Player Matchup

Atlas
Atlas
KIntensity
Atlas
Level 65
God Stats
1W - 0L
1,366 SR
Queue Stats
60W - 52L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
SwissMissEnjoyer
Amaterasu
Level 89
God Stats
1W - 0L
1,189 SR
Queue Stats
32W - 24L
1,514 Elo+
Party 1
Merlin
Merlin
Umbrella 9111
Merlin
Level 138
God Stats
11W - 10L
1,555 SR
Queue Stats
668W - 679L
1,557 Elo+
Solo
Ra
Ra
VoidCarbine
Ra
Level 149
God Stats
1W - 0L
1,426 SR
Queue Stats
140W - 125L
1,557 Elo+
Party 1
Nox
Nox
serie_escura
Nox
Level 101
God Stats
7W - 4L
1,580 SR
Queue Stats
572W - 562L
1,432 Elo+
Solo
Team Averages
Level 108
1,423 SR
1,516 Elo+

VS

Team Averages
Level 91
1,525 SR
1,467 Elo+
Baba Yaga
Baba Yaga
NerfGrim
Baba Yaga
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 48L
1,570 Elo+
Party 2
Ah Puch
Ah Puch
PackAttack666
Ah Puch
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,275 Elo+
Party 3
Sun Wukong
Sun Wukong
Zancruze
Sun Wukong
Level 89
God Stats
6W - 7L
1,625 SR
Queue Stats
251W - 219L
1,523 Elo+
Party 3
Chang'e
Chang'e
nBnAlerion
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 91L
1,540 Elo+
Party 2
Janus
Janus
plzdrnkbleachkys
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 179L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 5 / 16
10,209
785
7,747
18,239
15,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
16
10 / 5 / 11
10,975
844
8,898
16,268
13,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 3 / 19
10,617
817
14,180
10,317
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 2 / 12
12,877
991
19,234
9,645
4,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
6 / 2 / 18
11,343
873
10,393
9,966
4,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NerfGrim
Baba Yaga
11
1 / 5 / 6
7,715
593
1,470
7,868
2,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
17
3 / 10 / 2
9,947
765
8,373
14,520
5,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Zancruze
Sun Wukong
20
6 / 6 / 5
11,637
895
14,135
19,119
20,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
nBnAlerion
Chang'e
11
1 / 4 / 4
7,617
586
1,724
8,018
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 11 / 5
10,507
808
6,494
17,064
6,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
37
36
Kills
15
17
Deaths
36
76
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
5
16
2
L
Baba Yaga
NerfGrim
Baba Yaga
1
5
6
0.8
L
Ah Puch
3
10
2
0.4
W
Amaterasu
10
5
11
3.1
W
3
3
19
4.17
W
15
2
12
10.5
L
Sun Wukong
Zancruze
Sun Wukong
6
6
5
1.42
L
Chang'e
nBnAlerion
Chang'e
1
4
4
0.75
L
4
11
5
0.59
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,452
Damage
32,196
64,435
Taken
66,589
42,503
Mitigated
38,667
25,012
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
7,747
2,379
441
2,599
18,239
15,367
73
4,292
11,317
13,210
0
L
Baba Yaga
NerfGrim
Baba Yaga
1,470
0
0
807
7,868
2,939
0
6,876
952
2,562
0
L
Ah Puch
8,373
96
422
436
14,520
5,761
0
11,355
3,119
29,237
0
W
Amaterasu
8,898
2,764
509
2,587
16,268
13,377
540
3,806
8,761
0
12,063
W
14,180
253
946
2,433
10,317
4,624
1,298
4,001
6,194
36,740
0
W
19,234
1,207
6,506
4,652
9,645
4,608
1,285
3,051
6,407
45,948
0
L
Sun Wukong
Zancruze
Sun Wukong
14,135
2,413
302
2,874
19,119
20,324
0
12,694
6,303
0
32,709
L
Chang'e
nBnAlerion
Chang'e
1,724
0
2,337
2,551
8,018
3,136
0
7,850
136
4,316
0
L
6,494
1,323
103
983
17,064
6,507
0
12,455
4,525
14,558
0
W
10,393
467
2,087
2,252
9,966
4,527
1,890
2,911
6,697
20,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,021
Gold Earned
47,423
152
Minions Killed
89
0
Camps Cleared
0
1,275,764
Distance Traveled
783,206
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,209
785
9
1
0
235,919
2
L
Baba Yaga
7,715
593
3
0
0
113,376
0
L
Ah Puch
9,947
765
30
2
0
154,640
0
W
Amaterasu
10,975
844
11
1
0
263,047
4
W
Merlin
10,617
817
42
3
0
254,297
0
W
Ra
12,877
991
61
5
0
257,039
2
L
Sun Wukong
11,637
895
29
2
0
224,487
0
L
Chang'e
7,617
586
7
1
0
137,532
1
L
Janus
10,507
808
20
2
0
153,171
0
W
Nox
11,343
873
29
2
0
265,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role