Player Matchup

Merlin
Merlin
LagMax
Merlin
Level 80
God Stats
1W - 3L
1,346 SR
Queue Stats
242W - 308L
1,498 Elo+
Party 2
Neith
Neith
patrilina
Neith
Level 7
God Stats
4W - 14L
1,085 SR
Queue Stats
4W - 14L
1,079 Elo+
Party 2
Hercules
Hercules
Кента
Hercules
Level 48
God Stats
0W - 1L
1,597 SR
Queue Stats
17W - 46L
1,272 Elo+
Solo
Team Averages
Level 45
1,343 SR
1,283 Elo+

VS

Team Averages
Level 31
1,297 SR
1,217 Elo+
Ra
Ra
VideoNINJA
Ra
Level 42
God Stats
2W - 0L
1,241 SR
Queue Stats
17W - 34L
1,166 Elo+
Solo
Ao Kuang
Ao Kuang
odyvanchec
Ao Kuang
Level 40
God Stats
2W - 6L
1,150 SR
Queue Stats
53W - 75L
1,310 Elo+
Party 1
Horus
Horus
pupazalup
Horus
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 15L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LagMax
Merlin
14
5 / 3 / 2
9,625
802
15,066
5,834
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
patrilina
Neith
8
1 / 7 / 2
6,925
577
5,656
8,974
2,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Кента
Hercules
10
1 / 6 / 3
7,905
659
6,754
18,810
12,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 8
8,935
745
12,815
11,437
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
odyvanchec
Ao Kuang
13
6 / 1 / 9
9,110
759
12,588
9,239
3,415
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
pupazalup
Horus
13
5 / 2 / 9
8,976
748
4,174
12,715
7,948
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
16
16
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
LagMax
Merlin
5
3
2
2
W
5
4
8
2.25
W
Ao Kuang
odyvanchec
Ao Kuang
6
1
9
10.5
L
Neith
patrilina
Neith
1
7
2
0.29
W
Horus
pupazalup
Horus
5
2
9
4.75
L
Hercules
Кента
Hercules
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,476
Damage
29,577
33,618
Taken
33,391
17,052
Mitigated
15,319
6,086
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
LagMax
Merlin
15,066
1,102
0
41
5,834
1,987
0
3,958
1,734
39,796
0
W
12,815
1,013
1,805
2,718
11,437
3,956
360
4,884
6,553
34,594
0
W
Ao Kuang
odyvanchec
Ao Kuang
12,588
3,930
0
3,151
9,239
3,415
1,147
4,437
4,802
32,180
0
L
Neith
patrilina
Neith
5,656
2,763
0
469
8,974
2,973
81
6,599
2,111
0
11,064
W
Horus
pupazalup
Horus
4,174
2,386
1,666
4,859
12,715
7,948
0
7,810
4,905
0
13,805
L
Hercules
Кента
Hercules
6,754
2,152
138
5,438
18,810
12,092
0
14,226
4,182
1,947
9,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
27,021
90
Minions Killed
98
1
Camps Cleared
9
543,822
Distance Traveled
687,090
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,625
802
60
5
0
210,362
1
W
Ra
8,935
745
53
4
0
225,287
6
W
Ao Kuang
9,110
759
24
2
9
229,408
1
L
Neith
6,925
577
14
1
0
149,692
0
W
Horus
8,976
748
21
2
0
232,395
0
L
Hercules
7,905
659
16
1
1
183,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role