Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
GaiijinRonin121
Chang'e
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
342W - 318L
1,547 Elo+
Party 2
Atlas
Atlas
HoundOfUlster906
Atlas
Level 143
God Stats
35W - 38L
1,546 SR
Queue Stats
345W - 326L
1,527 Elo+
Party 2
Loki
Loki
PPRRIIZZMM
Loki
Level 125
God Stats
121W - 91L
1,614 SR
Queue Stats
376W - 321L
1,547 Elo+
Party 3
Apollo
Apollo
Real0ceanMan
Apollo
Level 148
God Stats
10W - 14L
1,566 SR
Queue Stats
503W - 521L
1,499 Elo+
Solo
Team Averages
Level 135
1,545 SR
1,524 Elo+

VS

Team Averages
Level 100
1,460 SR
1,533 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Maladaptive_
Jing Wei
Level 126
God Stats
2W - 1L
1,574 SR
Queue Stats
89W - 77L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
Resarfkcaj
Gilgamesh
Level 69
God Stats
2W - 3L
1,368 SR
Queue Stats
54W - 41L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
Soup7693
Cthulhu
Level 58
God Stats
7W - 6L
1,510 SR
Queue Stats
212W - 191L
1,508 Elo+
Solo
Baba Yaga
Baba Yaga
The_Loli_Otaku
Baba Yaga
Level 88
God Stats
2W - 2L
1,348 SR
Queue Stats
59W - 68L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 1 / 5
7,490
535
5,780
6,437
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 6 / 0
6,737
481
5,598
12,156
7,269
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
0 / 3 / 4
6,442
460
5,512
13,413
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 1 / 4
8,166
583
6,781
6,562
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
13
2 / 3 / 1
7,531
538
5,439
9,780
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 3 / 1
8,331
595
10,465
12,298
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Maladaptive_
Jing Wei
14
1 / 1 / 1
7,677
548
7,564
9,003
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Resarfkcaj
Gilgamesh
12
5 / 2 / 3
7,453
532
7,480
8,645
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Soup7693
Cthulhu
12
1 / 1 / 3
7,311
522
4,092
8,707
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baba Yaga
The_Loli_Otaku
Baba Yaga
12
2 / 4 / 2
7,328
523
3,250
8,553
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
11
Kills
14
14
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
5
3.5
W
Bastet
 
Bastet
5
3
1
1.83
L
2
6
0
0.33
L
0
3
4
0.67
W
Jing Wei
Maladaptive_
Jing Wei
1
1
1
1.5
L
6
1
4
8
L
Apollo
2
3
1
0.83
W
Gilgamesh
Resarfkcaj
Gilgamesh
5
2
3
3.25
W
Cthulhu
Soup7693
Cthulhu
1
1
3
2.5
W
Baba Yaga
The_Loli_Otaku
Baba Yaga
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,110
Damage
32,851
48,348
Taken
47,206
24,495
Mitigated
20,510
15,810
Healing
16,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,780
1,837
0
1,149
6,437
2,305
0
2,506
3,767
55,786
0
W
Bastet
 
Bastet
10,465
1,539
0
4,702
12,298
5,965
10
5,560
6,738
0
49,061
L
5,598
628
0
4,431
12,156
7,269
0
0
11,210
27,041
0
L
5,512
2,917
216
4,207
13,413
10,814
35
2,835
10,522
20,386
0
W
Jing Wei
Maladaptive_
Jing Wei
7,564
5,774
0
4,310
9,003
2,108
0
1,136
7,867
0
60,788
L
6,781
1,423
0
2,219
6,562
1,918
217
1,021
5,439
0
39,172
L
Apollo
5,439
3,212
0
3,588
9,780
2,189
0
694
9,086
0
51,432
W
Gilgamesh
Resarfkcaj
Gilgamesh
7,480
2,572
0
2,268
8,645
3,698
0
3,541
5,104
0
43,863
W
Cthulhu
Soup7693
Cthulhu
4,092
340
275
2,982
8,707
5,669
0
4,292
4,415
30,385
0
W
Baba Yaga
The_Loli_Otaku
Baba Yaga
3,250
97
0
2,272
8,553
3,070
0
2,361
6,192
46,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,366
Gold Earned
38,100
396
Minions Killed
438
0
Camps Cleared
0
1,357,671
Distance Traveled
1,412,621
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,490
535
109
8
0
305,495
8
W
Bastet
8,331
595
91
7
0
298,993
4
L
Chang'e
6,737
481
78
6
0
230,252
0
L
Atlas
6,442
460
18
1
0
276,179
3
W
Jing Wei
7,677
548
126
9
0
264,833
5
L
Loki
8,166
583
71
5
0
307,838
1
L
Apollo
7,531
538
120
9
0
237,907
4
W
Gilgamesh
7,453
532
74
5
0
290,828
5
W
Cthulhu
7,311
522
49
4
0
292,782
6
W
Baba Yaga
7,328
523
98
7
0
265,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role