cernunnos
Level 143
God Stats
17W - 14L
1,534 SR
Queue Stats
215W - 207L
1,526 Elo+
Solo
Team Averages
Level 137
1,476 SR
1,482 Elo+

VS

Team Averages
Level 114
1,528 SR
1,488 Elo+
Khepri
Khepri
DARED_REQUIEM
Khepri
Level 101
God Stats
2W - 2L
1,608 SR
Queue Stats
296W - 287L
1,497 Elo+
Solo
Pele
Pele
D_NUMBNUT
Pele
Level 105
God Stats
17W - 22L
1,493 SR
Queue Stats
224W - 255L
1,455 Elo+
Party 1
Hercules
Hercules
Drygor007
Hercules
Level 119
God Stats
9W - 16L
1,330 SR
Queue Stats
844W - 795L
1,463 Elo+
Party 1
Chang'e
Chang'e
cementboots
Chang'e
Level 159
God Stats
0W - 3L
1,690 SR
Queue Stats
519W - 528L
1,501 Elo+
Party 1
Olorun
Olorun
redeye29
Olorun
Level 84
God Stats
3W - 4L
1,522 SR
Queue Stats
60W - 46L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 3 / 2
7,860
605
7,959
11,259
4,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Rads2626
Zhong Kui
13
2 / 1 / 4
7,700
592
5,691
8,153
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
RegiusD
Jormungandr
12
4 / 1 / 5
7,663
589
5,707
11,905
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
SergioGLAO
Ao Kuang
14
4 / 0 / 1
8,121
625
5,111
8,591
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
nwieds23
Cernunnos
14
5 / 0 / 5
8,160
628
9,670
7,947
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,401
415
2,257
9,764
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
10
1 / 3 / 1
6,159
474
4,133
9,185
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Drygor007
Hercules
11
3 / 3 / 0
7,010
539
8,924
11,202
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
cementboots
Chang'e
10
0 / 4 / 1
6,051
465
4,897
9,598
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
redeye29
Olorun
10
1 / 5 / 0
6,272
482
5,538
7,162
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
5
5
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Pele
1
3
1
0.5
W
Pele
2
3
2
1
L
Hercules
Drygor007
Hercules
3
3
0
1
W
Zhong Kui
Rads2626
Zhong Kui
2
1
4
4
W
Jormungandr
RegiusD
Jormungandr
4
1
5
6.5
W
Ao Kuang
SergioGLAO
Ao Kuang
4
0
1
4.5
L
Chang'e
cementboots
Chang'e
0
4
1
0.13
W
Cernunnos
nwieds23
Cernunnos
5
0
5
7.5
L
Olorun
redeye29
Olorun
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,138
Damage
25,749
47,855
Taken
46,911
24,663
Mitigated
18,464
24,740
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,257
725
0
2,028
9,764
4,086
18
2,861
6,903
12,166
0
L
Pele
4,133
987
0
2,756
9,185
2,610
783
3,372
5,742
0
26,008
W
Pele
7,959
1,439
0
5,234
11,259
4,657
810
1,883
8,591
0
41,662
L
Hercules
Drygor007
Hercules
8,924
2,703
0
4,631
11,202
7,083
447
2,703
7,567
6,765
28,052
W
Zhong Kui
Rads2626
Zhong Kui
5,691
670
0
4,876
8,153
5,252
1,157
2,397
5,462
47,209
0
W
Jormungandr
RegiusD
Jormungandr
5,707
1,286
440
4,200
11,905
9,297
115
4,326
7,373
25,820
0
W
Ao Kuang
SergioGLAO
Ao Kuang
5,111
1,648
0
6,683
8,591
2,751
0
1,780
6,671
52,571
0
L
Chang'e
cementboots
Chang'e
4,897
452
784
2,695
9,598
3,007
0
5,021
4,577
30,320
0
W
Cernunnos
nwieds23
Cernunnos
9,670
4,451
0
3,307
7,947
2,706
2,773
3,978
3,939
0
56,009
L
Olorun
redeye29
Olorun
5,538
3,372
253
1,549
7,162
1,678
0
2,730
4,432
37,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,504
Gold Earned
30,893
427
Minions Killed
293
0
Camps Cleared
0
1,163,004
Distance Traveled
1,148,224
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,401
415
14
1
0
190,226
1
L
Pele
6,159
474
47
4
0
270,458
5
W
Pele
7,860
605
95
7
0
244,940
5
L
Hercules
7,010
539
82
6
0
224,703
2
W
Zhong Kui
7,700
592
92
7
0
224,858
1
W
Jormungandr
7,663
589
41
3
0
231,139
2
W
Ao Kuang
8,121
625
97
7
0
249,241
2
L
Chang'e
6,051
465
70
5
0
239,467
3
W
Cernunnos
8,160
628
102
8
0
212,826
6
L
Olorun
6,272
482
80
6
0
223,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role