Player Matchup

Pele
Pele
Insidious0804
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,493 Elo+
Party 1
Chiron
Chiron
KuzmanA
Chiron
Level 117
God Stats
11W - 5L
1,554 SR
Queue Stats
165W - 141L
1,602 Elo+
Party 3
Amaterasu
Amaterasu
PineappleCactus
Amaterasu
Level 149
God Stats
4W - 1L
1,818 SR
Queue Stats
137W - 110L
1,580 Elo+
Party 1
Ra
Ra
Xroth
Ra
Level 148
God Stats
20W - 12L
1,615 SR
Queue Stats
313W - 332L
1,543 Elo+
Party 1
Kuzenbo
Kuzenbo
vandurum
Kuzenbo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 88
1,598 SR
1,544 Elo+

VS

Team Averages
Level 62
1,574 SR
1,506 Elo+
Tiamat
Tiamat
BeValiHaiNorok
Tiamat
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,473 Elo+
Party 2
Ymir
Ymir
DragonSnail
Ymir
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,487 Elo+
Party 2
Achilles
Achilles
LeDeFalco
Achilles
Level 72
God Stats
8W - 8L
1,528 SR
Queue Stats
83W - 71L
1,508 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rotolis
Ah Muzen Cab
Level 38
God Stats
4W - 4L
1,649 SR
Queue Stats
133W - 148L
1,463 Elo+
Solo
Cupid
Cupid
ScNiCuSoR69srl
Cupid
Level 28
God Stats
12W - 5L
1,695 SR
Queue Stats
27W - 14L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 1
10,712
595
12,648
15,477
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
KuzmanA
Chiron
14
0 / 3 / 2
8,266
459
5,660
9,538
2,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
PineappleCactus
Amaterasu
17
2 / 1 / 1
9,769
543
9,241
23,803
16,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
17
2 / 0 / 6
9,799
544
7,080
6,860
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
vandurum
Kuzenbo
11
0 / 3 / 3
7,309
406
3,215
11,738
10,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,040
502
5,978
11,171
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 7
8,020
446
5,564
10,318
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
LeDeFalco
Achilles
16
1 / 0 / 0
9,376
521
15,954
12,379
9,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Rotolis
Ah Muzen Cab
14
1 / 4 / 1
8,328
463
5,905
11,883
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 3 / 1
9,244
514
11,143
10,162
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
12
Kills
8
8
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
0
2
7
1.75
W
8
1
1
8.5
W
Chiron
KuzmanA
Chiron
0
3
2
0.33
L
Achilles
LeDeFalco
Achilles
1
0
0
1
W
Amaterasu
PineappleCactus
Amaterasu
2
1
1
2.5
L
Ah Muzen Cab
Rotolis
Ah Muzen Cab
1
4
1
0.38
L
5
3
1
1.83
W
Ra
2
0
6
5
W
Kuzenbo
vandurum
Kuzenbo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,844
Damage
44,544
67,416
Taken
55,913
37,600
Mitigated
31,300
35,913
Healing
20,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,978
495
0
5,588
11,171
4,849
0
680
10,452
62,367
0
L
5,564
832
271
1,785
10,318
8,724
0
3,573
6,485
22,054
0
W
12,648
3,531
0
8,930
15,477
6,315
0
4,177
11,300
0
87,813
W
Chiron
KuzmanA
Chiron
5,660
1,181
407
3,297
9,538
2,101
1,117
1,720
7,727
0
56,954
L
Achilles
LeDeFalco
Achilles
15,954
6,913
0
4,831
12,379
9,662
0
938
10,439
0
66,000
W
Amaterasu
PineappleCactus
Amaterasu
9,241
3,259
0
15,986
23,803
16,249
24
810
21,745
3,351
66,468
L
Ah Muzen Cab
Rotolis
Ah Muzen Cab
5,905
1,647
79
4,175
11,883
4,471
186
3,048
8,558
0
62,456
L
11,143
5,269
127
3,513
10,162
3,594
1,040
2,425
7,655
0
69,316
W
Ra
7,080
342
1,706
3,848
6,860
2,600
1,004
1,540
5,272
76,529
0
W
Kuzenbo
vandurum
Kuzenbo
3,215
1,396
0
1,739
11,738
10,335
189
3,295
8,443
16,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
44,008
600
Minions Killed
561
0
Camps Cleared
0
1,839,492
Distance Traveled
1,637,217
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,040
502
112
6
0
342,267
2
L
Ymir
8,020
446
37
2
0
342,635
5
W
Pele
10,712
595
144
8
0
410,908
5
W
Chiron
8,266
459
111
6
0
334,865
3
L
Achilles
9,376
521
143
8
0
355,057
6
W
Amaterasu
9,769
543
142
8
0
382,079
6
L
Ah Muzen Cab
8,328
463
131
7
0
299,885
6
L
Cupid
9,244
514
138
8
0
297,373
0
W
Ra
9,799
544
175
10
0
378,769
4
W
Kuzenbo
7,309
406
28
2
0
332,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role