Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Icepsih
Scylla
Level 117
God Stats
1W - 0L
1,698 SR
Queue Stats
28W - 34L
1,412 Elo+
Solo
Khepri
Khepri
NimbleGimble
Khepri
Level 114
God Stats
1W - 0L
1,783 SR
Queue Stats
30W - 37L
1,460 Elo+
Solo
Chronos
Chronos
mr0mn650
Chronos
Level 113
God Stats
2W - 1L
1,636 SR
Queue Stats
58W - 46L
1,541 Elo+
Solo
Izanami
Izanami
paultjuh
Izanami
Level 126
God Stats
3W - 3L
1,420 SR
Queue Stats
253W - 242L
1,551 Elo+
Solo
Team Averages
Level 125
1,607 SR
1,493 Elo+

VS

Team Averages
Level 119
1,372 SR
1,422 Elo+
Kumbhakarna
Kumbhakarna
Beragor
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,411 Elo+
Party 1
Janus
Janus
Xx_mAnu527_xX
Janus
Level 78
God Stats
2W - 4L
1,399 SR
Queue Stats
164W - 176L
1,475 Elo+
Solo
Cernunnos
Cernunnos
hashshash
Cernunnos
Level 141
God Stats
1W - 2L
1,264 SR
Queue Stats
176W - 179L
1,442 Elo+
Party 1
Nemesis
Nemesis
vuldendamm
Nemesis
Level 149
God Stats
6W - 10L
1,410 SR
Queue Stats
168W - 163L
1,472 Elo+
Party 1
Khepri
Khepri
Циничный
Khepri
Level 98
God Stats
1W - 3L
1,285 SR
Queue Stats
28W - 56L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
8 / 2 / 10
10,867
906
15,323
6,467
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Icepsih
Scylla
19
9 / 2 / 10
11,584
965
14,348
8,955
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
15
0 / 4 / 11
9,260
772
4,413
13,465
14,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
mr0mn650
Chronos
15
1 / 5 / 13
8,963
747
6,820
12,704
4,940
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
paultjuh
Izanami
16
4 / 2 / 12
9,834
820
16,687
8,413
4,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Beragor
Kumbhakarna
14
1 / 3 / 9
8,323
694
4,194
15,934
17,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 5 / 9
9,218
768
13,292
10,343
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
hashshash
Cernunnos
15
6 / 5 / 4
8,581
715
9,944
12,117
5,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
vuldendamm
Nemesis
13
1 / 6 / 7
7,384
615
10,390
13,019
5,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 3 / 10
8,333
694
6,458
12,359
17,630
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
54
22
Kills
15
15
Deaths
22
56
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
2
10
6.5
L
Kumbhakarna
Beragor
Kumbhakarna
1
3
9
1.83
W
Scylla
Icepsih
Scylla
9
2
10
7
W
Khepri
0
4
11
1.38
L
4
5
9
1.7
L
Cernunnos
hashshash
Cernunnos
6
5
4
1.6
W
Chronos
mr0mn650
Chronos
1
5
13
1.5
W
Izanami
paultjuh
Izanami
4
2
12
5
L
Nemesis
vuldendamm
Nemesis
1
6
7
0.75
L
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,591
Damage
44,278
50,004
Taken
63,772
30,305
Mitigated
51,096
19,340
Healing
23,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,323
5,560
2,165
1,601
6,467
2,794
1,592
4,684
1,783
30,705
0
L
Kumbhakarna
Beragor
Kumbhakarna
4,194
104
1,991
4,920
15,934
17,501
0
9,925
5,793
8,515
0
W
Scylla
Icepsih
Scylla
14,348
1,051
2,015
4,101
8,955
4,239
610
4,770
4,185
31,050
0
W
Khepri
4,413
55
1,349
2,093
13,465
14,273
42
3,729
9,736
10,325
0
L
13,292
246
1,633
1,410
10,343
4,780
0
7,773
2,490
49,232
0
L
Cernunnos
hashshash
Cernunnos
9,944
3,834
1,150
2,222
12,117
5,639
17
8,078
3,773
0
23,711
W
Chronos
mr0mn650
Chronos
6,820
2,254
729
2,910
12,704
4,940
1,632
6,664
6,040
13,809
0
W
Izanami
paultjuh
Izanami
16,687
6,206
1,520
857
8,413
4,059
1,595
4,097
4,316
0
34,363
L
Nemesis
vuldendamm
Nemesis
10,390
2,849
3,996
3,595
13,019
5,546
0
7,055
5,932
0
18,183
L
6,458
55
1,557
1,153
12,359
17,630
0
7,140
4,880
20,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,508
Gold Earned
41,839
130
Minions Killed
148
0
Camps Cleared
0
1,128,226
Distance Traveled
1,078,201
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,867
906
26
2
0
215,748
0
L
Kumbhakarna
8,323
694
7
1
0
236,382
0
W
Scylla
11,584
965
47
4
0
254,400
0
W
Khepri
9,260
772
11
1
0
219,908
0
L
Janus
9,218
768
76
6
0
194,739
1
L
Cernunnos
8,581
715
29
2
0
188,282
0
W
Chronos
8,963
747
12
1
0
214,284
0
W
Izanami
9,834
820
34
3
0
223,886
0
L
Nemesis
7,384
615
15
1
0
230,058
0
L
Khepri
8,333
694
21
2
0
228,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role