Player Matchup

Terra
Terra
 
Terra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
CatatonicCarp06
Kali
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,218 Elo+
Solo
Agni
Agni
Senpai Moo
Agni
Level 68
God Stats
2W - 3L
1,469 SR
Queue Stats
291W - 248L
1,531 Elo+
Solo
Ne Zha
Ne Zha
TGL Kamina
Ne Zha
Level 106
God Stats
1W - 2L
1,426 SR
Queue Stats
270W - 296L
1,387 Elo+
Solo
Cliodhna
Cliodhna
hockadoodledoo
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 47
1,479 SR
1,427 Elo+

VS

Team Averages
Level 90
1,516 SR
1,481 Elo+
Terra
Terra
Calcetin3
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,649 Elo+
Party 2
Nike
Nike
LFM_Brandon
Nike
Level 117
God Stats
2W - 0L
1,653 SR
Queue Stats
16W - 16L
1,410 Elo+
Party 1
Bakasura
Bakasura
LFM_Josue
Bakasura
Level 122
God Stats
1W - 0L
1,525 SR
Queue Stats
6W - 8L
1,380 Elo+
Party 1
Ganesha
Ganesha
xBadDawg
Ganesha
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,568 Elo+
Party 2
Cerberus
Cerberus
xxRUbeSRuSxx
Cerberus
Level 29
God Stats
6W - 4L
1,400 SR
Queue Stats
96W - 138L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 8 / 5
7,523
684
3,728
19,974
16,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 8 / 6
7,095
645
2,490
11,453
4,922
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 7 / 5
10,235
930
20,071
12,000
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
TGL Kamina
Ne Zha
15
2 / 6 / 7
8,104
737
9,996
10,595
3,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
15
4 / 9 / 5
8,517
774
12,620
14,324
5,571
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Calcetin3
Terra
18
11 / 4 / 23
11,257
1,023
17,900
15,549
18,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
14 / 0 / 22
11,215
1,020
10,002
10,265
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
LFM_Josue
Bakasura
16
6 / 6 / 16
9,930
903
11,352
12,845
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
xBadDawg
Ganesha
15
0 / 4 / 30
9,420
856
10,499
15,358
18,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
xxRUbeSRuSxx
Cerberus
17
6 / 3 / 22
10,084
917
10,235
15,145
10,303
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
150
16
Kills
37
38
Deaths
17
28
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
8
5
0.31
W
Terra
Calcetin3
Terra
11
4
23
5.63
L
1
8
6
0.5
W
14
0
22
25
W
Bakasura
LFM_Josue
Bakasura
6
6
16
2.33
L
9
7
5
1.64
L
Ne Zha
TGL Kamina
Ne Zha
2
6
7
0.92
L
Cliodhna
4
9
5
0.72
W
Ganesha
xBadDawg
Ganesha
0
4
30
3.75
W
Cerberus
xxRUbeSRuSxx
Cerberus
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,905
Damage
59,988
68,346
Taken
69,162
34,855
Mitigated
62,958
10,660
Healing
31,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,728
1,527
2,959
3,197
19,974
16,090
13
9,029
9,851
5,847
0
W
Terra
Calcetin3
Terra
17,900
1,498
8,475
5,018
15,549
18,163
1,062
4,967
10,582
33,247
0
L
2,490
1,607
0
239
11,453
4,922
79
6,300
4,626
0
5,513
W
10,002
1,248
1,000
2,053
10,265
9,802
1,025
3,789
6,476
0
17,602
W
Bakasura
LFM_Josue
Bakasura
11,352
6,885
2,367
2,139
12,845
5,726
141
5,050
7,795
0
20,849
L
20,071
457
827
1,777
12,000
4,381
296
7,862
3,870
37,828
0
L
Ne Zha
TGL Kamina
Ne Zha
9,996
2,187
320
484
10,595
3,891
148
6,741
3,638
0
16,208
L
Cliodhna
12,620
1,198
356
501
14,324
5,571
107
8,462
5,389
0
26,411
W
Ganesha
xBadDawg
Ganesha
10,499
776
1,977
1,940
15,358
18,964
110
5,222
10,136
17,175
0
W
Cerberus
xxRUbeSRuSxx
Cerberus
10,235
704
2,089
4,723
15,145
10,303
1,029
4,771
10,374
17,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,474
Gold Earned
51,906
93
Minions Killed
125
0
Camps Cleared
0
885,067
Distance Traveled
1,185,747
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,523
684
2
0
0
157,238
0
W
Terra
11,257
1,023
32
3
0
260,199
0
L
Kali
7,095
645
7
1
0
175,440
0
W
Nike
11,215
1,020
29
3
0
265,420
1
W
Bakasura
9,930
903
28
3
0
220,740
0
L
Agni
10,235
930
35
3
0
162,058
0
L
Ne Zha
8,104
737
16
1
0
195,857
0
L
Cliodhna
8,517
774
33
3
0
194,474
0
W
Ganesha
9,420
856
0
0
0
208,467
0
W
Cerberus
10,084
917
36
3
0
230,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role