Player Matchup

Neith
Neith
GlideFast
Neith
Level 39
God Stats
32W - 28L
1,529 SR
Queue Stats
141W - 177L
1,355 Elo+
Solo
Cthulhu
Cthulhu
MyGuybrush
Cthulhu
Level 35
God Stats
1W - 1L
1,573 SR
Queue Stats
24W - 27L
1,416 Elo+
Solo
Arachne
Arachne
Orayan14
Arachne
Level 43
God Stats
24W - 20L
1,588 SR
Queue Stats
94W - 108L
1,449 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Rotolis
Ah Muzen Cab
Level 38
God Stats
4W - 4L
1,561 SR
Queue Stats
133W - 148L
1,454 Elo+
Solo
Bellona
Bellona
assassin-1431
Bellona
Level 120
God Stats
44W - 40L
1,555 SR
Queue Stats
579W - 588L
1,453 Elo+
Party 3
Team Averages
Level 55
1,561 SR
1,425 Elo+

VS

Team Averages
Level 41
1,450 SR
1,382 Elo+
Kali
Kali
DJRuslan
Kali
Level 28
God Stats
17W - 26L
1,417 SR
Queue Stats
24W - 38L
1,413 Elo+
Party 2
Janus
Janus
Flawlessini
Janus
Level 82
God Stats
2W - 3L
1,284 SR
Queue Stats
19W - 35L
1,337 Elo+
Party 2
Athena
Athena
HosencraftLP
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 1
Rama
Rama
IBaaiT
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,357 Elo+
Party 1
Izanami
Izanami
Knarkoman
Izanami
Level 27
God Stats
24W - 17L
1,548 SR
Queue Stats
39W - 43L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GlideFast
Neith
9
2 / 0 / 2
5,762
576
4,700
4,583
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MyGuybrush
Cthulhu
8
3 / 0 / 2
5,634
563
3,023
6,339
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Orayan14
Arachne
10
7 / 1 / 3
6,402
640
5,261
7,598
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Rotolis
Ah Muzen Cab
12
5 / 0 / 3
7,414
741
6,583
4,808
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
11
3 / 1 / 2
6,309
631
5,798
6,712
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
2 / 3 / 0
5,168
517
3,459
8,490
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 0
4,952
495
2,026
7,621
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
6
0 / 3 / 0
4,377
438
1,344
8,178
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
IBaaiT
Rama
8
0 / 3 / 0
4,755
476
4,703
5,102
1,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Knarkoman
Izanami
10
0 / 3 / 1
5,753
575
4,637
6,350
1,855
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
20
Kills
2
2
Deaths
20
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
2
3
0
0.67
L
0
8
0
0
W
Neith
GlideFast
Neith
2
0
2
3
L
Athena
0
3
0
0
L
Rama
IBaaiT
Rama
0
3
0
0
L
Izanami
Knarkoman
Izanami
0
3
1
0.17
W
Cthulhu
MyGuybrush
Cthulhu
3
0
2
4
W
Arachne
Orayan14
Arachne
7
1
3
8.5
W
Ah Muzen Cab
Rotolis
Ah Muzen Cab
5
0
3
6.5
W
Bellona
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,365
Damage
16,169
30,040
Taken
35,741
13,850
Mitigated
10,320
12,162
Healing
6,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,459
2,077
0
2,607
8,490
2,608
0
0
8,490
0
19,622
L
2,026
310
0
881
7,621
1,399
0
179
7,442
27,319
0
W
Neith
GlideFast
Neith
4,700
2,502
0
2,320
4,583
1,104
940
345
4,232
0
33,672
L
Athena
1,344
445
0
1,043
8,178
3,114
0
1,696
6,482
7,403
0
L
Rama
IBaaiT
Rama
4,703
4,263
0
1,241
5,102
1,344
0
1,437
3,665
0
28,975
L
Izanami
Knarkoman
Izanami
4,637
3,192
0
500
6,350
1,855
0
0
6,350
0
33,928
W
Cthulhu
MyGuybrush
Cthulhu
3,023
268
152
1,227
6,339
3,572
162
822
5,513
12,251
0
W
Arachne
Orayan14
Arachne
5,261
3,697
0
3,657
7,598
2,877
0
557
7,007
0
24,845
W
Ah Muzen Cab
Rotolis
Ah Muzen Cab
6,583
2,101
0
3,180
4,808
1,565
0
1,482
3,206
0
44,760
W
Bellona
5,798
1,384
0
1,626
6,712
4,732
0
0
6,712
0
28,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
25,005
290
Minions Killed
257
0
Camps Cleared
0
966,408
Distance Traveled
905,119
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,168
517
54
5
0
178,762
0
L
Janus
4,952
495
54
5
0
188,209
0
W
Neith
5,762
576
80
8
0
160,742
0
L
Athena
4,377
438
14
1
0
199,789
0
L
Rama
4,755
476
59
6
0
171,100
1
L
Izanami
5,753
575
76
8
0
167,259
3
W
Cthulhu
5,634
563
12
1
0
200,935
2
W
Arachne
6,402
640
48
5
0
220,962
2
W
Ah Muzen Cab
7,414
741
90
9
0
188,770
5
W
Bellona
6,309
631
60
6
0
194,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role