Player Matchup

Sun Wukong
Sun Wukong
ChronosToZion
Sun Wukong
Level 88
God Stats
5W - 6L
1,499 SR
Queue Stats
161W - 173L
1,417 Elo+
Solo
Neith
Neith
ItsBob4543
Neith
Level 48
God Stats
19W - 22L
1,515 SR
Queue Stats
87W - 86L
1,464 Elo+
Solo
Eset
Eset
WRATH OF VIPER1
Eset
Level 86
God Stats
7W - 18L
1,382 SR
Queue Stats
217W - 230L
1,451 Elo+
Solo
Team Averages
Level 74
1,465 SR
1,444 Elo+

VS

Team Averages
Level 65
1,547 SR
1,587 Elo+
Cerberus
Cerberus
Adroit Hope
Cerberus
Level 131
God Stats
7W - 1L
1,700 SR
Queue Stats
215W - 75L
1,713 Elo+
Party 1
Tiamat
Tiamat
Burgerboy6114
Tiamat
Level 52
God Stats
1W - 0L
1,441 SR
Queue Stats
105W - 154L
1,320 Elo+
Solo
Apollo
Apollo
Dukie Boo T
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 7L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChronosToZion
Sun Wukong
13
1 / 4 / 5
9,459
591
12,247
18,064
9,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Neith
14
4 / 5 / 2
10,203
638
12,923
11,440
2,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 9 / 2
10,196
637
8,442
10,595
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adroit Hope
Cerberus
16
6 / 1 / 8
11,253
703
12,864
17,353
16,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 2 / 8
9,689
606
8,151
11,714
6,706
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
16
11 / 4 / 5
11,721
733
13,833
14,118
5,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
18
18
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Adroit Hope
Cerberus
6
1
8
10
W
1
2
8
2.5
L
Sun Wukong
ChronosToZion
Sun Wukong
1
4
5
0.88
W
Apollo
11
4
5
3.38
L
Neith
4
5
2
1
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,612
Damage
34,848
40,099
Taken
43,185
14,695
Mitigated
28,778
8,903
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Adroit Hope
Cerberus
12,864
503
1,108
5,087
17,353
16,732
0
3,729
12,472
45,063
0
W
8,151
225
1,427
4,583
11,714
6,706
46
2,691
8,685
27,370
0
L
Sun Wukong
ChronosToZion
Sun Wukong
12,247
1,304
0
4,471
18,064
9,693
0
9,786
7,568
0
37,077
W
Apollo
13,833
9,202
0
3,401
14,118
5,340
2,530
1,656
11,873
0
55,121
L
Neith
12,923
4,926
0
3,272
11,440
2,947
0
5,651
5,453
0
35,095
L
8,442
904
257
903
10,595
2,055
0
4,792
5,576
28,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
32,663
167
Minions Killed
217
5
Camps Cleared
10
812,515
Distance Traveled
887,341
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,253
703
91
6
2
317,012
2
W
Tiamat
9,689
606
34
2
3
289,965
2
L
Sun Wukong
9,459
591
44
3
2
297,079
5
W
Apollo
11,721
733
92
6
5
280,364
4
L
Neith
10,203
638
63
4
1
254,137
1
L
Eset
10,196
637
60
4
2
261,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role