Player Matchup

Jing Wei
Jing Wei
BigMerch13
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,269 Elo+
Party 1
Aphrodite
Aphrodite
FlyZaur
Aphrodite
Level 22
God Stats
3W - 0L
1,686 SR
Queue Stats
23W - 38L
1,343 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vulcury
Cu Chulainn
Level 80
God Stats
1W - 0L
1,395 SR
Queue Stats
67W - 79L
1,429 Elo+
Party 1
Team Averages
Level 39
1,527 SR
1,347 Elo+

VS

Team Averages
Level 86
1,507 SR
1,363 Elo+
Artemis
Artemis
DeuceStar
Artemis
Level 128
God Stats
11W - 11L
1,586 SR
Queue Stats
79W - 106L
1,510 Elo+
Solo
Fenrir
Fenrir
gilgameshAUO123
Fenrir
Level 108
God Stats
1W - 2L
1,397 SR
Queue Stats
98W - 135L
1,300 Elo+
Party 2
Ymir
Ymir
joao3dg
Ymir
Level 22
God Stats
3W - 3L
1,537 SR
Queue Stats
23W - 42L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigMerch13
Jing Wei
15
5 / 8 / 12
13,136
691
9,741
16,226
5,333
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
FlyZaur
Aphrodite
18
12 / 3 / 13
14,609
769
27,292
18,460
7,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Vulcury
Cu Chulainn
18
11 / 4 / 15
14,607
769
22,008
30,793
28,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeuceStar
Artemis
17
11 / 10 / 4
14,614
769
22,301
24,691
9,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 10 / 9
12,287
647
14,383
22,568
15,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
joao3dg
Ymir
14
0 / 8 / 12
11,599
610
8,390
24,275
28,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
28
Kills
15
15
Deaths
28
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BigMerch13
Jing Wei
5
8
12
1.38
L
Artemis
DeuceStar
Artemis
11
10
4
1.3
W
Aphrodite
FlyZaur
Aphrodite
12
3
13
6.17
W
Cu Chulainn
Vulcury
Cu Chulainn
11
4
15
4.63
L
4
10
9
0.85
L
Ymir
joao3dg
Ymir
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,041
Damage
45,074
65,479
Taken
71,534
41,612
Mitigated
53,113
29,059
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BigMerch13
Jing Wei
9,741
8,828
0
773
16,226
5,333
1,976
2,003
14,223
0
27,964
L
Artemis
DeuceStar
Artemis
22,301
14,180
0
4,640
24,691
9,540
1,225
9,253
15,438
0
55,037
W
Aphrodite
FlyZaur
Aphrodite
27,292
1,891
10,675
12,681
18,460
7,631
467
1,634
16,826
63,792
0
W
Cu Chulainn
Vulcury
Cu Chulainn
22,008
6,791
0
4,930
30,793
28,648
363
5,680
25,113
555
52,499
L
14,383
3,075
0
1,983
22,568
15,433
488
7,638
14,930
995
28,031
L
Ymir
joao3dg
Ymir
8,390
890
0
3,779
24,275
28,140
99
11,286
12,989
31,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,352
Gold Earned
38,500
160
Minions Killed
133
7
Camps Cleared
4
972,860
Distance Traveled
834,242
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,136
691
31
2
1
309,879
1
L
Artemis
14,614
769
68
4
2
230,164
0
W
Aphrodite
14,609
769
83
4
1
317,553
1
W
Cu Chulainn
14,607
769
46
2
5
345,428
0
L
Fenrir
12,287
647
27
1
2
330,379
1
L
Ymir
11,599
610
38
2
0
273,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role