Player Matchup

Chang'e
Chang'e
Izyamami
Chang'e
Level 160
God Stats
21W - 6L
1,764 SR
Queue Stats
351W - 345L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
timthehomie
Gilgamesh
Level 149
God Stats
5W - 4L
1,731 SR
Queue Stats
20W - 14L
1,840 Elo+
Solo
Achilles
Achilles
Đimi
Achilles
Level 146
God Stats
13W - 8L
1,634 SR
Queue Stats
339W - 286L
1,628 Elo+
Party 2
Team Averages
Level 152
1,710 SR
1,688 Elo+

VS

Team Averages
Level 147
1,572 SR
1,656 Elo+
Danzaburou
Danzaburou
Biglu142506
Danzaburou
Level 122
God Stats
26W - 17L
1,660 SR
Queue Stats
265W - 258L
1,566 Elo+
Solo
Ymir
Ymir
pillarsofsen
Ymir
Level 159
God Stats
0W - 2L
1,565 SR
Queue Stats
46W - 35L
1,726 Elo+
Party 1
Baron Samedi
Baron Samedi
princedom215
Baron Samedi
Level 160
God Stats
0W - 2L
1,490 SR
Queue Stats
36W - 34L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Izyamami
Chang'e
14
4 / 3 / 13
9,422
785
8,956
10,839
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
timthehomie
Gilgamesh
15
10 / 0 / 8
10,133
844
18,962
14,723
11,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
Đimi
Achilles
14
6 / 2 / 8
9,646
804
9,358
13,073
9,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Biglu142506
Danzaburou
12
3 / 6 / 2
8,405
700
12,776
12,014
4,636
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 8 / 3
7,332
611
4,069
16,396
10,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
princedom215
Baron Samedi
11
2 / 6 / 3
7,989
666
10,690
12,361
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
20
Kills
5
5
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Biglu142506
Danzaburou
3
6
2
0.67
W
Chang'e
Izyamami
Chang'e
4
3
13
3.5
L
0
8
3
0.19
L
Baron Samedi
princedom215
Baron Samedi
2
6
3
0.58
W
Gilgamesh
timthehomie
Gilgamesh
10
0
8
14
W
Achilles
Đimi
Achilles
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,276
Damage
27,535
38,635
Taken
40,771
24,478
Mitigated
20,444
12,610
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Biglu142506
Danzaburou
12,776
4,378
0
1,544
12,014
4,636
176
2,874
8,373
0
34,487
W
Chang'e
Izyamami
Chang'e
8,956
654
2,988
3,893
10,839
3,456
461
5,213
5,626
28,690
0
L
4,069
838
0
391
16,396
10,516
44
2,909
12,522
10,059
0
L
Baron Samedi
princedom215
Baron Samedi
10,690
974
1,386
3,944
12,361
5,292
0
2,942
8,790
25,908
0
W
Gilgamesh
timthehomie
Gilgamesh
18,962
6,633
0
2,485
14,723
11,560
512
5,833
8,890
0
41,006
W
Achilles
Đimi
Achilles
9,358
2,358
0
3,244
13,073
9,462
1,480
4,192
8,881
0
32,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,201
Gold Earned
23,726
150
Minions Killed
110
10
Camps Cleared
2
723,617
Distance Traveled
580,390
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,405
700
53
4
0
183,142
4
W
Chang'e
9,422
785
62
5
3
212,129
1
L
Ymir
7,332
611
11
1
0
197,476
2
L
Baron Samedi
7,989
666
46
4
2
199,772
4
W
Gilgamesh
10,133
844
44
4
4
249,915
3
W
Achilles
9,646
804
44
4
3
261,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role