Player Matchup

Bellona
Bellona
Bronze III
Neerlandes21
Bellona
Bronze III
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,358 SR
1,223 MMR
Ra
Ra
Bronze III
chakaneo7869
Ra
Bronze III
Level 107
God Stats
2W - 2L
1,358 SR
Queue Stats
4W - 9L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Neerlandes21
Bellona
10
0 / 6 / 0
5,984
748
6,727
8,906
6,807
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BakasuraHe BoXing TianAnubisSylvanus

VS

Bans
NeithCthulhuMedusaIzanamiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
8,064
1,008
5,350
7,644
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
Neerlandes21
Bellona
0
6
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,727
Damage
5,350
8,906
Taken
7,644
6,807
Mitigated
2,869
585
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Neerlandes21
Bellona
6,727
1,423
0
585
8,906
6,807
0
5,320
3,237
0
27,517
W
5,350
685
0
4,168
7,644
2,869
220
280
7,364
33,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,984
Gold Earned
8,064
39
Minions Killed
82
2
Camps Cleared
3
155,248
Distance Traveled
154,154
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,984
748
39
5
2
155,248
0
W
Ra
8,064
1,008
82
10
3
154,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role