Player Matchup

Zeus
Zeus
Camouflage_Dutch
Zeus
Level 29
God Stats
78W - 52L
1,547 SR
Queue Stats
160W - 142L
1,470 Elo+
Party 3
Ymir
Ymir
HEY_MY_OU
Ymir
Level 35
God Stats
90W - 76L
1,523 SR
Queue Stats
180W - 182L
1,454 Elo+
Party 3
Guan Yu
Guan Yu
ViC_Rf4
Guan Yu
Level 5
God Stats
0W - 3L
1,157 SR
Queue Stats
1W - 7L
1,129 Elo+
Party 2
Neith
Neith
addyrumy
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,129 Elo+
Party 2
Pele
Pele
xNightMxR-_-
Pele
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 30L
1,399 Elo+
Party 2
Team Averages
Level 27
1,445 SR
1,316 Elo+

VS

Team Averages
Level 50
1,403 SR
1,417 Elo+
Ymir
Ymir
Gwarn-Jordi
Ymir
Level 12
God Stats
7W - 6L
1,441 SR
Queue Stats
23W - 25L
1,443 Elo+
Party 4
Neith
Neith
KingStr0ngSty1e
Neith
Level 27
God Stats
7W - 11L
1,157 SR
Queue Stats
23W - 28L
1,382 Elo+
Party 1
Thor
Thor
Rinceiwindi
Thor
Level 38
God Stats
38W - 54L
1,419 SR
Queue Stats
245W - 248L
1,393 Elo+
Solo
Kukulkan
Kukulkan
iShiftychicken
Kukulkan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 91L
1,453 Elo+
Party 4
Izanami
Izanami
ohh Floyd
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 1
11,331
872
27,658
15,535
5,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
1 / 10 / 0
11,717
901
10,482
38,038
47,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
ViC_Rf4
Guan Yu
16
0 / 11 / 0
10,144
780
5,719
24,361
17,677
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
addyrumy
Neith
15
0 / 2 / 0
9,352
719
358
1,364
323
Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 0
9,420
725
0
94
31
Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 14
12,754
981
8,946
15,630
19,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 0 / 15
12,091
930
12,898
8,837
3,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 0 / 15
11,868
913
8,034
6,524
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
19
4 / 0 / 19
12,702
977
20,851
7,958
3,349
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ohh Floyd
Izanami
19
10 / 1 / 12
12,806
985
22,495
9,800
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
101
1
Kills
26
26
Deaths
1
1
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
0
14
8
L
Ymir
1
10
0
0.1
W
5
0
15
12.5
W
6
0
15
13.5
L
Guan Yu
ViC_Rf4
Guan Yu
0
11
0
0
L
Neith
addyrumy
Neith
0
2
0
0
W
Kukulkan
4
0
19
13.5
W
Izanami
ohh Floyd
Izanami
10
1
12
16
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,217
Damage
73,224
79,392
Taken
48,749
71,564
Mitigated
35,472
2,746
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,658
1,198
0
872
15,535
5,646
0
6,401
9,134
61,577
0
W
8,946
2,115
0
1,514
15,630
19,108
0
13,622
2,008
33,331
0
L
Ymir
10,482
592
0
834
38,038
47,887
0
15,104
22,934
31,699
0
W
12,898
6,965
0
828
8,837
3,839
0
7,714
1,123
0
19,937
W
8,034
1,022
0
55
6,524
4,900
0
4,496
2,028
0
15,971
L
Guan Yu
ViC_Rf4
Guan Yu
5,719
698
50
966
24,361
17,677
0
7,876
16,485
0
13,716
L
Neith
addyrumy
Neith
358
289
0
24
1,364
323
0
322
1,042
0
358
W
Kukulkan
20,851
3,451
828
1,599
7,958
3,349
0
5,259
2,699
49,440
0
W
Izanami
ohh Floyd
Izanami
22,495
14,649
0
2,193
9,800
4,276
0
7,049
2,751
0
59,778
L
0
0
0
0
94
31
0
94
0
0
653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,964
Gold Earned
62,221
150
Minions Killed
266
3
Camps Cleared
14
628,853
Distance Traveled
1,226,838
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,331
872
75
6
0
248,017
1
W
Ymir
12,754
981
80
6
0
260,816
1
L
Ymir
11,717
901
47
4
0
188,909
1
W
Neith
12,091
930
17
1
0
233,060
1
W
Thor
11,868
913
14
1
2
265,748
0
L
Guan Yu
10,144
780
28
2
3
162,067
1
L
Neith
9,352
719
0
0
0
16,221
0
W
Kukulkan
12,702
977
65
5
4
266,209
2
W
Izanami
12,806
985
90
7
8
201,005
0
L
Pele
9,420
725
0
0
0
13,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role