Player Matchup

Hades
Hades
Fa404ith
Hades
Level 80
God Stats
3W - 4L
1,624 SR
Queue Stats
166W - 161L
1,514 Elo+
Solo
Osiris
Osiris
Kartje92
Osiris
Level 120
God Stats
0W - 1L
1,780 SR
Queue Stats
24W - 20L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
MR THUNDER30
Gilgamesh
Level 85
God Stats
43W - 59L
1,446 SR
Queue Stats
147W - 211L
1,383 Elo+
Solo
Ymir
Ymir
The1stReaper542
Ymir
Level 39
God Stats
5W - 5L
1,544 SR
Queue Stats
26W - 41L
1,378 Elo+
Solo
Jing Wei
Jing Wei
TwistdTigga
Jing Wei
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 295L
1,398 Elo+
Solo
Team Averages
Level 79
1,579 SR
1,433 Elo+

VS

Team Averages
Level 49
1,589 SR
1,671 Elo+
Fenrir
Fenrir
Apivorous
Fenrir
Level 48
God Stats
7W - 0L
1,908 SR
Queue Stats
161W - 77L
1,638 Elo+
Party 1
Zeus
Zeus
Armandgedon
Zeus
Level 76
God Stats
3W - 4L
1,115 SR
Queue Stats
248W - 134L
1,699 Elo+
Party 1
Chaac
Chaac
Crecko
Chaac
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 63L
1,649 Elo+
Party 1
Amaterasu
Amaterasu
Hatsulationulese
Amaterasu
Level 26
God Stats
5W - 3L
1,620 SR
Queue Stats
161W - 84L
1,690 Elo+
Party 1
Vulcan
Vulcan
LaysOriginal
Vulcan
Level 36
God Stats
23W - 6L
1,801 SR
Queue Stats
113W - 45L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fa404ith
Hades
12
0 / 2 / 3
7,186
898
64
2,283
947
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Kartje92
Osiris
13
1 / 8 / 3
7,956
995
7,124
19,305
18,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
MR THUNDER30
Gilgamesh
13
3 / 11 / 1
9,293
1,162
10,543
29,441
17,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 6 / 5
7,927
991
3,484
18,274
12,396
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
TwistdTigga
Jing Wei
13
0 / 5 / 5
7,834
979
4,467
7,224
2,160
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

87

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Apivorous
Fenrir
16
6 / 1 / 19
9,781
1,223
12,764
7,926
4,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
11 / 1 / 12
10,661
1,333
19,444
3,895
1,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Crecko
Chaac
16
4 / 1 / 18
9,408
1,176
14,837
9,112
6,964
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
16
6 / 2 / 22
9,641
1,205
9,240
8,539
6,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
16
5 / 0 / 18
9,526
1,191
15,984
4,336
1,905
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
121
4
Kills
32
32
Deaths
5
17
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Apivorous
Fenrir
6
1
19
15.5
W
11
1
12
17
W
Chaac
Crecko
Chaac
4
1
18
13
L
Hades
Fa404ith
Hades
0
2
3
0.75
W
Amaterasu
6
2
22
8.5
L
Osiris
Kartje92
Osiris
1
8
3
0.31
W
Vulcan
5
0
18
14
L
Gilgamesh
MR THUNDER30
Gilgamesh
3
11
1
0.32
L
0
6
5
0.42
L
Jing Wei
TwistdTigga
Jing Wei
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,682
Damage
72,269
76,527
Taken
33,808
51,848
Mitigated
20,866
2,254
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Apivorous
Fenrir
12,764
3,186
0
1,763
7,926
4,221
0
1,383
5,122
0
17,226
W
19,444
3,364
0
0
3,895
1,493
0
449
3,446
44,686
0
W
Chaac
Crecko
Chaac
14,837
5,256
0
2,799
9,112
6,964
0
1,356
7,756
0
30,040
L
Hades
Fa404ith
Hades
64
64
164
127
2,283
947
0
1,135
1,026
1,632
0
W
Amaterasu
9,240
5,262
0
2,216
8,539
6,283
0
1,897
5,873
0
13,311
L
Osiris
Kartje92
Osiris
7,124
1,423
0
34
19,305
18,479
0
9,048
9,830
5,014
9,968
W
Vulcan
15,984
3,447
270
541
4,336
1,905
0
786
3,550
29,793
0
L
Gilgamesh
MR THUNDER30
Gilgamesh
10,543
2,606
726
1,180
29,441
17,866
0
14,107
14,597
0
27,124
L
3,484
456
0
1
18,274
12,396
0
8,564
9,418
18,319
0
L
Jing Wei
TwistdTigga
Jing Wei
4,467
2,992
0
22
7,224
2,160
0
2,574
4,491
0
14,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,196
Gold Earned
49,017
103
Minions Killed
157
4
Camps Cleared
8
495,824
Distance Traveled
850,139
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,781
1,223
13
2
1
182,913
0
W
Zeus
10,661
1,333
64
8
5
146,253
0
W
Chaac
9,408
1,176
31
4
0
179,032
1
L
Hades
7,186
898
3
0
0
11,157
0
W
Amaterasu
9,641
1,205
11
1
1
166,556
0
L
Osiris
7,956
995
16
2
1
128,272
0
W
Vulcan
9,526
1,191
38
5
1
175,385
0
L
Gilgamesh
9,293
1,162
31
4
0
142,933
1
L
Ymir
7,927
991
36
5
1
122,939
0
L
Jing Wei
7,834
979
17
2
2
90,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role